internal static bool isLagSpike()
 {
     if (Calls.MovementContains(ObjectManager.leader.movementState, (uint)Offsets.movementFlags.Back) ||
         Calls.MovementContains(ObjectManager.leader.movementState, (uint)Offsets.movementFlags.Forward))
     {
         if (lastNumber != ObjectManager.lastMovemmentPacket)
         {
             lagWait.autoReset = false;
             lagWait.Reset();
             lastNumber = ObjectManager.lastMovemmentPacket;
             return(false);
         }
         else
         {
             if (lagWait.IsReady())
             {
                 return(true);
             }
             return(false);
         }
     }
     lagWait.autoReset = false;
     lagWait.ResetOnly();
     return(false);
 }