public void Show() { var openResult = CSSelectionTools.OpenSceneForReveal(Path); if (openResult.success) { var instanceId = CSAssetTools.GetMainAssetInstanceID(Path); EditorGUIUtility.PingObject(instanceId); } switch (SettingsKind) { case SceneSettingsKind.RenderSettings: case SceneSettingsKind.LightmapSettings: CSMenuTools.ShowSceneSettingsLighting(); break; default: throw new ArgumentOutOfRangeException(); } }