private void camaraManager() { camaraInterna = new CamaraTerceraPersona(this.getMesh().Position, 100, 300f); camaraInterna2 = new CamaraTerceraPersona(this.getMesh().Position, 200, 400f); camaraRotante = new TgcRotationalCamera( new Vector3(this.getMesh().Position.X, 100, this.getMesh().Position.Z), 300, 0.15f, 50f, this.env.Input); this.env.Camara = camaraInterna; }
public void CargarCamara(CamaraTerceraPersona camara) { ConfigurarDirectX(camara.Position); fogShader = true; Render(); }
public void setCamara(CamaraTerceraPersona cam) { CamaraPos = cam.Position; }