private void IncreaseHeadingButton_OnClick(object sender, RoutedEventArgs e) { // Instead of RotateTo was can also use RotateFor method: Camera1.RotateFor(changedHeading: 90, changedAttitude: 0, animationDurationInMilliseconds: 800, easingFunction: Ab3d.Animation.EasingFunctions.CubicEaseInOutFunction); // See Animations/CameraAnimation for advanced camera animation samples. }