/// <summary> /// The initialize graphics. /// </summary> /// <returns>The initialize graphics.</returns> /// <remarks></remarks> public bool InitializeGraphics() { // try // { render.CreateDevice(this); ParsedModel.DisplayedInfo.LoadDirectXTexturesAndBuffers(ref render.device, ref pm); cam = new Camera2(this); cam.speed = 0.005f; cam.Position.X = 0.5741551f; cam.Position.Y = 0.01331316f; cam.Position.Z = 0.4271703f; cam.radianv = 6.161014f; cam.radianh = 3.14159f; cam.x = 0.5741551f; cam.y = 0.01331316f; cam.z = 0.4271703f; cam.ComputePosition(); m1 = new Material(); m1.Diffuse = Color.White; m1.Ambient = Color.White; m1.Specular = Color.White; return true; // } // catch (DirectXException) // { // Catch any errors and return a failure // return false; // } }