private void ResetGame() { game = new C_Game(new C_GameInitializer() { PlayerSigns = new List <string>() { "X", "O" }, MinToWin = new S_MinToWin(new S_MinToWinInitializer() { MinToWinHorizontally = 3, MinToWinVertically = 3, MinToWinDiagonally = 3 }), boardInitializer = new C_BoardInitializer() { Dimensions = new S_Dimensions2D() { Length = 5, Width = 5 } } }); game.onEnd += OnEnd; }
public void SetGameControllerAndCamera(C_Game cont, GameObject cam) { gameController = cont; Camera = cam; }