private void RequestPlayerInfo()
        {
            CSPlayerInfoRequest req = new CSPlayerInfoRequest();

            //GameEvents.NetWorkEvents.SendMsg.SafeInvoke(req);
            GameEvents.NetWorkEvents.SendAsyncMsg.SafeInvoke(req);
        }
        /// <summary>
        /// 请求同步玩家最新的个人信息
        /// </summary>
        private void SyncLatestPlayerInfo()
        {
            CSPlayerInfoRequest updatePlayerInfo = new CSPlayerInfoRequest();

            updatePlayerInfo.PlayerId = GlobalInfo.MY_PLAYER_ID;
            GameEvents.NetWorkEvents.SendAsyncMsg.SafeInvoke(updatePlayerInfo);
        }