示例#1
0
		private static void OnGameObjectComponentTraverse(ObjectTraverseInfo traverseInfo, Component component, int orderIndex)
		{
			if (component == null) return;

			var target = traverseInfo.current;
			var componentName = CSComponentTools.GetComponentName(component);
			if (CSObjectTools.IsHiddenInInspector(component))
			{
				orderIndex = -1;
			}

			var addSettings = new EntryAddSettings
			{
				componentName = componentName,
				componentIndex = orderIndex,
				componentInstanceId = component.GetInstanceID(),
			};

			TraverseObjectProperties(target, component, addSettings);
		}
示例#2
0
        public static HierarchyReferenceItem[] FindObjectsReferencesInHierarchy(Object[] objects, bool checkGameObjectsComponents, bool showResults = true)
        {
            if (UserSettings.References.clearHierarchyResults)
            {
                SearchResultsStorage.HierarchyReferencesLastSearched  = new int[0];
                SearchResultsStorage.HierarchyReferencesSearchResults = new HierarchyReferenceItem[0];
            }

            var lastSearched = SearchResultsStorage.HierarchyReferencesLastSearched;
            var allObjects   = CSObjectTools.GetObjectsFromInstanceIds(lastSearched);

            var items = new List <Object>(objects);

            if (checkGameObjectsComponents)
            {
                for (var i = items.Count - 1; i >= 0; i--)
                {
                    var item       = items[i];
                    var gameObject = item as GameObject;
                    if (gameObject == null)
                    {
                        continue;
                    }

                    var components = gameObject.GetComponents <Component>();
                    foreach (var component in components)
                    {
                        if (component == null)
                        {
                            continue;
                        }
                        if (CSObjectTools.IsHiddenInInspector(component))
                        {
                            continue;
                        }
                        items.Insert(i, component);
                    }
                }
            }

            var newItem = false;

            foreach (var o in items)
            {
                if (!ArrayUtility.Contains(allObjects, o))
                {
                    newItem = true;
                    ArrayUtility.Add(ref allObjects, o);
                }
            }

            if (items.Count == 1)
            {
                HierarchyReferencesTab.AutoSelectHierarchyReference = ObjectToReferencingEntry(items[0]).reference;
            }

            HierarchyReferenceItem[] result;

            if (newItem)
            {
                result = FindHierarchyObjectsReferences(allObjects, items.ToArray(), showResults);
            }
            else
            {
                MaintainerWindow.ShowObjectReferences();
                result = SearchResultsStorage.HierarchyReferencesSearchResults;
            }

            return(result);
        }