private void select() { int trg_idx = -1; for (int index1 = 0; index1 < 2; ++index1) { CTrgAoAction ctrgAoAction = this.m_trg[index1]; float frame; if (ctrgAoAction.GetState(0U)[10] && ctrgAoAction.GetState(0U)[1]) { frame = 1f; trg_idx = index1; } else { frame = !ctrgAoAction.GetState(0U)[0] ? 0.0f : 2f; } for (uint index2 = 0; (long)index2 < (long)AppMain.arrayof((Array)AppMain.CMain.c_btn_action_table[index1]); ++index2) { AppMain.AoActSetFrame(this.m_act[(int)AppMain.CMain.c_btn_action_table[index1][(int)index2]].act, frame); } } if (-1 == trg_idx) { return; } AppMain.CMain.EAct.Type[] typeArray = AppMain.CMain.c_btn_action_table[trg_idx]; for (int index = (int)typeArray[0]; (AppMain.CMain.EAct.Type)index < typeArray[2] + 1; ++index) { this.m_act[index].flag[0] = false; } AppMain.DmSoundPlaySE("Ok"); this.m_result[0] = AppMain.CMain.TrgIdxToReturnIdx(trg_idx); this.enterEfctStart(); }
// Token: 0x06002063 RID: 8291 RVA: 0x0013E3B4 File Offset: 0x0013C5B4 private void select() { int num = -1; for (int i = 0; i < 2; i++) { CTrgAoAction ctrgAoAction = this.m_trg[i]; float frame; if (ctrgAoAction.GetState(0U)[10] && ctrgAoAction.GetState(0U)[1]) { frame = 1f; num = i; } else if (ctrgAoAction.GetState(0U)[0]) { frame = 2f; } else { frame = 0f; } uint num2 = 0U; while ((ulong)num2 < (ulong)((long)AppMain.arrayof(AppMain.CMain.c_btn_action_table[i]))) { AppMain.CMain.EAct.Type[] array = AppMain.CMain.c_btn_action_table[i]; AppMain.AoActSetFrame(this.m_act[(int)array[(int)((UIntPtr)num2)]].act, frame); num2 += 1U; } } if (-1 != num) { AppMain.CMain.EAct.Type[] array2 = AppMain.CMain.c_btn_action_table[num]; for (int j = (int)array2[0]; j < (int)(array2[2] + 1); j++) { this.m_act[j].flag[0] = false; } AppMain.DmSoundPlaySE("Ok"); this.m_result[0] = AppMain.CMain.TrgIdxToReturnIdx(num); this.enterEfctStart(); } }
// Token: 0x0600255C RID: 9564 RVA: 0x0014CE70 File Offset: 0x0014B070 private void really() { int num = -1; for (int i = 0; i < AppMain.CMain_PauseMenu.c_trg_table.Length; i++) { CTrgAoAction ctrgAoAction = this.m_trg[AppMain.CMain_PauseMenu.c_trg_table[i]]; float frame; if (ctrgAoAction.GetState(0U)[10] && ctrgAoAction.GetState(0U)[1]) { frame = 2f; num = i; } else if (ctrgAoAction.GetState(0U)[0]) { frame = 3f; } else { frame = 0f; } for (int j = 0; j < AppMain.CMain_PauseMenu.c_btn_action_table[i].Length; j++) { int[] array = AppMain.CMain_PauseMenu.c_btn_action_table[i]; AppMain.AoActSetFrame(this.m_act[array[j]].act, frame); } } if (-1 != num) { int[] array2 = AppMain.CMain_PauseMenu.c_btn_action_table[num]; for (int k = array2[0]; k < array2[2] + 1; k++) { this.m_act[k].flag[0] = false; } this.m_really = AppMain.CMain_PauseMenu.TrgIdxToReturnIdx(num); } else if (this.m_flag[8]) { this.m_really = 4; } if (0 <= AppMain.GmMainKeyCheckPauseKeyPush()) { this.m_return = 4; this.pauseBtnCancelStart(); return; } if (AppMain.isBackKeyPressed()) { this.m_return = 4; AppMain.setBackKeyRequest(false); this.playSe(1); this.selectStart(); return; } if (6 == this.m_really) { return; } if (this.m_return == this.m_really) { this.playSe(0); this.enterEfctStart(); return; } this.playSe(1); this.selectStart(); }
private void really() { int trg_idx = -1; for (int index1 = 0; index1 < AppMain.CMain_PauseMenu.c_trg_table.Length; ++index1) { CTrgAoAction ctrgAoAction = this.m_trg[AppMain.CMain_PauseMenu.c_trg_table[index1]]; float frame; if (ctrgAoAction.GetState(0U)[10] && ctrgAoAction.GetState(0U)[1]) { frame = 2f; trg_idx = index1; } else { frame = !ctrgAoAction.GetState(0U)[0] ? 0.0f : 3f; } for (int index2 = 0; index2 < AppMain.CMain_PauseMenu.c_btn_action_table[index1].Length; ++index2) { AppMain.AoActSetFrame(this.m_act[AppMain.CMain_PauseMenu.c_btn_action_table[index1][index2]].act, frame); } } if (-1 != trg_idx) { int[] numArray = AppMain.CMain_PauseMenu.c_btn_action_table[trg_idx]; for (int index = numArray[0]; index < numArray[2] + 1; ++index) { this.m_act[index].flag[0] = false; } this.m_really = AppMain.CMain_PauseMenu.TrgIdxToReturnIdx(trg_idx); } else if (this.m_flag[8]) { this.m_really = 4; } if (0 <= AppMain.GmMainKeyCheckPauseKeyPush()) { this.m_return = 4; this.pauseBtnCancelStart(); } else if (AppMain.isBackKeyPressed()) { this.m_return = 4; AppMain.setBackKeyRequest(false); this.playSe(1); this.selectStart(); } else { if (6 == this.m_really) { return; } if (this.m_return == this.m_really) { this.playSe(0); this.enterEfctStart(); } else { this.playSe(1); this.selectStart(); } } }