示例#1
0
        /// <summary>
        /// 处理外形检测
        /// </summary>
        /// <param name="tskID">子作业ID</param>
        /// <param name="distance">轴距</param>
        /// <param name="carSize">车辆尺寸-取物时为无效</param>
        /// <returns></returns>
        public int DealCheckCar(int tskID, int distance, string carSize)
        {
            CMasterTask mtsk = null;
            CTask       htsk = null;

            motsk.GetMTaskAndCTaskOfTid(tskID, out mtsk, out htsk);
            if (mtsk == null || htsk == null)
            {
                return(101);
            }
            if (mtsk.IsTemp == true)  //取物后存车流程
            {
                CLocation toLct = new CWLocation().SelectLctFromAddrs(htsk.ToLctAdrs);
                if (toLct.Status != CLocation.EnmLocationStatus.Temping || toLct.ICCardCode != "") //车位上有车
                {
                    motsk.IDealCheckedCar(htsk.ID, htsk.CarSize, distance);                        //依就近原则分配
                }
                else
                {
                    motsk.ITempDealCheckCar(htsk.ID, mtsk.ID, distance, htsk.CarSize, toLct.Address);
                }
            }
            else
            {
                motsk.IDealCheckedCar(htsk.ID, carSize, distance);
            }
            return(100);
        }
示例#2
0
        public async Task <ActionResult <CTask> > PostCTask(CTask cTask)
        {
            _context.CTask.Add(cTask);
            await _context.SaveChangesAsync();

            return(CreatedAtAction("GetCTask", new { id = cTask.Id }, cTask));
        }
示例#3
0
        public static CReportExporterBase GetReportClass(CTask Task)
        {
            switch (Task.m_ReportType)
            {
            case enReportTypes.Qualif:
            case enReportTypes.Qualif2:
                return(new CQualifExporter(Task));

            case enReportTypes.OneEighthFinal:
            case enReportTypes.QuaterFinal:
            case enReportTypes.SemiFinal:
                return(new CMiddleSheetsExporter(Task));

            case enReportTypes.Final:
                return(new CFinalExporter(Task));

            case enReportTypes.Total:
                return(new CTotalExporter(Task));

            case enReportTypes.Team:
                return(new CTeamExporter(Task));

            case enReportTypes.Personal:
                return(new CPersonalExporter(Task));

            default:
                return(null);
            }
        }
示例#4
0
        public void Read(TProtocol iprot)
        {
            TField field;

            iprot.ReadStructBegin();
            while (true)
            {
                field = iprot.ReadFieldBegin();
                if (field.Type == TType.Stop)
                {
                    break;
                }
                switch (field.ID)
                {
                case 1:
                    if (field.Type == TType.Struct)
                    {
                        Task = new CTask();
                        Task.Read(iprot);
                    }
                    else
                    {
                        TProtocolUtil.Skip(iprot, field.Type);
                    }
                    break;

                default:
                    TProtocolUtil.Skip(iprot, field.Type);
                    break;
                }
                iprot.ReadFieldEnd();
            }
            iprot.ReadStructEnd();
        }
示例#5
0
        private void OnEvent_OneTaskDel(CTask task)
        {
            // 删除某个任务
            Transform child = GetTaskUiItem(task.mGuid);

            if (child != null)
            {
                switch (task.mConfig.taskTimeType)
                {
                case TASK_TIME_TYPE.TTT_Daily:
                {
                    LoadUiResource.ClearOneChild(mDailyTaskGrid.transform, child.name);
                    mDailyTaskGrid.Reposition();
                }
                break;

                case TASK_TIME_TYPE.TTT_Infinite:
                {
                    LoadUiResource.ClearOneChild(mInfiniteTaskGrid.transform, child.name);
                    mInfiniteTaskGrid.Reposition();
                }
                break;
                }
            }
        }
示例#6
0
        //Return Task Set after loading from
        //File is formatted like
        //0     T1
        //1     T1
        //2     T2
        //...
        public CTaskExecutionTrace ParseTaskExecutionTrace(string
                                                           FileContents)
        {
            string[] sArray, sArray_1;

            long  time;
            CTask task;
            CTaskExecutionTrace et = new CTaskExecutionTrace();

            try
            {
                sArray = FileContents.Split('\n');

                foreach (string s in sArray)
                {
                    sArray_1 = s.Split('\t');
                    time     = Convert.ToInt32(sArray_1[0]);
                    task     = new CTask(sArray_1[1], 0, 0, 0, 0, 0);
                    et.Add(time, task);
                }
                return(et);
            }
            catch (Exception e)
            {
                _message = e.Message;
                return(null);
            }
        }
示例#7
0
        private void OnEvent_OneTaskAdd(CTask task)
        {
            // 增加某个任务
            switch (task.mConfig.taskTimeType)
            {
            case TASK_TIME_TYPE.TTT_Daily:
            {
                GameObject addobj = LoadUiResource.AddChildObject(mDailyTaskGrid.transform, GameConstDefine.LoadDailyTaskUI);
                addobj.name = Convert.ToString(task.mGuid);
                addobj.transform.FindChild("TaskName").GetComponent <UILabel>().text = task.mConfig.taskDesc;
                UpdateTaskToUI(addobj, task);
                mDailyTaskGrid.Reposition();
            }
            break;

            case TASK_TIME_TYPE.TTT_Infinite:
            {
                GameObject addobj = LoadUiResource.AddChildObject(mInfiniteTaskGrid.transform, GameConstDefine.LoadInfiniteTaskUI);
                addobj.name = Convert.ToString(task.mGuid);
                addobj.transform.FindChild("TaskName").GetComponent <UILabel>().text = task.mConfig.taskDesc;
                UpdateTaskToUI(addobj, task);
                mInfiniteTaskGrid.Reposition();
            }
            break;
            }
        }
示例#8
0
 public static void ShowTaskAward(CUIFormScript formScript, CTask task, GameObject awardContainer)
 {
     if (((formScript != null) && (awardContainer != null)) && (task.m_baseId != 0))
     {
         ResTaskReward resAward = task.resAward;
         if (resAward != null)
         {
             for (int i = 0; i < LevelRewardData.TASK_REWARD_MAX_COUNT; i++)
             {
                 ResTaskRewardDetail detail     = resAward.astRewardInfo[i];
                 GameObject          gameObject = awardContainer.GetComponent <Transform>().FindChild(string.Format("itemCell{0}", i)).gameObject;
                 if ((detail != null) && (detail.iCnt > 0))
                 {
                     CUseable itemUseable = CUseableManager.CreateUsableByServerType((RES_REWARDS_TYPE)detail.dwRewardType, detail.iCnt, detail.dwRewardID);
                     CUICommonSystem.SetItemCell(formScript, gameObject, itemUseable, true, false);
                     gameObject.transform.FindChild("lblIconCount").GetComponent <Text>().text = string.Format("x{0}", detail.iCnt.ToString());
                     gameObject.gameObject.CustomSetActive(true);
                 }
                 else
                 {
                     gameObject.CustomSetActive(false);
                 }
             }
         }
     }
 }
示例#9
0
        public async Task <IActionResult> PutCTask(int id, CTask cTask)
        {
            if (id != cTask.Id)
            {
                return(BadRequest());
            }

            _context.Entry(cTask).State = EntityState.Modified;

            try
            {
                await _context.SaveChangesAsync();
            }
            catch (DbUpdateConcurrencyException)
            {
                if (!CTaskExists(id))
                {
                    return(NotFound());
                }
                else
                {
                    throw;
                }
            }

            return(NoContent());
        }
示例#10
0
        public static void ShowTaskAward(CUIFormScript formScript, CTask task, GameObject awardContainer, int awardItemcount = 2)
        {
            if (formScript == null || awardContainer == null || task.m_baseId == 0u)
            {
                return;
            }
            ResTaskReward resAward = task.resAward;

            if (resAward == null)
            {
                return;
            }
            for (int i = 0; i < awardItemcount; i++)
            {
                ResTaskRewardDetail resTaskRewardDetail = resAward.astRewardInfo[i];
                GameObject          gameObject          = awardContainer.GetComponent <Transform>().FindChild(string.Format("itemCell{0}", i)).gameObject;
                if (resTaskRewardDetail != null && resTaskRewardDetail.iCnt > 0)
                {
                    RES_REWARDS_TYPE dwRewardType = (RES_REWARDS_TYPE)resTaskRewardDetail.dwRewardType;
                    CUseable         itemUseable  = CUseableManager.CreateUsableByServerType(dwRewardType, resTaskRewardDetail.iCnt, resTaskRewardDetail.dwRewardID);
                    CUICommonSystem.SetItemCell(formScript, gameObject, itemUseable, true, false, false, false);
                    gameObject.transform.FindChild("lblIconCount").GetComponent <Text>().set_text(string.Format("x{0}", resTaskRewardDetail.iCnt.ToString()));
                    gameObject.gameObject.CustomSetActive(true);
                }
                else
                {
                    gameObject.CustomSetActive(false);
                }
            }
        }
示例#11
0
        public CTaskSet ParseTaskSet(string FileContents)
        {
            string[] mainArray;
            string[] sa;
            string   s;

            mainArray = FileContents.Split('\n');
            CTaskSet ts = new CTaskSet();

            foreach (string sTmp in mainArray)
            {
                s = sTmp.Replace('\r', ' ');
                //Format of String : Event ID, priority, S, P, C
                if (!s.StartsWith("//") && s.Trim() != "")
                {
                    sa = s.Split(',');
                    CTask T = new CTask(sa[0],
                                        Convert.ToInt32(sa[1]),
                                        Convert.ToDouble(sa[3]),
                                        Convert.ToDouble(sa[4]),
                                        Convert.ToDouble(sa[2]),
                                        0);

                    ts.Add(T); //4 has a higher priority than 1
                }
            }
            return(ts);
        }
示例#12
0
        protected override void UnloadData()
        {
            try
            {
                if (SuppressWc)
                {
                    return;
                }

                if (!PTask.IsComplete)
                {
                    PTask.Wait();
                }

                if (!CTask.IsComplete)
                {
                    CTask.Wait();
                }

                if (!ITask.IsComplete)
                {
                    ITask.Wait();
                }

                if (IsServer || DedicatedServer)
                {
                    MyAPIGateway.Multiplayer.UnregisterMessageHandler(ServerPacketId, ProccessServerPacket);
                }
                else
                {
                    MyAPIGateway.Multiplayer.UnregisterMessageHandler(ClientPacketId, ClientReceivedPacket);
                    MyAPIGateway.Multiplayer.UnregisterMessageHandler(StringPacketId, StringReceived);
                }

                if (HandlesInput)
                {
                    MyAPIGateway.Utilities.MessageEntered -= ChatMessageSet;
                }

                MyAPIGateway.Utilities.UnregisterMessageHandler(7771, Handler);

                MyAPIGateway.TerminalControls.CustomControlGetter -= CustomControlHandler;

                MyEntities.OnEntityCreate          -= OnEntityCreate;
                MyAPIGateway.Gui.GuiControlCreated -= MenuOpened;
                MyAPIGateway.Gui.GuiControlRemoved -= MenuClosed;

                MyVisualScriptLogicProvider.PlayerDisconnected   -= PlayerDisconnected;
                MyVisualScriptLogicProvider.PlayerRespawnRequest -= PlayerConnected;
                ApiServer.Unload();

                PurgeAll();

                Log.Line("Logging stopped.");
                Log.Close();
            }
            catch (Exception ex) { Log.Line($"Exception in UnloadData: {ex}"); }
        }
示例#13
0
 /// <summary>
 /// 跳转到主界面场景
 /// </summary>
 /// <returns></returns>
 public async CTask GoHomeScene()
 {
     //await Mgr.UI.Show<HomeUI>().Await();
     if (SceneManager.GetActiveScene().name != "Home")
     {
         await CSF.Mgr.Assetbundle.LoadScene("Home");
     }
     await CTask.WaitForSeconds(0.25f);
 }
示例#14
0
        /// <summary>
        /// 将数据库实体类列表转化成人物类实体列表
        /// </summary>
        /// <param name="cTask"></param>
        /// <returns></returns>
        public CrawlTaskDetail ReadInner(CTask cTask)
        {
            CrawlTaskDetail crawlTaskDetail = new CrawlTaskDetail();

            crawlTaskDetail.ID  = cTask.Id;
            crawlTaskDetail.Url = cTask.Url;

            return(crawlTaskDetail);
        }
示例#15
0
   public void createTask(CTask task)
   {
 #if !SILVERLIGHT
       send_createTask(task);
       recv_createTask();
 #else
       var asyncResult = Begin_createTask(null, null, task);
       End_createTask(asyncResult);
 #endif
   }
示例#16
0
   public void dump(CTask task)
   {
 #if !SILVERLIGHT
       send_dump(task);
       recv_dump();
 #else
       var asyncResult = Begin_dump(null, null, task);
       End_dump(asyncResult);
 #endif
   }
示例#17
0
    public void On_List_ElementEnable(CUIEvent uievent)
    {
        int         srcWidgetIndexInBelongedList = uievent.m_srcWidgetIndexInBelongedList;
        CTask       task      = this._get_current_info((RES_TASK_TYPE)this.m_tabIndex, srcWidgetIndexInBelongedList);
        CTaskShower component = uievent.m_srcWidget.GetComponent <CTaskShower>();

        if ((component != null) && (task != null))
        {
            component.ShowTask(task, this.m_CUIForm);
        }
    }
 private bool presentInQ(CTask E, ArrayList Q)
 {
     foreach (CTask T in Q)
     {
         _stepsTotal++;
         if (T.iPriority == E.iPriority)
         {
             return(true);
         }
     }
     return(false);
 }
示例#19
0
    public void dump(CTask task)
    {
      #if !SILVERLIGHT
      send_dump(task);
      recv_dump();

      #else
      var asyncResult = Begin_dump(null, null, task);
      End_dump(asyncResult);

      #endif
    }
示例#20
0
    public void createTask(CTask task)
    {
      #if !SILVERLIGHT
      send_createTask(task);
      recv_createTask();

      #else
      var asyncResult = Begin_createTask(null, null, task);
      End_createTask(asyncResult);

      #endif
    }
示例#21
0
 public void send_dump(CTask task)
 #endif
 {
   oprot_.WriteMessageBegin(new TMessage("dump", TMessageType.Call, seqid_));
   dump_args args = new dump_args();
   args.Task = task;
   args.Write(oprot_);
   oprot_.WriteMessageEnd();
   #if SILVERLIGHT
   return oprot_.Transport.BeginFlush(callback, state);
   #else
   oprot_.Transport.Flush();
   #endif
 }
示例#22
0
        private void CalcChildLevels(CTask root, IEnumerable <CTaskRel> rels, List <GraphLevel> levels, int level)
        {
            var          childs  = rels.Where(r => r.TaskMasterId == root.Id).Select(r => r.TaskSlave).ToList();
            List <CTask> parents = new List <CTask>();

            for (int i = 0; i < level; i++)
            {
                parents.AddRange(levels[i].Tasks);
            }

            var notDirectChild = childs.Where(c => rels.Where(r => r.TaskSlaveId == c.Id).Any(r1 => !parents.Exists(p => p.Id == r1.TaskMasterId)));

            levels[level].Tasks.AddRange(childs.Where(c => !notDirectChild.Any(nc => nc.Id == c.Id)));
        }
示例#23
0
        private void OnEvent_OneTaskUpdate(CTask task)
        {
            // 更新某个任务
            Transform child = GetTaskUiItem(task.mGuid);

            if (child != null)
            {
                if (DailyBonusCtrl.Instance.mIsHadTaskFinished)
                {
                    mNewDailyLabel.gameObject.SetActive(true);
                }
                UpdateTaskToUI(child.gameObject, task);
            }
        }
示例#24
0
        public void send_dump(CTask task)
    #endif
        {
            oprot_.WriteMessageBegin(new TMessage("dump", TMessageType.Call, seqid_));
            dump_args args = new dump_args();

            args.Task = task;
            args.Write(oprot_);
            oprot_.WriteMessageEnd();
      #if SILVERLIGHT
            return(oprot_.Transport.BeginFlush(callback, state));
      #else
            oprot_.Transport.Flush();
      #endif
        }
        public TimeSpan PredictTimeForTask(string userName, CTask task)
        {
            if (task.Tags.Count == 0)
            {
                return(TimeSpan.FromSeconds(timeStub));
            }

            double commonTime = task.Tags.AsParallel().
                                Select(q => PredictTimeForTag(userName, q)).
                                Aggregate((x, y) => x + y);

            commonTime = System.Math.Round(commonTime / task.Tags.Count);

            return(TimeSpan.FromSeconds(commonTime));
        }
示例#26
0
        public async CTask CheckVersionUpdate()
        {
            bool isUpdate = await CSF.Mgr.VersionCheck.CheckRemoteUpdate();

            if (isUpdate)
            {
                await CTask.WaitForNextFrame();

                Confirm.AlertLangTop(() =>
                {
                    Mgr.Dispose();
                    Mgr.UI.Show <LoginUI>();
                    //Mgr.Net.Close(false);
                }, "Version.Update", "Version.UpdateTitle").Run(); //更新提示
            }
        }
示例#27
0
        /// <summary>
        /// 播放挥鞭动画
        /// </summary>
        public async CTask PlayRunWhip(bool isOnce = true)
        {
            if (m_Animator == null)
            {
                return;
            }
            m_Animator.SetBool(AnimParam.IsWhip, true);
            if (isOnce)
            {
                await CTask.WaitForNextFrame();

                if (m_Animator != null)
                {
                    m_Animator.SetBool(AnimParam.IsWhip, false);
                }
            }
        }
示例#28
0
        private void OnEvent_OneTaskRewards(CTask task)
        {
            // 奖励某个任务
            Transform child = GetTaskUiItem(task.mGuid);

            if (child != null)
            {
                EventCenter.Broadcast(EGameEvent.eGameEvent_PurchaseSuccessWindowEnter);
                int pos = -1;
                foreach (string itemStr in task.mConfig.n32ItemID)
                {
                    ++pos;
                    int    count  = Convert.ToInt32(task.mConfig.n32ItemNum[pos]);
                    UInt32 itemID = Convert.ToUInt32(itemStr);//根据id获取图片id,显示图片和数量和名称
                    if (itemID == 1)
                    {
                        EventCenter.Broadcast <EPurchaseType, string, string, int>(EGameEvent.eGameEvent_PurchaseRuneSuccessWin,
                                                                                   EPurchaseType.EPT_Gold, "金币", "", count);
                    }
                    else if (itemID == 2)
                    {
                        EventCenter.Broadcast <EPurchaseType, string, string, int>(EGameEvent.eGameEvent_PurchaseRuneSuccessWin,
                                                                                   EPurchaseType.EPT_Crystal, "钻石", "", count);
                    }
                    else if (itemID > 100000 && itemID < 110000)
                    {
                        EventCenter.Broadcast <EPurchaseType, string, string, int>(EGameEvent.eGameEvent_PurchaseRuneSuccessWin,
                                                                                   EPurchaseType.EPT_Hero, ConfigReader.HeroBuyXmlInfoDict[(int)itemID].Name, ConfigReader.HeroBuyXmlInfoDict[(int)itemID].DefaultIcon, count);
                    }
                    else if (itemID > 110000 && itemID < 120000)
                    {
                    }
                    else if (itemID > 120000 && itemID < 130000)
                    {
                        EventCenter.Broadcast <EPurchaseType, string, string, int>(EGameEvent.eGameEvent_PurchaseRuneSuccessWin,
                                                                                   EPurchaseType.EPT_Rune, "符文AA", "", count);
                    }
                    else if (itemID > 130000 && itemID < 140000)
                    {
                        EventCenter.Broadcast <EPurchaseType, string, string, int>(EGameEvent.eGameEvent_PurchaseRuneSuccessWin,
                                                                                   EPurchaseType.EPT_TrialCard, ConfigReader.OtherItemXmlInfoDic[itemID].sName, "", count);
                    }
                }
            }
        }
示例#29
0
        private static async CTask showAnim(string content)
        {
            Tips tips;

            if (cacheTipsList.Count < 1)
            {
                tips = new Tips();
                await tips._openUI(content);
            }
            else
            {
                tips = cacheTipsList.Dequeue();
                tips.transform.SetParent(tips.transform.parent);
                tips.ResetTipsAnim(content);
            }

            await CTask.WaitForSeconds(0.3f);
        }
示例#30
0
 private void LoadTask()
 {
     flowLayoutPanel1.Controls.Clear();
     //获取小车的数据模型
     SortingLineTaskQueue.GetInstance().LoadSortingLineTasks();
     foreach (SortingLineTask sortingLineTask in SortingLineTaskQueue.GetInstance().SortingLineTasks)
     {
         if (sortingLineTask != null)
         {
             CTask cuCTask = new CTask();
             cuCTask.labindexno.Text  = sortingLineTask.INDEXNO.ToString();
             cuCTask.labcustname.Text = sortingLineTask.ShortName;
             cuCTask.txtlocation.DataBindings.Add(new Binding("value", sortingLineTask, "PLCADDRESS"));
             cuCTask.Width = _width;
             flowLayoutPanel1.Controls.Add(cuCTask);
         }
     }
 }
示例#31
0
        private void UpdateTaskToUI(GameObject uiTask, CTask task)
        {
            uint curCount = task.mCurCount;

            if (task.mCurCount == UInt32.MaxValue)
            {//已领取
                uiTask.transform.FindChild("Complete").gameObject.SetActive(false);
                uiTask.transform.FindChild("Done").gameObject.SetActive(true);
                UIEventListener.Get(uiTask.transform.gameObject).onClick = null;
                curCount = task.mConfig.taskMaxCount;
            }
            else if (task.mCurCount == task.mConfig.taskMaxCount)
            {//已完成
                uiTask.transform.FindChild("Complete").gameObject.SetActive(true);
                uiTask.transform.FindChild("Done").gameObject.SetActive(false);
                UIEventListener.Get(uiTask.transform.gameObject).onClick += OnTaskFinishBtnClick;
            }
            uiTask.transform.FindChild("ProgressLabel").GetComponent <UILabel>().text = Convert.ToString(curCount) + "/" + Convert.ToString(task.mConfig.taskMaxCount);
        }
示例#32
0
        private CJob getJob()
        {
            CJob job = new CJob();

            job.name = m_name;

            //tasks, inputs and outputs
            foreach (MonitoredExperimentViewModel experiment in m_monitoredExperiments)
            {
                CTask task = new CTask();
                //we are assuming the same exe file is used in all the experiments!!!
                //IMPORTANT
                task.name      = experiment.name;
                task.exe       = experiment.exeFile;
                task.arguments = experiment.filePath + " -pipe=" + experiment.pipeName;
                task.pipe      = experiment.pipeName;
                job.tasks.Add(task);
                //add EXE files

                if (!job.inputFiles.Contains(task.exe))
                {
                    job.inputFiles.Add(task.exe);
                }
                //add prerrequisites
                foreach (string pre in experiment.prerrequisites)
                {
                    if (!job.inputFiles.Contains(pre))
                    {
                        job.inputFiles.Add(pre);
                    }
                }

                //add experiment file to inputs
                if (!job.inputFiles.Contains(experiment.filePath))
                {
                    job.inputFiles.Add(experiment.filePath);
                }

                Utility.getInputsAndOutputs(experiment.exeFile, experiment.filePath, ref job);
            }
            return(job);
        }
示例#33
0
        /// <summary>
        /// 异步加载资源
        /// </summary>
        /// <param name="assetName">资源名</param>
        /// <param name="priority">优先级</param>
        public async CTask <object> LoadAsset(string assetName, int priority = 0)
        {
            bool   isSuccess = false;
            object callBack  = null;

            Component.LoadAsset(assetName, priority, new LoadAssetCallbacks(
                                    (backAssetName, asset, duration, userData) =>
            {
                callBack  = asset;
                isSuccess = true;
            },
                                    (backAssetName, status, errorMessage, userData) =>
            {
                Log.Error($"资源 :{assetName}  加载失败,errorMessage:{errorMessage}");
                isSuccess = false;
            }));
            await CTask.WaitUntil(() => isSuccess);

            return(callBack);
        }
示例#34
0
 public static ITask CreateTask()
 {
     CTask task = new CTask();
     return task as ITask;
 }
示例#35
0
 public IAsyncResult Begin_dump(AsyncCallback callback, object state, CTask task)
 {
   return send_dump(callback, state, task);
 }
示例#36
0
 public IAsyncResult send_dump(AsyncCallback callback, object state, CTask task)
示例#37
0
 public IAsyncResult send_createTask(AsyncCallback callback, object state, CTask task)
示例#38
0
 public IAsyncResult Begin_createTask(AsyncCallback callback, object state, CTask task)
 {
   return send_createTask(callback, state, task);
 }
示例#39
0
 public void Read (TProtocol iprot)
 {
   TField field;
   iprot.ReadStructBegin();
   while (true)
   {
     field = iprot.ReadFieldBegin();
     if (field.Type == TType.Stop) { 
       break;
     }
     switch (field.ID)
     {
       case 1:
         if (field.Type == TType.Struct) {
           Task = new CTask();
           Task.Read(iprot);
         } else { 
           TProtocolUtil.Skip(iprot, field.Type);
         }
         break;
       default: 
         TProtocolUtil.Skip(iprot, field.Type);
         break;
     }
     iprot.ReadFieldEnd();
   }
   iprot.ReadStructEnd();
 }