void OnTriggerEnter2D(Collider2D coll) { if (coll.CompareTag(_tag)) { if (_EnterCheck) { _callBack.Invoke(); } } }
IEnumerator WaitCoroutine(CallBackFunction f) { yield return(new WaitForSeconds(3)); f.Invoke(); }
void OnTriggerEnter2D(Collider2D coll) { if (coll.CompareTag(_tag)) { if (_EnterCheck) { _callBack.Invoke(); } } }
IEnumerator WaitCoroutine(CallBackFunction f) { yield return(new WaitForSeconds(3)); f.Invoke(); }