public void ShowDescription(C_InWorldItem theItem) { theItem.buttonsCurrent.SetActive (false); if(PlayerPrefs.GetInt("Language") == 1) DisplayDescriptionBox(theItem.item.itemDescription); else DisplayDescriptionBox(theItem.item.itemDescriptionDutch); }
public void PickUpItem(C_InWorldItem theItem) { if (!ObtainItem (theItem.item)) { _clickButton = true; return; } // Set conditions //C_ChapterManager.currentChapter.pickedUpItems.Add (theItem.item.itemName); C_ChapterManager.currentChapter.destroyedObjects.Add (theItem.name); _showButtons = false; _activatedButtons = null; Destroy (theItem.buttonsCurrent); if (theItem.destroyableObject) Destroy (theItem.gameObject); else theItem.accessiblePlayer = E_Player.None; _clickButton = true; }