private void InitNoiseTexture() { if (texture3D == null) { texture3D = new CRawDataProcessor(); texture3D.ReadFile("head256x256x109", 256, 256, 109); } this.NoiseTextureID = texture3D.GetTexture3D(); }
public FormVolumeRendering00() { InitializeComponent(); processor.ReadFile(textureFilename, 256, 256, 109); m_Renderer.Initialize(processor, m_pTransform); this.glCanvas1.MouseWheel += glCanvas1_MouseWheel; this.glCanvas1.KeyPress += glCanvas1_KeyPress; this.glCanvas1.MouseDown += glCanvas1_MouseDown; this.glCanvas1.MouseMove += glCanvas1_MouseMove; this.glCanvas1.MouseUp += glCanvas1_MouseUp; this.glCanvas1.OpenGLDraw += glCanvas1_OpenGLDraw; this.glCanvas1.Resize += glCanvas1_Resize; }