示例#1
0
 protected override string Execute(string[] InArguments, ref CSDT_CHEATCMD_DETAIL CheatCmdRef)
 {
     CheatCmdRef.stUpdAcntInfo           = new CSDT_CHEAT_UPDACNTINFO();
     CheatCmdRef.stUpdAcntInfo.iUpdType  = CheatCommandBase.StringToEnum(InArguments[0], typeof(AcntInfoUpdateType));
     CheatCmdRef.stUpdAcntInfo.iUpdValue = CheatCommandBase.SmartConvert <int>(InArguments[1]);
     return(CheatCommandBase.Done);
 }
 protected override string Execute(string[] InArguments, ref CSDT_CHEATCMD_DETAIL CheatCmdRef)
 {
     CheatCmdRef.stAddRewardMatchPool        = new CSDT_CHEAT_MATCHPOOL();
     CheatCmdRef.stAddRewardMatchPool.iMapID = CheatCommandBase.SmartConvert <int>(InArguments[0]);
     CheatCmdRef.stAddRewardMatchPool.iValue = CheatCommandBase.SmartConvert <int>(InArguments[1]);
     return(CheatCommandBase.Done);
 }
示例#3
0
    protected override string Execute(string[] InArguments, ref CSDT_CHEATCMD_DETAIL CheatCmdRef)
    {
        CheatCmdRef.stAddFightHistory = new CSDT_CHEAT_ADD_FIGHTHISTORY();
        CRoleInfo masterRoleInfo = Singleton <CRoleInfoManager> .GetInstance().GetMasterRoleInfo();

        CheatCmdRef.stAddFightHistory.stFightRecord.bGameType       = 6;
        CheatCmdRef.stAddFightHistory.stFightRecord.bPlayerCnt      = 4;
        CheatCmdRef.stAddFightHistory.stFightRecord.bWinCamp        = 1;
        CheatCmdRef.stAddFightHistory.stFightRecord.dwGameStartTime = (uint)CRoleInfo.GetCurrentUTCTime();
        CheatCmdRef.stAddFightHistory.stFightRecord.dwGameTime      = 0x3e8;
        for (int i = 0; i < 4; i++)
        {
            CheatCmdRef.stAddFightHistory.stFightRecord.astPlayerFightData[i].bHeroLv     = 1;
            CheatCmdRef.stAddFightHistory.stFightRecord.astPlayerFightData[i].bPlayerLv   = 1;
            CheatCmdRef.stAddFightHistory.stFightRecord.astPlayerFightData[i].bPlayerCamp = (i >= 2) ? ((byte)2) : ((byte)1);
            int             id          = UnityEngine.Random.Range(0, GameDataMgr.robotRookieHeroSkinDatabin.Count());
            ResFakeAcntHero dataByIndex = GameDataMgr.robotRookieHeroSkinDatabin.GetDataByIndex(id);
            CheatCmdRef.stAddFightHistory.stFightRecord.astPlayerFightData[i].dwHeroID = dataByIndex.dwHeroID;
            StringHelper.StringToUTF8Bytes(i.ToString(), ref CheatCmdRef.stAddFightHistory.stFightRecord.astPlayerFightData[i].szPlayerName);
            if (i == 0)
            {
                CheatCmdRef.stAddFightHistory.stFightRecord.astPlayerFightData[i].ullPlayerUid        = masterRoleInfo.playerUllUID;
                CheatCmdRef.stAddFightHistory.stFightRecord.astPlayerFightData[i].iPlayerLogicWorldID = MonoSingleton <TdirMgr> .GetInstance().SelectedTdir.logicWorldID;
            }
            else
            {
                CheatCmdRef.stAddFightHistory.stFightRecord.astPlayerFightData[i].ullPlayerUid        = (ulong)i;
                CheatCmdRef.stAddFightHistory.stFightRecord.astPlayerFightData[i].iPlayerLogicWorldID = i;
            }
        }
        Singleton <CPlayerPvpHistoryController> .GetInstance().AddSelfRecordData(CheatCmdRef.stAddFightHistory.stFightRecord);

        return(CheatCommandBase.Done);
    }
示例#4
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 protected override string Execute(string[] InArguments, ref CSDT_CHEATCMD_DETAIL CheatCmdRef)
 {
     CheatCmdRef.set_stWarmBattleCnt(new CSDT_CHEAT_WARMBATTLE_CNT());
     CheatCmdRef.get_stWarmBattleCnt().bMapMemberNum = CheatCommandBase.SmartConvert <byte>(InArguments[0]);
     CheatCmdRef.get_stWarmBattleCnt().dwBattleNum   = CheatCommandBase.SmartConvert <uint>(InArguments[1]);
     return(CheatCommandBase.Done);
 }
    protected override string Execute(string[] InArguments, ref CSDT_CHEATCMD_DETAIL CheatCmdRef)
    {
        DebugHelper.Assert(InArguments.Length > 0);
        int inValue = CheatCommandBase.SmartConvert <int>(InArguments[0]);

        this.FillMessageField(ref CheatCmdRef, inValue);
        return(CheatCommandBase.Done);
    }
    protected override string Execute(string[] InArguments, ref CSDT_CHEATCMD_DETAIL CheatCmdRef)
    {
        uint dwAchieveID = CheatCommandBase.SmartConvert <uint>(InArguments[0]);

        CheatCmdRef.set_stDoneAchieve(new CSDT_CHEAT_DONE_ACHIEVE());
        CheatCmdRef.get_stDoneAchieve().dwAchieveID = dwAchieveID;
        return(CheatCommandBase.Done);
    }
示例#7
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 protected override string Execute(string[] InArguments, ref CSDT_CHEATCMD_DETAIL CheatCmdRef)
 {
     CheatCmdRef.stRecruitmentRelation = new CSDT_CHEAT_RECRUITMENTRELATION();
     CheatCmdRef.stRecruitmentRelation.stUin.ullUid         = CheatCommandBase.SmartConvert <ulong>(InArguments[0]);
     CheatCmdRef.stRecruitmentRelation.stUin.dwLogicWorldId = CheatCommandBase.SmartConvert <uint>(InArguments[1]);
     CheatCmdRef.stRecruitmentRelation.bRecruitmentType     = CheatCommandBase.SmartConvert <byte>(InArguments[2]);
     return(CheatCommandBase.Done);
 }
    protected override string Execute(string[] InArguments, ref CSDT_CHEATCMD_DETAIL CheatCmdRef)
    {
        int num = CheatCommandBase.SmartConvert <int>(InArguments[0]);

        CheatCmdRef.stSetSkillLvlMax          = new CSDT_CHEAT_SET_SKILLLVL_MAX();
        CheatCmdRef.stSetSkillLvlMax.dwHeroID = (uint)num;
        return(CheatCommandBase.Done);
    }
    protected override string Execute(string[] InArguments, ref CSDT_CHEATCMD_DETAIL CheatCmdRef)
    {
        CheatCmdRef.stPassMultiGame = new CSDT_CHEAT_PASS_MULTI_GAME();
        EWinOrLose eWinOrLose = (EWinOrLose)CheatCommandBase.StringToEnum(InArguments[0], typeof(EWinOrLose));

        CheatCmdRef.stPassMultiGame.bGameResult = ((eWinOrLose == EWinOrLose.胜利) ? 1 : 2);
        return(CheatCommandBase.Done);
    }
示例#10
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    protected override string Execute(string[] InArguments, ref CSDT_CHEATCMD_DETAIL CheatCmdRef)
    {
        uint dwAchieveID = CheatCommandBase.SmartConvert <uint>(InArguments[0]);

        CheatCmdRef.stResetAchieve             = new CSDT_CHEAT_RESET_ACHIEVE();
        CheatCmdRef.stResetAchieve.dwAchieveID = dwAchieveID;
        return(CheatCommandBase.Done);
    }
示例#11
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 public override void OnRelease()
 {
     this.iCheatCmd = 0;
     if (this.stCheatCmdDetail != null)
     {
         this.stCheatCmdDetail.Release();
         this.stCheatCmdDetail = null;
     }
 }
示例#12
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 protected override void FillMessageField(ref CSDT_CHEATCMD_DETAIL CheatCmdRef, int InValue)
 {
     CheatCmdRef.stSetGuildInfo                         = new CSDT_CHEAT_SET_GUILD_INFO();
     CheatCmdRef.stSetGuildInfo.iActive                 = -1;
     CheatCmdRef.stSetGuildInfo.iGuildMatchScore        = InValue;
     CheatCmdRef.stSetGuildInfo.iGuildMatchWeekScore    = -1;
     CheatCmdRef.stSetGuildInfo.iGuildMatchWeekRankNo   = -1;
     CheatCmdRef.stSetGuildInfo.iGuildMatchSeasonRankNo = -1;
 }
示例#13
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 protected override void FillMessageField(ref CSDT_CHEATCMD_DETAIL CheatCmdRef, int InValue)
 {
     CheatCmdRef.set_stSetGuildMemberInfo(new CSDT_CHEAT_SET_GUILD_MEMBER_INFO());
     CheatCmdRef.get_stSetGuildMemberInfo().iGuildCoin           = InValue;
     CheatCmdRef.get_stSetGuildMemberInfo().iGuildMatchScore     = -1;
     CheatCmdRef.get_stSetGuildMemberInfo().iGuildMatchWeekScore = -1;
     CheatCmdRef.get_stSetGuildMemberInfo().iContinueWin         = -1;
     CheatCmdRef.get_stSetGuildMemberInfo().iWeekMatchCnt        = -1;
 }
 protected override string Execute(string[] InArguments, ref CSDT_CHEATCMD_DETAIL CheatCmdRef)
 {
     CheatCmdRef.stIntimacyRelation = new CSDT_CHEAT_INTIMACYRELATION();
     CheatCmdRef.stIntimacyRelation.stUin.ullUid         = CheatCommandBase.SmartConvert <ulong>(InArguments[0]);
     CheatCmdRef.stIntimacyRelation.stUin.dwLogicWorldId = CheatCommandBase.SmartConvert <uint>(InArguments[1]);
     CheatCmdRef.stIntimacyRelation.bIntimacyState       = CheatCommandBase.SmartConvert <byte>(InArguments[2]);
     CheatCmdRef.stIntimacyRelation.dwTerminateTime      = CheatCommandBase.SmartConvert <uint>(InArguments[3]);
     return(CheatCommandBase.Done);
 }
    protected override string Execute(string[] InArguments, ref CSDT_CHEATCMD_DETAIL CheatCmdRef)
    {
        int num  = CheatCommandBase.SmartConvert <int>(InArguments[0]);
        int num2 = CheatCommandBase.SmartConvert <int>(InArguments[1]);

        CheatCmdRef.stAddHeroProficiency          = new CSDT_CHEAT_HEROVAL();
        CheatCmdRef.stAddHeroProficiency.dwHeroID = (uint)num;
        CheatCmdRef.stAddHeroProficiency.iValue   = num2;
        return(CheatCommandBase.Done);
    }
示例#16
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    protected override string Execute(string[] InArguments, ref CSDT_CHEATCMD_DETAIL CheatCmdRef)
    {
        int dwHeroID = CheatCommandBase.SmartConvert <int>(InArguments[0]);
        int dwStar   = CheatCommandBase.SmartConvert <int>(InArguments[1]);

        CheatCmdRef.stSetHeroStar          = new CSDT_CHEAT_SETHEROSTAR();
        CheatCmdRef.stSetHeroStar.dwHeroID = (uint)dwHeroID;
        CheatCmdRef.stSetHeroStar.dwStar   = (uint)dwStar;
        return(CheatCommandBase.Done);
    }
    protected override string Execute(string[] InArguments, ref CSDT_CHEATCMD_DETAIL CheatCmdRef)
    {
        EHonorType iHonorID  = CheatCommandBase.SmartConvert <EHonorType>(InArguments[0]);
        int        iAddValue = CheatCommandBase.SmartConvert <int>(InArguments[1]);

        CheatCmdRef.stChgHonorInfo           = new CSDT_CHEAT_CHG_HONORINFO();
        CheatCmdRef.stChgHonorInfo.iHonorID  = (int)iHonorID;
        CheatCmdRef.stChgHonorInfo.iAddValue = iAddValue;
        return(CheatCommandBase.Done);
    }
示例#18
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 protected override string Execute(string[] InArguments, ref CSDT_CHEATCMD_DETAIL CheatCmdRef)
 {
     CheatCmdRef.set_stSetMasterHero(new CSDT_CHEAT_SET_MASTERHERO());
     CheatCmdRef.get_stSetMasterHero().dwHeroID      = CheatCommandBase.SmartConvert <uint>(InArguments[0]);
     CheatCmdRef.get_stSetMasterHero().dwWinCnt      = CheatCommandBase.SmartConvert <uint>(InArguments[1]);
     CheatCmdRef.get_stSetMasterHero().dwGameCnt     = CheatCommandBase.SmartConvert <uint>(InArguments[2]);
     CheatCmdRef.get_stSetMasterHero().ullAcntID     = CheatCommandBase.SmartConvert <ulong>(InArguments[3]);
     CheatCmdRef.get_stSetMasterHero().iWorldLogicId = CheatCommandBase.SmartConvert <int>(InArguments[4]);
     return(CheatCommandBase.Done);
 }
示例#19
0
 protected override string Execute(string[] InArguments, ref CSDT_CHEATCMD_DETAIL CheatCmdRef)
 {
     CheatCmdRef.set_stChgRewardMatchInfo(new CSDT_CHEAT_CHG_REWARDMATCH_INFO());
     CheatCmdRef.get_stChgRewardMatchInfo().dwMapId     = CheatCommandBase.SmartConvert <uint>(InArguments[0]);
     CheatCmdRef.get_stChgRewardMatchInfo().iWinCnt     = CheatCommandBase.SmartConvert <int>(InArguments[1]);
     CheatCmdRef.get_stChgRewardMatchInfo().iLossCnt    = CheatCommandBase.SmartConvert <int>(InArguments[2]);
     CheatCmdRef.get_stChgRewardMatchInfo().iMatchCnt   = CheatCommandBase.SmartConvert <int>(InArguments[3]);
     CheatCmdRef.get_stChgRewardMatchInfo().iPerfectCnt = CheatCommandBase.SmartConvert <int>(InArguments[4]);
     return(CheatCommandBase.Done);
 }
    protected override string Execute(string[] InArguments, ref CSDT_CHEATCMD_DETAIL CheatCmdRef)
    {
        int dwHeroID = CheatCommandBase.SmartConvert <int>(InArguments[0]);
        int iValue   = CheatCommandBase.SmartConvert <int>(InArguments[1]);

        CheatCmdRef.set_stAddHeroProficiency(new CSDT_CHEAT_HEROVAL());
        CheatCmdRef.get_stAddHeroProficiency().dwHeroID = (uint)dwHeroID;
        CheatCmdRef.get_stAddHeroProficiency().iValue   = iValue;
        return(CheatCommandBase.Done);
    }
    protected override string Execute(string[] InArguments, ref CSDT_CHEATCMD_DETAIL CheatCmdRef)
    {
        EComplaintType dwType = CheatCommandBase.SmartConvert <EComplaintType>(InArguments[0]);
        int            iValue = CheatCommandBase.SmartConvert <int>(InArguments[1]);

        CheatCmdRef.set_stDelCreditByType(new CSDT_CHEAT_DELCREDIT());
        CheatCmdRef.get_stDelCreditByType().dwType = (uint)dwType;
        CheatCmdRef.get_stDelCreditByType().iValue = iValue;
        return(CheatCommandBase.Done);
    }
    protected override string Execute(string[] InArguments, ref CSDT_CHEATCMD_DETAIL CheatCmdRef)
    {
        int dwHeroID = CheatCommandBase.SmartConvert <int>(InArguments[0]);
        int iValue   = CheatCommandBase.SmartConvert <int>(InArguments[1]);

        CheatCmdRef.stSetHeroLvl          = new CSDT_CHEAT_HEROVAL();
        CheatCmdRef.stSetHeroLvl.dwHeroID = (uint)dwHeroID;
        CheatCmdRef.stSetHeroLvl.iValue   = iValue;
        return(CheatCommandBase.Done);
    }
 protected override string Execute(string[] InArguments, ref CSDT_CHEATCMD_DETAIL CheatCmdRef)
 {
     CheatCmdRef.stSetHeroCustomEquip               = new CSDT_CHEAT_SET_HERO_CUSTOM_EQUIP();
     CheatCmdRef.stSetHeroCustomEquip.dwHeroID      = CheatCommandBase.SmartConvert <uint>(InArguments[0]);
     CheatCmdRef.stSetHeroCustomEquip.bForceRefresh = CheatCommandBase.SmartConvert <byte>(InArguments[7]);
     for (int i = 0; i < 6; i++)
     {
         CheatCmdRef.stSetHeroCustomEquip.EquipID[i] = CheatCommandBase.SmartConvert <uint>(InArguments[i + 1]);
     }
     return(CheatCommandBase.Done);
 }
 protected override string Execute(string[] InArguments, ref CSDT_CHEATCMD_DETAIL CheatCmdRef)
 {
     CheatCmdRef.stSetOffsetSec        = new CSDT_CHEAT_SET_OFFSET_SEC();
     CheatCmdRef.stSetOffsetSec.iYear  = CheatCommandBase.SmartConvert <int>(InArguments[0]);
     CheatCmdRef.stSetOffsetSec.iMonth = CheatCommandBase.SmartConvert <int>(InArguments[1]);
     CheatCmdRef.stSetOffsetSec.iDay   = CheatCommandBase.SmartConvert <int>(InArguments[2]);
     CheatCmdRef.stSetOffsetSec.iHour  = CheatCommandBase.SmartConvert <int>(InArguments[3]);
     CheatCmdRef.stSetOffsetSec.iMin   = CheatCommandBase.SmartConvert <int>(InArguments[4]);
     CheatCmdRef.stSetOffsetSec.iSec   = CheatCommandBase.SmartConvert <int>(InArguments[5]);
     return(CheatCommandBase.Done);
 }
 protected override string Execute(string[] InArguments, ref CSDT_CHEATCMD_DETAIL CheatCmdRef)
 {
     CheatCmdRef.stChgNewNormalMMR                  = new CSDT_CHEAT_CHG_NEW_NORMALMMR();
     CheatCmdRef.stChgNewNormalMMR.bMMRType         = CheatCommandBase.SmartConvert <byte>(InArguments[0]);
     CheatCmdRef.stChgNewNormalMMR.iMMR             = CheatCommandBase.SmartConvert <int>(InArguments[1]);
     CheatCmdRef.stChgNewNormalMMR.dwWinNum         = CheatCommandBase.SmartConvert <uint>(InArguments[2]);
     CheatCmdRef.stChgNewNormalMMR.dwTotalNum       = CheatCommandBase.SmartConvert <uint>(InArguments[3]);
     CheatCmdRef.stChgNewNormalMMR.dwContinuousWin  = CheatCommandBase.SmartConvert <uint>(InArguments[4]);
     CheatCmdRef.stChgNewNormalMMR.dwContinuousLose = CheatCommandBase.SmartConvert <uint>(InArguments[5]);
     return(CheatCommandBase.Done);
 }
示例#26
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    protected override void FillMessageField(ref CSDT_CHEATCMD_DETAIL CheatCmdRef, int InValue)
    {
        CRoleInfo masterRoleInfo = Singleton <CRoleInfoManager> .get_instance().GetMasterRoleInfo();

        if (masterRoleInfo != null && (ulong)masterRoleInfo.UInt32ChgAdjust((uint)masterRoleInfo.DianQuan, InValue) > 2147483647uL)
        {
            DebugHelper.Assert(false, "超过点券最大值Int32.MaxValue!");
            return;
        }
        CheatCmdRef.set_stGiveCoupons(new CSDT_CHEAT_COMVAL());
        CheatCmdRef.get_stGiveCoupons().iValue = InValue;
    }
示例#27
0
    protected override string Execute(string[] InArguments, ref CSDT_CHEATCMD_DETAIL CheatCmdRef)
    {
        int num  = CheatCommandBase.SmartConvert <int>(InArguments[0]);
        int num2 = CheatCommandBase.SmartConvert <int>(InArguments[1]);
        int num3 = CheatCommandBase.SmartConvert <int>(InArguments[2]);

        CheatCmdRef.stSetHeroQuality                       = new CSDT_CHEAT_SETHEROQUALITY();
        CheatCmdRef.stSetHeroQuality.dwHeroID              = (uint)num;
        CheatCmdRef.stSetHeroQuality.stQuality.wQuality    = (ushort)num2;
        CheatCmdRef.stSetHeroQuality.stQuality.wSubQuality = (ushort)num3;
        return(CheatCommandBase.Done);
    }
示例#28
0
    protected override string Execute(string[] InArguments, ref CSDT_CHEATCMD_DETAIL CheatCmdRef)
    {
        string empty = string.Empty;

        if (this.CheckArguments(InArguments, out empty))
        {
            CheatCmdRef.set_stUnlockHeroPVPMask(new CSDT_CHEAT_UNLOCK_HEROPVPMASK());
            CheatCmdRef.get_stUnlockHeroPVPMask().dwHeroID = (uint)CheatCommandBase.SmartConvert <int>(InArguments[0]);
            return(CheatCommandBase.Done);
        }
        return(empty);
    }
    protected override string Execute(string[] InArguments, ref CSDT_CHEATCMD_DETAIL CheatCmdRef)
    {
        ulong     num            = CheatCommandBase.SmartConvert <ulong>(InArguments[0]);
        uint      num2           = CheatCommandBase.SmartConvert <uint>(InArguments[1]);
        CRoleInfo masterRoleInfo = Singleton <CRoleInfoManager> .GetInstance().GetMasterRoleInfo();

        CheatCmdRef.stChgIntimacy = new CSDT_CHEAT_CHG_INTIMACY();
        CheatCmdRef.stChgIntimacy.stUin.ullUid         = ((num == 0uL) ? masterRoleInfo.playerUllUID : num);
        CheatCmdRef.stChgIntimacy.stUin.dwLogicWorldId = (uint)((num2 == 0u) ? masterRoleInfo.logicWorldID : ((int)num2));
        CheatCmdRef.stChgIntimacy.wIntimacyValue       = CheatCommandBase.SmartConvert <ushort>(InArguments[2]);
        return(CheatCommandBase.Done);
    }
示例#30
0
    protected override string Execute(string[] InArguments, ref CSDT_CHEATCMD_DETAIL CheatCmdRef)
    {
        EPropTypeType type = CheatCommandBase.SmartConvert <EPropTypeType>(InArguments[0]);
        int           num  = CheatCommandBase.SmartConvert <int>(InArguments[1]);
        int           num2 = CheatCommandBase.SmartConvert <int>(InArguments[2]);

        CheatCmdRef.stAddItem           = new CSDT_CHEAT_ITEMINFO();
        CheatCmdRef.stAddItem.wItemType = (ushort)type;
        CheatCmdRef.stAddItem.dwItemID  = (uint)num;
        CheatCmdRef.stAddItem.wItemCnt  = (ushort)num2;
        return(CheatCommandBase.Done);
    }