private void initCallMaster() { var obj = Instantiate(CallMasterPrefab); var tempTrans = obj.transform; tempTrans.SetParent(PEPool.transform); tempTrans.localScale = Vector3.one; tempTrans.localEulerAngles = Vector3.zero; callMaster = obj.GetComponent <CallMasterElf>(); callMaster.Init(); }
// Start is called before the first frame update public void Init(CallMasterElf manager) { this.manager = manager; }
public void Init() { handle = GetComponent <Scrollbar>(); callMaster = CenterCtrl.GetInstance().PCtrl.GetCallMaster(); }