示例#1
0
 public static void PopCurrent( )
 {
     if (CacheStack.Count == 0)
     {
         throw new InvalidProgramException("No current ObjectCache set");
     }
     CacheStack.Pop( );
 }
 public void Dispose()
 {
     if (_isDisposed)
     {
         return;
     }
     CacheStack.Pop();
     _isDisposed = true;
 }
示例#3
0
 public override void Dispose()
 {
     while (CacheStack.Count > 0)
     {
         TComponent item = CacheStack.Pop();
         OnDispose?.Invoke(item);
         Object.Destroy(item.gameObject);
     }
     CacheStack.Clear();
 }