public void OnTalent_ItemClick(CUIEvent uiEvent) { CUIFormScript form = Singleton <CUIManager> .GetInstance().GetForm(s_TalentFormPath); if (form != null) { CUIListScript[] scriptArray = new CUIListScript[] { form.gameObject.transform.Find("Panel/PanelLeft/List1").GetComponent <CUIListScript>(), form.gameObject.transform.Find("Panel/PanelLeft/List2").GetComponent <CUIListScript>(), form.gameObject.transform.Find("Panel/PanelLeft/List3").GetComponent <CUIListScript>(), form.gameObject.transform.Find("Panel/PanelLeft/List4").GetComponent <CUIListScript>(), form.gameObject.transform.Find("Panel/PanelLeft/List5").GetComponent <CUIListScript>() }; CUIListScript srcWidgetBelongedListScript = uiEvent.m_srcWidgetBelongedListScript; stTalentEventParams talentParams = uiEvent.m_eventParams.talentParams; if ((uiEvent.m_srcWidgetIndexInBelongedList != -1) && (talentParams.talentInfo != null)) { for (int i = 0; i < scriptArray.Length; i++) { if (scriptArray[i] != srcWidgetBelongedListScript) { CUIListElementScript lastSelectedElement = scriptArray[i].GetLastSelectedElement(); if (lastSelectedElement != null) { lastSelectedElement.ChangeDisplay(false); } scriptArray[i].SelectElement(-1, true); } } GameObject gameObject = form.gameObject.transform.Find("Panel/PanelRight").gameObject; Image component = form.gameObject.transform.Find("Panel/PanelRight/talentCell/imgIcon").GetComponent <Image>(); Text text = form.gameObject.transform.Find("Panel/PanelRight/lblDesc").GetComponent <Text>(); Button btn = form.gameObject.transform.Find("Panel/PanelRight/btnLearn").GetComponent <Button>(); component.SetSprite(CUIUtility.s_Sprite_Dynamic_Talent_Dir + talentParams.talentInfo.dwIcon, form, true, false, false); text.text = StringHelper.UTF8BytesToString(ref talentParams.talentInfo.szDesc); if (!talentParams.isCanLearn && !talentParams.isHaveTalent) { text.text = Singleton <CTextManager> .instance.GetText("Talent_Buy_1"); } btn.gameObject.CustomSetActive(true); if (talentParams.isCanLearn) { CUICommonSystem.SetButtonEnable(btn, true, true, true); btn.gameObject.transform.GetComponent <CUIEventScript>().SetUIEvent(enUIEventType.Click, enUIEventID.Talent_BtnLearnClick, uiEvent.m_eventParams); } else { CUICommonSystem.SetButtonEnable(btn, false, false, true); } gameObject.CustomSetActive(true); } } }