示例#1
0
 public CSAxisInformation(
     CSLineID Identifier,
     string NameOfAxisStyle,
     string NameOfFirstDownSide,
     string NameOfFirstUpSide,
     string NameOfSecondDownSide,
     string NameOfSecondUpSide,
     CSAxisSide PreferredLabelSide,
     CSAxisSide PreferredTickSide,
     bool IsShownByDefault,
     bool HasTicksByDefault,
     bool HasLabelsByDefault,
     bool HasTitleByDefault
     )
 {
     _identifier           = Identifier;
     _nameOfAxisStyle      = NameOfAxisStyle;
     _nameOfFirstDownSide  = NameOfFirstDownSide;
     _nameOfFirstUpSide    = NameOfFirstUpSide;
     _nameOfSecondDownSide = NameOfSecondDownSide;
     _nameOfSecondUpSide   = NameOfSecondUpSide;
     _preferedLabelSide    = PreferredLabelSide;
     _preferedTickSide     = PreferredTickSide;
     _isShownByDefault     = IsShownByDefault;
     _hasTicksByDefault    = HasTicksByDefault;
     _hasLabelsByDefault   = HasLabelsByDefault;
     _hasTitleByDefault    = HasTitleByDefault;
 }
示例#2
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 private void ShowAxisLine(bool hasTicksByDefault, CSAxisSide preferredTickSide, IReadOnlyPropertyBag context)
 {
     if (_axisLineStyle == null)
     {
         AxisLineStyle = new AxisLineStyle(hasTicksByDefault, preferredTickSide, context);
     }
 }
示例#3
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        public void SetDefaultValues()
        {
            switch (_identifier.ParallelAxisNumber)
            {
            case 0:
                _nameOfAxisStyle = "X-Axis";
                break;

            case 1:
                _nameOfAxisStyle = "Y-Axis";
                break;

            case 2:
                _nameOfAxisStyle = "Z-Axis";
                break;

            default:
                _nameOfAxisStyle = "Axis" + _identifier.ParallelAxisNumber.ToString();
                break;
            }

            _nameOfAxisStyle     += string.Format(" (at L={0})", _identifier.LogicalValueOtherFirst.ToString());
            _nameOfFirstDownSide  = "FirstDown";
            _nameOfFirstUpSide    = "FirstUp";
            _nameOfSecondDownSide = null;
            _nameOfSecondUpSide   = null;
            _preferedLabelSide    = CSAxisSide.FirstDown;
        }
示例#4
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        /// <summary>
        /// Creates a default axis style.
        /// </summary>
        public AxisLineStyle(bool showTicks, CSAxisSide preferredTickSide, Main.Properties.IReadOnlyPropertyBag context)
        {
            double penWidth        = GraphDocument.GetDefaultPenWidth(context);
            double majorTickLength = GraphDocument.GetDefaultMajorTickLength(context);
            var    color           = GraphDocument.GetDefaultForeColor(context);

            _axisPen         = new PenX3D(color, penWidth);
            _majorTickPen    = new PenX3D(color, penWidth);
            _minorTickPen    = new PenX3D(color, penWidth);
            _majorTickLength = majorTickLength;
            _minorTickLength = majorTickLength / 2;

            if (showTicks)
            {
                _showFirstUpMajorTicks    = preferredTickSide == CSAxisSide.FirstUp;
                _showFirstDownMajorTicks  = preferredTickSide == CSAxisSide.FirstDown;
                _showSecondUpMajorTicks   = preferredTickSide == CSAxisSide.SecondUp;
                _showSecondDownMajorTicks = preferredTickSide == CSAxisSide.SecondDown;

                _showFirstUpMinorTicks    = preferredTickSide == CSAxisSide.FirstUp;
                _showFirstDownMinorTicks  = preferredTickSide == CSAxisSide.FirstDown;
                _showSecondUpMinorTicks   = preferredTickSide == CSAxisSide.SecondUp;
                _showSecondDownMinorTicks = preferredTickSide == CSAxisSide.SecondDown;
            }
        }
示例#5
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        /// <summary>
        /// Returns the used space from the middle line of the axis
        /// to the last outer object (either the outer major thicks or half
        /// of the axis thickness)
        /// </summary>
        /// <param name="side">The side of the axis at which the outer distance is returned.</param>
        public double GetOuterDistance(CSAxisSide side)
        {
            double retVal = 0;

            if (CSAxisSide.FirstUp == side)
            {
                retVal = _axisPen.Thickness1 / 2; // half of the axis thickness
                retVal = System.Math.Max(retVal, _showFirstUpMajorTicks ? _majorTickLength : 0);
                retVal = System.Math.Max(retVal, _showFirstUpMinorTicks ? _minorTickLength : 0);
            }
            else if (CSAxisSide.FirstDown == side)
            {
                retVal = _axisPen.Thickness1 / 2; // half of the axis thickness
                retVal = System.Math.Max(retVal, _showFirstDownMajorTicks ? _majorTickLength : 0);
                retVal = System.Math.Max(retVal, _showFirstDownMinorTicks ? _minorTickLength : 0);
            }
            else if (CSAxisSide.SecondUp == side)
            {
                retVal = _axisPen.Thickness2 / 2; // half of the axis thickness
                retVal = System.Math.Max(retVal, _showSecondUpMajorTicks ? _majorTickLength : 0);
                retVal = System.Math.Max(retVal, _showSecondUpMinorTicks ? _minorTickLength : 0);
            }
            else if (CSAxisSide.SecondDown == side)
            {
                retVal = _axisPen.Thickness2 / 2; // half of the axis thickness
                retVal = System.Math.Max(retVal, _showSecondDownMajorTicks ? _majorTickLength : 0);
                retVal = System.Math.Max(retVal, _showSecondDownMinorTicks ? _minorTickLength : 0);
            }
            else
            {
                retVal = 0;
            }
            return(retVal);
        }
示例#6
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        /// <summary>Gets the name of the axis side.</summary>
        /// <param name="id">The axis identifier.</param>
        /// <param name="side">The axis side.</param>
        /// <returns>The name of the axis side for the axis line given by the identifier.</returns>
        public override string GetAxisSideName(CSLineID id, CSAxisSide side)
        {
            bool isX = id.ParallelAxisNumber == 0;

            isX ^= _isXYInterchanged;

            bool isUp = side == CSAxisSide.FirstUp;

            isUp ^= isX ? _isXreverse : _isYreverse;

            bool isOuterLine = (id.LogicalValueOtherFirst == 0 || id.LogicalValueOtherFirst == 1);

            if (isOuterLine)
            {
                isUp ^= (0 == id.LogicalValueOtherFirst);
            }

            if (isOuterLine)
            {
                return(_axisNamesOuterLines[isX ? 0 : 1, isUp ? 0 : 1]);
            }
            else
            {
                return(_axisNamesNormal[isX ? 0 : 1, isUp ? 0 : 1]);
            }
        }
示例#7
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        /// <summary>
        /// This is a private constructor that sets not only the identifier, but also default values. The second argument is ignored, but is essential
        /// to distinguish this contructor from the constructor that sets no default values.
        /// </summary>
        /// <param name="identifier">The identifier.</param>
        /// <param name="idIgnored">Ignored argument</param>
        private CSAxisInformation(CSLineID identifier, CSLineID idIgnored)
        {
            _identifier = identifier;
            switch (_identifier.ParallelAxisNumber)
            {
            case 0:
                _nameOfAxisStyle = "X-Axis";
                break;

            case 1:
                _nameOfAxisStyle = "Y-Axis";
                break;

            case 2:
                _nameOfAxisStyle = "Z-Axis";
                break;

            default:
                _nameOfAxisStyle = "Axis" + _identifier.ParallelAxisNumber.ToString();
                break;
            }

            // Axis name
            if (_identifier.Is3DIdentifier)
            {
                _nameOfAxisStyle += string.Format(" (at {0}={1}; {2}={3})",
                                                  _identifier.UsePhysicalValueOtherFirst ? "P1" : "L1",
                                                  _identifier.UsePhysicalValueOtherFirst ? _identifier.PhysicalValueOtherFirst.ToString() : _identifier.LogicalValueOtherFirst.ToString(),
                                                  _identifier.UsePhysicalValueOtherSecond ? "P2" : "L2",
                                                  _identifier.UsePhysicalValueOtherSecond ? _identifier.PhysicalValueOtherSecond.ToString() : _identifier.LogicalValueOtherSecond.ToString());
            }
            else
            {
                if (_identifier.UsePhysicalValueOtherFirst)
                {
                    _nameOfAxisStyle = string.Format("{0}={1}", _identifier.ParallelAxisNumber == 0 ? "Y" : "X", _identifier.PhysicalValueOtherFirst);
                }
                else
                {
                    _nameOfAxisStyle += string.Format(" (at L={0})", _identifier.LogicalValueOtherFirst.ToString());
                }
            }

            // Axis sides
            _nameOfFirstDownSide = "FirstDown";
            _nameOfFirstUpSide   = "FirstUp";
            if (_identifier.Is3DIdentifier)
            {
                _nameOfSecondDownSide = "SecondDown";
                _nameOfSecondUpSide   = "SecondUp";
            }
            else
            {
                _nameOfSecondDownSide = null;
                _nameOfSecondUpSide   = null;
            }

            // preferred label side
            _preferedLabelSide = CSAxisSide.FirstDown;
        }
示例#8
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        public override string GetAxisSideName(CSLineID id, CSAxisSide side)
        {
            var v    = GetUntransformedAxisSideVector(id, side);
            var tv   = VectorTransformation.Transform(v);
            var name = GetAxisSideNameFromVector(tv);

            return(name);
        }
示例#9
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 public void ShowMinorLabels(CSAxisSide preferredLabelSide, Altaxo.Main.Properties.IReadOnlyPropertyBag context)
 {
     if (_minorLabelStyle == null)
     {
         MinorLabelStyle = new AxisLabelStyle(preferredLabelSide, context)
         {
             CachedAxisInformation = _cachedAxisInfo
         }
     }
     ;
 }
示例#10
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 public void CopyWithoutIdentifierFrom(CSAxisInformation from)
 {
     this._nameOfAxisStyle      = from._nameOfAxisStyle;
     this._nameOfFirstDownSide  = from._nameOfFirstDownSide;
     this._nameOfFirstUpSide    = from._nameOfFirstUpSide;
     this._nameOfSecondDownSide = from._nameOfSecondDownSide;
     this._nameOfSecondUpSide   = from._nameOfSecondUpSide;
     this._preferedLabelSide    = from._preferedLabelSide;
     this._isShownByDefault     = from._isShownByDefault;
     this._hasTitleByDefault    = from._hasTitleByDefault;
 }
 public void CopyWithoutIdentifierFrom(CSAxisInformation from)
 {
   this._nameOfAxisStyle = from._nameOfAxisStyle;
   this._nameOfFirstDownSide = from._nameOfFirstDownSide;
   this._nameOfFirstUpSide = from._nameOfFirstUpSide;
   this._nameOfSecondDownSide = from._nameOfSecondDownSide;
   this._nameOfSecondUpSide = from._nameOfSecondUpSide;
   this._preferedLabelSide = from._preferedLabelSide;
   this._isShownByDefault = from._isShownByDefault;
   this._hasTitleByDefault = from._hasTitleByDefault;
 }
示例#12
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 public CSAxisInformation(
     CSLineID Identifier,
     string NameOfAxisStyle,
     string NameOfFirstDownSide,
     string NameOfFirstUpSide,
     CSAxisSide PreferredLabelSide
     )
 {
     _identifier          = Identifier;
     _nameOfAxisStyle     = NameOfAxisStyle;
     _nameOfFirstDownSide = NameOfFirstDownSide;
     _nameOfFirstUpSide   = NameOfFirstUpSide;
     _preferedLabelSide   = PreferredLabelSide;
 }
示例#13
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		public CSAxisInformation(
		CSLineID Identifier,
		string NameOfAxisStyle,
		string NameOfFirstDownSide,
		string NameOfFirstUpSide,
		CSAxisSide PreferredLabelSide
		)
		{
			_identifier = Identifier;
			_nameOfAxisStyle = NameOfAxisStyle;
			_nameOfFirstDownSide = NameOfFirstDownSide;
			_nameOfFirstUpSide = NameOfFirstUpSide;
			_preferedLabelSide = PreferredLabelSide;
		}
示例#14
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        /// <summary>Gets the name of the axis side.</summary>
        /// <param name="id">The axis identifier.</param>
        /// <param name="side">The axis side.</param>
        /// <returns>The name of the axis side for the axis line given by the identifier.</returns>
        public override string GetAxisSideName(CSLineID id, CSAxisSide side)
        {
            bool isHorizontal = id.ParallelAxisNumber == 0 ^ _isXYInterchanged;
            bool isOuterLine  = (id.LogicalValueOtherFirst == 0 || id.LogicalValueOtherFirst == 1);

            if (isOuterLine)
            {
                bool isPointingOutwards = (id.LogicalValueOtherFirst == 0 && side == CSAxisSide.FirstDown) || (id.LogicalValueOtherFirst == 1 && side == CSAxisSide.FirstUp);
                return(_axisSideNamesOuterLines[isHorizontal ? 0 : 1, isPointingOutwards ? 0 : 1]);
            }
            else
            {
                bool isRight = ((id.ParallelAxisNumber == 0 && _isYreverse) || (id.ParallelAxisNumber == 1 && _isXreverse)) ^ (side == CSAxisSide.FirstUp);
                return(_axisSideNamesNormal[isHorizontal ? 0 : 1, isRight ? 0 : 1]);
            }
        }
示例#15
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        /// <summary>
        /// Gets the logical direction to the sides of an axis.
        /// </summary>
        /// <param name="parallelAxisNumber">Number of the axis (0: X, 1: Y, 2: Z).</param>
        /// <param name="side">Designates the sides of the axis.</param>
        /// <returns>The logical direction to the given side. The returned vector is normalized.</returns>
        public Logical3D GetLogicalDirection(int parallelAxisNumber, CSAxisSide side)
        {
            switch (side)
            {
            default:
            case CSAxisSide.FirstDown:
                return(0 == parallelAxisNumber ? new Logical3D(0, -1, 0) : new Logical3D(-1, 0, 0));

            case CSAxisSide.FirstUp:
                return(0 == parallelAxisNumber ? new Logical3D(0, 1, 0) : new Logical3D(1, 0, 0));

            case CSAxisSide.SecondDown:
                return(2 == parallelAxisNumber ? new Logical3D(0, -1, 0) : new Logical3D(0, 0, -1));

            case CSAxisSide.SecondUp:
                return(2 == parallelAxisNumber ? new Logical3D(0, 1, 0) : new Logical3D(0, 0, 1));
            }
        }
示例#16
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		public CSAxisInformation(
			CSLineID Identifier,
			string NameOfAxisStyle,
			string NameOfFirstDownSide,
			string NameOfFirstUpSide,
			CSAxisSide PreferredLabelSide,
			bool IsShownByDefault,
			bool HasTitleByDefault
			)
		{
			_identifier = Identifier;
			_nameOfAxisStyle = NameOfAxisStyle;
			_nameOfFirstDownSide = NameOfFirstDownSide;
			_nameOfFirstUpSide = NameOfFirstUpSide;
			_preferedLabelSide = PreferredLabelSide;
			_isShownByDefault = IsShownByDefault;
			_hasTitleByDefault = HasTitleByDefault;
		}
示例#17
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        /// <summary>
        /// Returns the used space from the middle line of the axis
        /// to the last outer object (either the outer major thicks or half
        /// of the axis thickness)
        /// </summary>
        /// <param name="side">The side of the axis at which the outer distance is returned.</param>
        public float GetOuterDistance(CSAxisSide side)
        {
            float retVal = _axisPen.Width / 2; // half of the axis thickness

            if (CSAxisSide.FirstUp == side)
            {
                retVal = System.Math.Max(retVal, _showFirstUpMajorTicks ? _majorTickLength : 0);
                retVal = System.Math.Max(retVal, _showFirstUpMinorTicks ? _minorTickLength : 0);
            }
            else if (CSAxisSide.FirstDown == side)
            {
                retVal = System.Math.Max(retVal, _showFirstDownMajorTicks ? _majorTickLength : 0);
                retVal = System.Math.Max(retVal, _showFirstDownMinorTicks ? _minorTickLength : 0);
            }
            else
            {
                retVal = 0;
            }
            return(retVal);
        }
示例#18
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 /// <summary>
 /// Returns the used space from the middle line of the axis
 /// to the last outer object (either the outer major thicks or half
 /// of the axis thickness)
 /// </summary>
 /// <param name="side">The side of the axis at which the outer distance is returned.</param>
 public float GetOuterDistance(CSAxisSide side)
 {
     float retVal = _axisPen.Width/2; // half of the axis thickness
     if (CSAxisSide.FirstUp == side)
     {
       retVal = System.Math.Max(retVal, _showFirstUpMajorTicks ? _majorTickLength : 0);
       retVal = System.Math.Max(retVal, _showFirstUpMinorTicks ? _minorTickLength : 0);
     }
     else if (CSAxisSide.FirstDown == side)
     {
       retVal = System.Math.Max(retVal, _showFirstDownMajorTicks ? _majorTickLength : 0);
       retVal = System.Math.Max(retVal, _showFirstDownMinorTicks ? _minorTickLength : 0);
     }
     else
     {
       retVal = 0;
     }
     return retVal;
 }
示例#19
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		/// <summary>Gets the name of the axis side.</summary>
		/// <param name="id">The axis identifier.</param>
		/// <param name="side">The axis side.</param>
		/// <returns>The name of the axis side for the axis line given by the identifier.</returns>
		public override string GetAxisSideName(CSLineID id, CSAxisSide side)
		{
			bool isX = id.ParallelAxisNumber == 0;
			isX ^= _isXYInterchanged;

			bool isUp = side == CSAxisSide.FirstUp;
			isUp ^= isX ? _isXreverse : _isYreverse;

			bool isOuterLine = (id.LogicalValueOtherFirst == 0 || id.LogicalValueOtherFirst == 1);

			if (isOuterLine)
				isUp ^= (0 == id.LogicalValueOtherFirst);

			if (isOuterLine)
				return _axisNamesOuterLines[isX ? 0 : 1, isUp ? 0 : 1];
			else
				return _axisNamesNormal[isX ? 0 : 1, isUp ? 0 : 1];
		}
		/// <summary>Gets the name of the axis side.</summary>
		/// <param name="id">The axis identifier.</param>
		/// <param name="side">The axis side.</param>
		/// <returns>The name of the axis side for the axis line given by the identifier.</returns>
		public override string GetAxisSideName(CSLineID id, CSAxisSide side)
		{
			return _axisNamesNormal[id.ParallelAxisNumber, (int)side];
		}
示例#21
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		/// <summary>
		/// This is a private constructor that sets not only the identifier, but also default values. The second argument is ignored, but is essential
		/// to distinguish this contructor from the constructor that sets no default values.
		/// </summary>
		/// <param name="identifier">The identifier.</param>
		/// <param name="idIgnored">Ignored argument</param>
		private CSAxisInformation(CSLineID identifier, CSLineID idIgnored)
		{
			_identifier = identifier;
			switch (_identifier.ParallelAxisNumber)
			{
				case 0:
					_nameOfAxisStyle = "X-Axis";
					break;

				case 1:
					_nameOfAxisStyle = "Y-Axis";
					break;

				case 2:
					_nameOfAxisStyle = "Z-Axis";
					break;

				default:
					_nameOfAxisStyle = "Axis" + _identifier.ParallelAxisNumber.ToString();
					break;
			}

			// Axis name
			if (_identifier.Is3DIdentifier)
			{
				_nameOfAxisStyle += string.Format(" (at {0}={1}; {2}={3})",
					_identifier.UsePhysicalValueOtherFirst ? "P1" : "L1",
					_identifier.UsePhysicalValueOtherFirst ? _identifier.PhysicalValueOtherFirst.ToString() : _identifier.LogicalValueOtherFirst.ToString(),
					_identifier.UsePhysicalValueOtherSecond ? "P2" : "L2",
					_identifier.UsePhysicalValueOtherSecond ? _identifier.PhysicalValueOtherSecond.ToString() : _identifier.LogicalValueOtherSecond.ToString());
			}
			else
			{
				if (_identifier.UsePhysicalValueOtherFirst)
					_nameOfAxisStyle = string.Format("{0}={1}", _identifier.ParallelAxisNumber == 0 ? "Y" : "X", _identifier.PhysicalValueOtherFirst);
				else
					_nameOfAxisStyle += string.Format(" (at L={0})", _identifier.LogicalValueOtherFirst.ToString());
			}

			// Axis sides
			_nameOfFirstDownSide = "FirstDown";
			_nameOfFirstUpSide = "FirstUp";
			if (_identifier.Is3DIdentifier)
			{
				_nameOfSecondDownSide = "SecondDown";
				_nameOfSecondUpSide = "SecondUp";
			}
			else
			{
				_nameOfSecondDownSide = null;
				_nameOfSecondUpSide = null;
			}

			// preferred label side
			_preferedLabelSide = CSAxisSide.FirstDown;
		}
示例#22
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 /// <summary>
 /// Gets the transformed axis side vector, i.e. the vector that points out of the plane of the axis side.
 /// </summary>
 /// <param name="id">The axis identifier.</param>
 /// <param name="side">The side identifier.</param>
 /// <returns>The vector corresponding to the axis side.</returns>
 /// <exception cref="System.NotImplementedException">
 /// </exception>
 private VectorD3D GetTransformedAxisSideVector(CSLineID id, CSAxisSide side)
 {
     return(VectorTransformation.Transform(GetUntransformedAxisSideVector(id, side)));
 }
示例#23
0
 /// <summary>Gets the name of the axis side.</summary>
 /// <param name="id">The axis identifier.</param>
 /// <param name="side">The axis side.</param>
 /// <returns>The name of the axis side for the axis line given by the identifier.</returns>
 public abstract string GetAxisSideName(CSLineID id, CSAxisSide side);
示例#24
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        /// <summary>
        /// Try to change the showing variables (e.g. <see cref="_showFirstDownMajorTicks"/>) when changing coordinate system, so that
        /// it is tried to keep the positions of the shown major and minor ticks.
        /// </summary>
        /// <param name="GetNewAxisSideFromOldAxisSide">The get new axis side from old axis side.</param>
        public void ChangeTickPositionsWhenChangingCoordinateSystem(Func <CSAxisSide, CSAxisSide?> GetNewAxisSideFromOldAxisSide)
        {
            // store old _show variables into temporary storage
            var oldShown = new bool[]
            {
                _showFirstUpMajorTicks,
                _showFirstDownMajorTicks,
                _showSecondUpMajorTicks,
                _showSecondDownMajorTicks,
                _showFirstUpMinorTicks,
                _showFirstDownMinorTicks,
                _showSecondUpMinorTicks,
                _showSecondDownMinorTicks
            };

            var sides = new CSAxisSide[] {
                CSAxisSide.FirstUp,
                CSAxisSide.FirstDown,
                CSAxisSide.SecondUp,
                CSAxisSide.SecondDown,
            };
            var sideDict = new Dictionary <CSAxisSide, int>();

            for (int i = 0; i < sides.Length; ++i)
            {
                sideDict.Add(sides[i], i);
            }

            var newShown = (bool[])oldShown.Clone();

            // Calculate new show variables

            // Major labels first
            for (int i = 0; i < 4; ++i)
            {
                var newAxisSide = GetNewAxisSideFromOldAxisSide(sides[i]);
                if (newAxisSide.HasValue)
                {
                    int newIndex = sideDict[newAxisSide.Value];
                    newShown[newIndex] = oldShown[i];
                }
            }
            // then minor labels
            for (int i = 0; i < 4; ++i)
            {
                var newAxisSide = GetNewAxisSideFromOldAxisSide(sides[i]);
                if (newAxisSide.HasValue)
                {
                    int newIndex = 4 + sideDict[newAxisSide.Value];
                    newShown[newIndex] = oldShown[4 + i];
                }
            }

            // bring _show variables from array back to members
            _showFirstUpMajorTicks    = newShown[0];
            _showFirstDownMajorTicks  = newShown[1];
            _showSecondUpMajorTicks   = newShown[2];
            _showSecondDownMajorTicks = newShown[3];
            _showFirstUpMinorTicks    = newShown[4];
            _showFirstDownMinorTicks  = newShown[5];
            _showSecondUpMinorTicks   = newShown[6];
            _showSecondDownMinorTicks = newShown[7];
        }
示例#25
0
        /// <summary>
        /// Paints the axis style labels.
        /// </summary>
        /// <param name="g">Graphics environment.</param>
        /// <param name="coordSyst">The coordinate system. Used to get the path along the axis.</param>
        /// <param name="scale">Scale.</param>
        /// <param name="tickSpacing">If not <c>null</c>, this parameter provides a custom tick spacing that is used instead of the default tick spacing of the scale.</param>
        /// <param name="styleInfo">Information about begin of axis, end of axis.</param>
        /// <param name="outerDistance">Distance between axis and labels.</param>
        /// <param name="useMinorTicks">If true, minor ticks are shown.</param>
        public virtual void Paint(Graphics g, G2DCoordinateSystem coordSyst, Scale scale, TickSpacing tickSpacing, CSAxisInformation styleInfo, double outerDistance, bool useMinorTicks)
        {
            _cachedAxisStyleInfo = styleInfo;
            CSLineID    styleID = styleInfo.Identifier;
            Scale       raxis   = scale;
            TickSpacing ticking = tickSpacing;

            _enclosingPath.Reset();
            _enclosingPath.FillMode = FillMode.Winding; // with Winding also overlapping rectangles are selected
            var helperPath = new GraphicsPath();
            var math       = new Matrix();

            Logical3D r0 = styleID.GetLogicalPoint(styleInfo.LogicalValueAxisOrg);
            Logical3D r1 = styleID.GetLogicalPoint(styleInfo.LogicalValueAxisEnd);

            Logical3D outer;
            var       dist_x = outerDistance; // Distance from axis tick point to label
            var       dist_y = outerDistance; // y distance from axis tick point to label

            // dist_x += this._font.SizeInPoints/3; // add some space to the horizontal direction in order to separate the chars a little from the ticks

            // next statement is necessary to have a consistent string length both
            // on 0 degree rotated text and rotated text
            // without this statement, the text is fitted to the pixel grid, which
            // leads to "steps" during scaling
            g.TextRenderingHint = System.Drawing.Text.TextRenderingHint.AntiAlias;

            double[]        relpositions;
            AltaxoVariant[] ticks;
            if (useMinorTicks)
            {
                relpositions = ticking.GetMinorTicksNormal(raxis);
                ticks        = ticking.GetMinorTicksAsVariant();
            }
            else
            {
                relpositions = ticking.GetMajorTicksNormal(raxis);
                ticks        = ticking.GetMajorTicksAsVariant();
            }

            if (!_suppressedLabels.IsEmpty)
            {
                var filteredTicks        = new List <AltaxoVariant>();
                var filteredRelPositions = new List <double>();

                for (int i = 0; i < ticks.Length; i++)
                {
                    if (_suppressedLabels.ByValues.Contains(ticks[i]))
                    {
                        continue;
                    }
                    if (_suppressedLabels.ByNumbers.Contains(i))
                    {
                        continue;
                    }
                    if (_suppressedLabels.ByNumbers.Contains(i - ticks.Length))
                    {
                        continue;
                    }

                    filteredTicks.Add(ticks[i]);
                    filteredRelPositions.Add(relpositions[i]);
                }
                ticks        = filteredTicks.ToArray();
                relpositions = filteredRelPositions.ToArray();
            }

            IMeasuredLabelItem[] labels = _labelFormatting.GetMeasuredItems(g, _font, _stringFormat, ticks);

            double     emSize    = _font.Size;
            CSAxisSide labelSide = null != _labelSide ? _labelSide.Value : styleInfo.PreferredLabelSide;

            for (int i = 0; i < ticks.Length; i++)
            {
                double r = relpositions[i];

                if (!Altaxo.Calc.RMath.IsInIntervalCC(r, -1000, 1000))
                {
                    continue;
                }

                outer = coordSyst.GetLogicalDirection(styleID.ParallelAxisNumber, labelSide);
                PointD2D tickorg = coordSyst.GetNormalizedDirection(r0, r1, r, outer, out var outVector);
                PointD2D tickend = tickorg + outVector * outerDistance;

                PointD2D msize = labels[i].Size;
                PointD2D morg  = tickend;

                if (_automaticRotationShift)
                {
                    double alpha = _rotation * Math.PI / 180 - Math.Atan2(outVector.Y, outVector.X);
                    double shift = msize.Y * 0.5 * Math.Abs(Math.Sin(alpha)) + (msize.X + _font.Size / 2) * 0.5 * Math.Abs(Math.Cos(alpha));
                    morg = morg + outVector * shift;
                }
                else
                {
                    morg = morg.WithXPlus(outVector.X * _font.Size / 3);
                }

                var mrect = new RectangleD2D(morg, msize);
                if (_automaticRotationShift)
                {
                    AdjustRectangle(ref mrect, StringAlignment.Center, StringAlignment.Center);
                }
                else
                {
                    AdjustRectangle(ref mrect, _horizontalAlignment, _verticalAlignment);
                }

                math.Reset();
                math.Translate((float)morg.X, (float)morg.Y);
                if (_rotation != 0)
                {
                    math.Rotate((float)-_rotation);
                }
                math.Translate((float)(mrect.X - morg.X + emSize * _xOffset), (float)(mrect.Y - morg.Y + emSize * _yOffset));

                System.Drawing.Drawing2D.GraphicsState gs = g.Save();
                g.MultiplyTransform(math);

                if (_backgroundStyle != null)
                {
                    _backgroundStyle.Draw(g, new RectangleD2D(PointD2D.Empty, msize));
                }

                _brush.SetEnvironment(new RectangleD2D(PointD2D.Empty, msize), BrushX.GetEffectiveMaximumResolution(g, 1));
                labels[i].Draw(g, _brush, new PointF(0, 0));
                g.Restore(gs); // Restore the graphics state

                helperPath.Reset();
                helperPath.AddRectangle(new RectangleF(PointF.Empty, (SizeF)msize));
                helperPath.Transform(math);

                _enclosingPath.AddPath(helperPath, true);
            }
        }
示例#26
0
		public void ShowMinorLabels(CSAxisSide preferredLabelSide, Altaxo.Main.Properties.IReadOnlyPropertyBag context)
		{
			if (_minorLabelStyle == null)
				MinorLabelStyle = new AxisLabelStyle(preferredLabelSide, context) { CachedAxisInformation = _cachedAxisInfo };
		}
示例#27
0
		/// <summary>
		/// Creates a default axis style.
		/// </summary>
		public AxisLineStyle(bool showTicks, CSAxisSide preferredTickSide, Main.Properties.IReadOnlyPropertyBag context)
		{
			double penWidth = GraphDocument.GetDefaultPenWidth(context);
			double majorTickLength = GraphDocument.GetDefaultMajorTickLength(context);
			var color = GraphDocument.GetDefaultForeColor(context);

			_axisPen = new PenX3D(color, penWidth);
			_majorTickPen = new PenX3D(color, penWidth);
			_minorTickPen = new PenX3D(color, penWidth);
			_majorTickLength = majorTickLength;
			_minorTickLength = majorTickLength / 2;

			if (showTicks)
			{
				_showFirstUpMajorTicks = preferredTickSide == CSAxisSide.FirstUp;
				_showFirstDownMajorTicks = preferredTickSide == CSAxisSide.FirstDown;
				_showSecondUpMajorTicks = preferredTickSide == CSAxisSide.SecondUp;
				_showSecondDownMajorTicks = preferredTickSide == CSAxisSide.SecondDown;

				_showFirstUpMinorTicks = preferredTickSide == CSAxisSide.FirstUp;
				_showFirstDownMinorTicks = preferredTickSide == CSAxisSide.FirstDown;
				_showSecondUpMinorTicks = preferredTickSide == CSAxisSide.SecondUp;
				_showSecondDownMinorTicks = preferredTickSide == CSAxisSide.SecondDown;
			}
		}
		/// <summary>Gets the name of the axis side.</summary>
		/// <param name="id">The axis identifier.</param>
		/// <param name="side">The axis side.</param>
		/// <returns>The name of the axis side for the axis line given by the identifier.</returns>
		public override string GetAxisSideName(CSLineID id, CSAxisSide side)
		{
			bool isHorizontal = id.ParallelAxisNumber == 0 ^ _isXYInterchanged;
			bool isOuterLine = (id.LogicalValueOtherFirst == 0 || id.LogicalValueOtherFirst == 1);

			if (isOuterLine)
			{
				bool isPointingOutwards = (id.LogicalValueOtherFirst == 0 && side == CSAxisSide.FirstDown) || (id.LogicalValueOtherFirst == 1 && side == CSAxisSide.FirstUp);
				return _axisSideNamesOuterLines[isHorizontal ? 0 : 1, isPointingOutwards ? 0 : 1];
			}
			else
			{
				bool isRight = ((id.ParallelAxisNumber == 0 && _isYreverse) || (id.ParallelAxisNumber == 1 && _isXreverse)) ^ (side == CSAxisSide.FirstUp);
				return _axisSideNamesNormal[isHorizontal ? 0 : 1, isRight ? 0 : 1];
			}
		}
    public void SetDefaultValues()
    {
      switch (_identifier.ParallelAxisNumber)
      {
        case 0:
          _nameOfAxisStyle = "X-Axis";
          break;
        case 1:
          _nameOfAxisStyle = "Y-Axis";
          break;
        case 2:
          _nameOfAxisStyle = "Z-Axis";
          break;
        default:
          _nameOfAxisStyle = "Axis" + _identifier.ParallelAxisNumber.ToString();
          break;
      }

      _nameOfAxisStyle += string.Format(" (at L={0})",_identifier.LogicalValueOtherFirst.ToString());
      _nameOfFirstDownSide = "FirstDown";
      _nameOfFirstUpSide = "FirstUp";
      _nameOfSecondDownSide = null;
      _nameOfSecondUpSide = null;
      _preferedLabelSide = CSAxisSide.FirstDown;


    }
示例#30
0
		/// <summary>
		/// Try to change the showing variables (e.g. <see cref="_showFirstDownMajorTicks"/>) when changing coordinate system, so that
		/// it is tried to keep the positions of the shown major and minor ticks.
		/// </summary>
		/// <param name="GetNewAxisSideFromOldAxisSide">The get new axis side from old axis side.</param>
		public void ChangeTickPositionsWhenChangingCoordinateSystem(Func<CSAxisSide, CSAxisSide?> GetNewAxisSideFromOldAxisSide)
		{
			// store old _show variables into temporary storage
			var oldShown = new bool[]
			{
				_showFirstUpMajorTicks,
			_showFirstDownMajorTicks,
			_showSecondUpMajorTicks,
			_showSecondDownMajorTicks,
			_showFirstUpMinorTicks,
			_showFirstDownMinorTicks,
			_showSecondUpMinorTicks,
			_showSecondDownMinorTicks
			};

			var sides = new CSAxisSide[] {
				CSAxisSide.FirstUp,
				CSAxisSide.FirstDown,
				CSAxisSide.SecondUp,
				CSAxisSide.SecondDown,
			};
			var sideDict = new Dictionary<CSAxisSide, int>();
			for (int i = 0; i < sides.Length; ++i)
				sideDict.Add(sides[i], i);

			var newShown = (bool[])oldShown.Clone();

			// Calculate new show variables

			// Major labels first
			for (int i = 0; i < 4; ++i)
			{
				var newAxisSide = GetNewAxisSideFromOldAxisSide(sides[i]);
				if (newAxisSide.HasValue)
				{
					int newIndex = sideDict[newAxisSide.Value];
					newShown[newIndex] = oldShown[i];
				}
			}
			// then minor labels
			for (int i = 0; i < 4; ++i)
			{
				var newAxisSide = GetNewAxisSideFromOldAxisSide(sides[i]);
				if (newAxisSide.HasValue)
				{
					int newIndex = 4 + sideDict[newAxisSide.Value];
					newShown[newIndex] = oldShown[4 + i];
				}
			}

			// bring _show variables from array back to members
			_showFirstUpMajorTicks = newShown[0];
			_showFirstDownMajorTicks = newShown[1];
			_showSecondUpMajorTicks = newShown[2];
			_showSecondDownMajorTicks = newShown[3];
			_showFirstUpMinorTicks = newShown[4];
			_showFirstDownMinorTicks = newShown[5];
			_showSecondUpMinorTicks = newShown[6];
			_showSecondDownMinorTicks = newShown[7];
		}
示例#31
0
        /// <summary>
        /// Finds the corresponding new axis side when changing the coordinate system.
        /// </summary>
        /// <param name="oldCoordinateSystem">The old coordinate system system.</param>
        /// <param name="oldLineID">The old line identifier of the axis.</param>
        /// <param name="oldAxisSide">The old axis side.</param>
        /// <param name="newCoordinateSystem">The new coordinate system.</param>
        /// <param name="newLineID">The new line identifier of the axis (in the new coordinate system).</param>
        /// <returns>The new axis side. The new axis side as vector in the new coordinate system has the same direction as the old axis side vector in the old coordinate system.
        /// The return value is null if no axis side with the same direction could be found (this is the case for instance when exchanging x and y axis).</returns>
        public static CSAxisSide?FindCorrespondingAxisSideWhenChangingCoordinateSystem(G3DCartesicCoordinateSystem oldCoordinateSystem, CSLineID oldLineID, CSAxisSide oldAxisSide, G3DCartesicCoordinateSystem newCoordinateSystem, CSLineID newLineID)
        {
            var t_oldAxisSide = oldCoordinateSystem.GetTransformedAxisSideVector(oldLineID, oldAxisSide);
            var u_newAxisSide = newCoordinateSystem.VectorTransformation.InverseTransform(t_oldAxisSide);

            try
            {
                return(GetAxisSide(newLineID, u_newAxisSide));
            }
            catch (Exception)
            {
                return(null);
            }
        }
示例#32
0
		/// <summary>
		/// Returns the used space from the middle line of the axis
		/// to the last outer object (either the outer major thicks or half
		/// of the axis thickness)
		/// </summary>
		/// <param name="side">The side of the axis at which the outer distance is returned.</param>
		public double GetOuterDistance(CSAxisSide side)
		{
			double retVal = 0;
			if (CSAxisSide.FirstUp == side)
			{
				retVal = _axisPen.Thickness1 / 2; // half of the axis thickness
				retVal = System.Math.Max(retVal, _showFirstUpMajorTicks ? _majorTickLength : 0);
				retVal = System.Math.Max(retVal, _showFirstUpMinorTicks ? _minorTickLength : 0);
			}
			else if (CSAxisSide.FirstDown == side)
			{
				retVal = _axisPen.Thickness1 / 2; // half of the axis thickness
				retVal = System.Math.Max(retVal, _showFirstDownMajorTicks ? _majorTickLength : 0);
				retVal = System.Math.Max(retVal, _showFirstDownMinorTicks ? _minorTickLength : 0);
			}
			else if (CSAxisSide.SecondUp == side)
			{
				retVal = _axisPen.Thickness2 / 2; // half of the axis thickness
				retVal = System.Math.Max(retVal, _showSecondUpMajorTicks ? _majorTickLength : 0);
				retVal = System.Math.Max(retVal, _showSecondUpMinorTicks ? _minorTickLength : 0);
			}
			else if (CSAxisSide.SecondDown == side)
			{
				retVal = _axisPen.Thickness2 / 2; // half of the axis thickness
				retVal = System.Math.Max(retVal, _showSecondDownMajorTicks ? _majorTickLength : 0);
				retVal = System.Math.Max(retVal, _showSecondDownMinorTicks ? _minorTickLength : 0);
			}
			else
			{
				retVal = 0;
			}
			return retVal;
		}
示例#33
0
        /// <summary>
        /// Gets the untransformed axis side vector, the the vector that points out of the plane of the axis side.
        /// </summary>
        /// <param name="id">The axis identifier.</param>
        /// <param name="side">The side identifier.</param>
        /// <returns>The vector corresponding to the axis side.</returns>
        /// <exception cref="System.NotImplementedException">
        /// </exception>
        private static VectorD3D GetUntransformedAxisSideVector(CSLineID id, CSAxisSide side)
        {
            VectorD3D r = VectorD3D.Empty;

            switch (id.ParallelAxisNumber)
            {
            case 0: // parallel axis is X
            {
                switch (side)
                {
                case CSAxisSide.FirstDown:
                    r = new VectorD3D(0, -1, 0); // "front";
                    break;

                case CSAxisSide.FirstUp:
                    r = new VectorD3D(0, 1, 0); // "back";
                    break;

                case CSAxisSide.SecondDown:
                    r = new VectorD3D(0, 0, -1); //"down";
                    break;

                case CSAxisSide.SecondUp:
                    r = new VectorD3D(0, 0, 1); // "up";
                    break;

                default:
                    throw new NotImplementedException();
                }
            }
            break;

            case 1: // parallel axis is Y
            {
                switch (side)
                {
                case CSAxisSide.FirstDown:
                    r = new VectorD3D(-1, 0, 0); // "left";
                    break;

                case CSAxisSide.FirstUp:
                    r = new VectorD3D(1, 0, 0); // "right";
                    break;

                case CSAxisSide.SecondDown:
                    r = new VectorD3D(0, 0, -1); // "down";
                    break;

                case CSAxisSide.SecondUp:
                    r = new VectorD3D(0, 0, 1); // "up";
                    break;

                default:
                    throw new NotImplementedException();
                }
            }
            break;

            case 2: // parallel axis is Z
            {
                switch (side)
                {
                case CSAxisSide.FirstDown:
                    r = new VectorD3D(-1, 0, 0); // "left";
                    break;

                case CSAxisSide.FirstUp:
                    r = new VectorD3D(1, 0, 0); // "right";
                    break;

                case CSAxisSide.SecondDown:
                    r = new VectorD3D(0, -1, 0); // "front";
                    break;

                case CSAxisSide.SecondUp:
                    r = new VectorD3D(0, 1, 0); // "back";
                    break;

                default:
                    throw new NotImplementedException();
                }
            }
            break;

            default:
                throw new NotImplementedException();
            }

            return(r);
        }
示例#34
0
		private void ShowAxisLine(bool hasTicksByDefault, CSAxisSide preferredTickSide, IReadOnlyPropertyBag context)
		{
			if (_axisLineStyle == null)
				AxisLineStyle = new AxisLineStyle(hasTicksByDefault, preferredTickSide, context);
		}
示例#35
0
        /// <summary>
        /// Paints the axis style labels.
        /// </summary>
        /// <param name="g">Graphics environment.</param>
        /// <param name="coordSyst">The coordinate system. Used to get the path along the axis.</param>
        /// <param name="scale">Scale.</param>
        /// <param name="tickSpacing">If not <c>null</c>, this parameter provides a custom tick spacing that is used instead of the default tick spacing of the scale.</param>
        /// <param name="styleInfo">Information about begin of axis, end of axis.</param>
        /// <param name="outerDistance">Distance between axis and labels.</param>
        /// <param name="useMinorTicks">If true, minor ticks are shown.</param>
        public virtual void Paint(IGraphicsContext3D g, G3DCoordinateSystem coordSyst, Scale scale, TickSpacing tickSpacing, CSAxisInformation styleInfo, double outerDistance, bool useMinorTicks)
        {
            _cachedAxisStyleInfo = styleInfo;
            CSLineID    styleID = styleInfo.Identifier;
            Scale       raxis   = scale;
            TickSpacing ticking = tickSpacing;

            var math = Matrix4x3.Identity;

            Logical3D r0 = styleID.GetLogicalPoint(styleInfo.LogicalValueAxisOrg);
            Logical3D r1 = styleID.GetLogicalPoint(styleInfo.LogicalValueAxisEnd);

            Logical3D outer;

            double[]        relpositions;
            AltaxoVariant[] ticks;
            if (useMinorTicks)
            {
                relpositions = ticking.GetMinorTicksNormal(raxis);
                ticks        = ticking.GetMinorTicksAsVariant();
            }
            else
            {
                relpositions = ticking.GetMajorTicksNormal(raxis);
                ticks        = ticking.GetMajorTicksAsVariant();
            }

            if (!_suppressedLabels.IsEmpty)
            {
                var filteredTicks        = new List <AltaxoVariant>();
                var filteredRelPositions = new List <double>();

                for (int i = 0; i < ticks.Length; i++)
                {
                    if (_suppressedLabels.ByValues.Contains(ticks[i]))
                    {
                        continue;
                    }
                    if (_suppressedLabels.ByNumbers.Contains(i))
                    {
                        continue;
                    }
                    if (_suppressedLabels.ByNumbers.Contains(i - ticks.Length))
                    {
                        continue;
                    }

                    filteredTicks.Add(ticks[i]);
                    filteredRelPositions.Add(relpositions[i]);
                }
                ticks        = filteredTicks.ToArray();
                relpositions = filteredRelPositions.ToArray();
            }

            IMeasuredLabelItem[] labels = _labelFormatting.GetMeasuredItems(g, _font, ticks);

            double     emSize        = _font.Size;
            CSAxisSide labelSide     = null != _labelSide ? _labelSide.Value : styleInfo.PreferredLabelSide;
            var        labelOutlines = new RectangularObjectOutline[ticks.Length];

            for (int i = 0; i < ticks.Length; i++)
            {
                double r = relpositions[i];

                if (!Altaxo.Calc.RMath.IsInIntervalCC(r, -1000, 1000))
                {
                    continue;
                }

                outer = coordSyst.GetLogicalDirection(styleID.ParallelAxisNumber, labelSide);
                PointD3D tickorg = coordSyst.GetPositionAndNormalizedDirection(r0, r1, r, outer, out var outVector);
                PointD3D tickend = tickorg + outVector * outerDistance;

                var msize = labels[i].Size;
                var morg  = tickend;

                if (_automaticRotationShift)
                {
                    // if this option is choosen, we have to find a shift value that shifts the center of the text outwards so that the bounding box of the text will not cross the plane that is
                    // defined by the tickend point and the normal vector outVector

                    // Assume that the text is now centered x, y, and z around the point tickend (but here we use origin instead tickend)
                    math = Matrix4x3.NewRotation(_rotationX, _rotationY, _rotationZ);
                    // we have to find all points with negative distance to the plane spanned by tickend and the vector outVector (but again instead of tickend we use origin)
                    var msizePad = msize + new VectorD3D(
                        (_font.Size * 1) / 3,                                            // whereas above and below text no padding is neccessary, it is optically nicer to have left and right padding of the string by 1/6 of font size.
                        0,
                        (_font.Size * 1) / 3                                             // same padding applies to z
                        );
                    var crect = new RectangleD3D((PointD3D)(-0.5 * msizePad), msizePad); // our text centered around origin

                    double shift = 0;
                    foreach (PointD3D p in crect.Vertices)
                    {
                        PointD3D ps       = math.Transform(p);
                        double   distance = Math3D.GetDistancePointToPlane(ps, PointD3D.Empty, outVector);
                        if (-distance > shift)
                        {
                            shift = -distance; // only negative distances will count here
                        }
                    }
                    morg += outVector * shift;
                }
                else
                {
                    morg = morg.WithXPlus(outVector.X * _font.Size / 3);
                }

                var mrect = new RectangleD3D(morg, msize);
                if (_automaticRotationShift)
                {
                    mrect = AdjustRectangle(mrect, Alignment.Center, Alignment.Center, Alignment.Center);
                }
                else
                {
                    mrect = AdjustRectangle(mrect, _alignmentX, _alignmentY, _alignmentZ);
                }

                math = Matrix4x3.Identity;
                math.TranslatePrepend(morg.X, morg.Y, morg.Z);

                if (_rotationZ != 0)
                {
                    math.RotationZDegreePrepend(_rotationZ);
                }
                if (_rotationY != 0)
                {
                    math.RotationYDegreePrepend(_rotationY);
                }
                if (_rotationX != 0)
                {
                    math.RotationXDegreePrepend(_rotationX);
                }

                math.TranslatePrepend((mrect.X - morg.X + emSize * _offsetX), (mrect.Y - morg.Y + emSize * _offsetY), (mrect.Z - morg.Z + emSize * _offsetZ));

                var gs = g.SaveGraphicsState();
                g.PrependTransform(math);

                if (_backgroundStyle != null)
                {
                    var itemRectangle = new RectangleD3D(PointD3D.Empty, msize);
                    _backgroundStyle.Measure(itemRectangle);
                    _backgroundStyle.Draw(g, itemRectangle);
                }

                labels[i].Draw(g, _brush, PointD3D.Empty);
                labelOutlines[i] = new RectangularObjectOutline(new RectangleD3D(PointD3D.Empty, msize), math);
                g.RestoreGraphicsState(gs); // Restore the graphics state
            }

            _cachedLabelOutlines = labelOutlines;
        }
示例#36
0
		/// <summary>
		/// Gets the logical direction to the sides of an axis.
		/// </summary>
		/// <param name="parallelAxisNumber">Number of the axis (0: X, 1: Y, 2: Z).</param>
		/// <param name="side">Designates the sides of the axis.</param>
		/// <returns>The logical direction to the given side. The returned vector is normalized.</returns>
		public Logical3D GetLogicalDirection(int parallelAxisNumber, CSAxisSide side)
		{
			switch (side)
			{
				default:
				case CSAxisSide.FirstDown:
					return 0 == parallelAxisNumber ? new Logical3D(0, -1, 0) : new Logical3D(-1, 0, 0);

				case CSAxisSide.FirstUp:
					return 0 == parallelAxisNumber ? new Logical3D(0, 1, 0) : new Logical3D(1, 0, 0);

				case CSAxisSide.SecondDown:
					return 2 == parallelAxisNumber ? new Logical3D(0, -1, 0) : new Logical3D(0, 0, -1);

				case CSAxisSide.SecondUp:
					return 2 == parallelAxisNumber ? new Logical3D(0, 1, 0) : new Logical3D(0, 0, 1);
			}
		}
 /// <summary>Gets the name of the axis side.</summary>
 /// <param name="id">The axis identifier.</param>
 /// <param name="side">The axis side.</param>
 /// <returns>The name of the axis side for the axis line given by the identifier.</returns>
 public override string GetAxisSideName(CSLineID id, CSAxisSide side)
 {
     return(_axisNamesNormal[id.ParallelAxisNumber, (int)side]);
 }
示例#38
0
		/// <summary>Gets the name of the axis side.</summary>
		/// <param name="id">The axis identifier.</param>
		/// <param name="side">The axis side.</param>
		/// <returns>The name of the axis side for the axis line given by the identifier.</returns>
		public abstract string GetAxisSideName(CSLineID id, CSAxisSide side);
示例#39
0
		public AxisLabelStyle(CSAxisSide? labelSide, Altaxo.Main.Properties.IReadOnlyPropertyBag context)
		{
			if (null == context)
				context = PropertyExtensions.GetPropertyContextOfProject();

			_labelSide = labelSide;

			_font = GraphDocument.GetDefaultFont(context);
			var foreColor = GraphDocument.GetDefaultForeColor(context);

			_brush = Materials.GetSolidMaterial(foreColor);

			_automaticRotationShift = true;
			_rotationX = 90;
			_suppressedLabels = new SuppressedTicks() { ParentObject = this };
			_labelFormatting = new LabelFormatting.NumericLabelFormattingAuto() { ParentObject = this };
		}