private void RequestPlayerInfo() { CSPlayerInfoRequest req = new CSPlayerInfoRequest(); //GameEvents.NetWorkEvents.SendMsg.SafeInvoke(req); GameEvents.NetWorkEvents.SendAsyncMsg.SafeInvoke(req); }
/// <summary> /// 请求同步玩家最新的个人信息 /// </summary> private void SyncLatestPlayerInfo() { CSPlayerInfoRequest updatePlayerInfo = new CSPlayerInfoRequest(); updatePlayerInfo.PlayerId = GlobalInfo.MY_PLAYER_ID; GameEvents.NetWorkEvents.SendAsyncMsg.SafeInvoke(updatePlayerInfo); }