public bool decode(byte [] __buff__, ref int __used__) { if (!CProtocolHelp.Read(__buff__, ref __used__, ref i)) { return(false); } { for (int __i__ = 0; __i__ < i; ++__i__) { SBasicRoleInfo __t__ = new SBasicRoleInfo(); if (!__t__.decode(__buff__, ref __used__)) { return(false); } s[__i__] = __t__; } } if (!CProtocolHelp.Read(__buff__, ref __used__, ref f)) { return(false); } return(true); }
public bool decode(byte [] __buff__, ref int __used__) { if (!CProtocolHelp.Read(__buff__, ref __used__, ref objID)) { return(false); } { for (int __i__ = 0; __i__ < 1; ++__i__) { SObjectMoveInfo __t__ = new SObjectMoveInfo(); if (!__t__.decode(__buff__, ref __used__)) { return(false); } minfo = __t__; } } if (!CProtocolHelp.Read(__buff__, ref __used__, ref action)) { return(false); } return(true); }
public bool decode(byte [] __buff__, ref int __used__) { if (!CProtocolHelp.Read(__buff__, ref __used__, ref roomid)) { return(false); } return(true); }
public bool decode(byte [] __buff__, ref int __used__) { { short __s__ = 0; if (CProtocolHelp.Read(__buff__, ref __used__, ref __s__)) { if (!CProtocolHelp.Read(__buff__, ref __used__, __s__, ref rsp)) { return(false); } } else { return(false); } } return(true); }
public bool decode(byte [] __buff__, ref int __used__) { if (!CProtocolHelp.Read(__buff__, ref __used__, ref pos_x)) { return(false); } if (!CProtocolHelp.Read(__buff__, ref __used__, ref pos_y)) { return(false); } if (!CProtocolHelp.Read(__buff__, ref __used__, ref pos_z)) { return(false); } if (!CProtocolHelp.Read(__buff__, ref __used__, ref dir_x)) { return(false); } if (!CProtocolHelp.Read(__buff__, ref __used__, ref dir_y)) { return(false); } if (!CProtocolHelp.Read(__buff__, ref __used__, ref dir_z)) { return(false); } return(true); }
public bool decode(byte [] __buff__, ref int __used__) { if (!CProtocolHelp.Read(__buff__, ref __used__, ref totalLength)) { return(false); } if (!CProtocolHelp.Read(__buff__, ref __used__, ref protocolId)) { return(false); } if (!CProtocolHelp.Read(__buff__, ref __used__, ref debugIndex)) { return(false); } return(true); }
public bool decode(byte [] __buff__, ref int __used__) { if (!CProtocolHelp.Read(__buff__, ref __used__, ref count)) { return(false); } { for (int __i__ = 0; __i__ < count; ++__i__) { SObjectAction __t__ = new SObjectAction(); if (!__t__.decode(__buff__, ref __used__)) { return(false); } a[__i__] = __t__; } } return(true); }
public bool decode(byte [] __buff__, ref int __used__) { { if (__used__ + sizeof(UInt32) * 30 <= __buff__.Length) { for (int __i__ = 0; __i__ < 30; ++__i__) { UInt32 __t__ = 0; if (!CProtocolHelp.Read(__buff__, ref __used__, ref __t__)) { return(false); } roomids[__i__] = __t__; } } else { return(false); } } return(true); }
public bool decode(byte [] __buff__, ref int __used__) { if (!CProtocolHelp.Read(__buff__, ref __used__, ref userid)) { return(false); } if (!CProtocolHelp.Read(__buff__, ref __used__, ref guid)) { return(false); } if (!CProtocolHelp.Read(__buff__, ref __used__, ref showLevel)) { return(false); } if (!CProtocolHelp.Read(__buff__, ref __used__, ref mateid)) { return(false); } { short __s__ = 0; if (CProtocolHelp.Read(__buff__, ref __used__, ref __s__)) { if (!CProtocolHelp.Read(__buff__, ref __used__, __s__, ref macAddress)) { return(false); } } else { return(false); } } { short __s__ = 0; if (CProtocolHelp.Read(__buff__, ref __used__, ref __s__)) { if (!CProtocolHelp.Read(__buff__, ref __used__, __s__, ref rolename)) { return(false); } } else { return(false); } } if (!CProtocolHelp.Read(__buff__, ref __used__, ref level)) { return(false); } if (!CProtocolHelp.Read(__buff__, ref __used__, ref professionId)) { return(false); } if (!CProtocolHelp.Read(__buff__, ref __used__, ref exp)) { return(false); } if (!CProtocolHelp.Read(__buff__, ref __used__, ref popularity)) { return(false); } if (!CProtocolHelp.Read(__buff__, ref __used__, ref expTotal)) { return(false); } { if (__used__ + sizeof(Int32) * 2 <= __buff__.Length) { for (int __i__ = 0; __i__ < 2; ++__i__) { Int32 __t__ = 0; if (!CProtocolHelp.Read(__buff__, ref __used__, ref __t__)) { return(false); } diamond[__i__] = __t__; } } else { return(false); } } if (!CProtocolHelp.Read(__buff__, ref __used__, ref money)) { return(false); } if (!CProtocolHelp.Read(__buff__, ref __used__, ref exploit)) { return(false); } if (!CProtocolHelp.Read(__buff__, ref __used__, ref vigor)) { return(false); } if (!CProtocolHelp.Read(__buff__, ref __used__, ref vigorMax)) { return(false); } if (!CProtocolHelp.Read(__buff__, ref __used__, ref leaderForce)) { return(false); } if (!CProtocolHelp.Read(__buff__, ref __used__, ref killingValue)) { return(false); } if (!CProtocolHelp.Read(__buff__, ref __used__, ref halliconId)) { return(false); } if (!CProtocolHelp.Read(__buff__, ref __used__, ref f)) { return(false); } if (!CProtocolHelp.Read(__buff__, ref __used__, ref te)) { return(false); } if (!CProtocolHelp.Read(__buff__, ref __used__, ref tes)) { return(false); } if (!CProtocolHelp.Read(__buff__, ref __used__, ref c)) { return(false); } if (!CProtocolHelp.Read(__buff__, ref __used__, ref uc)) { return(false); } if (!CProtocolHelp.Read(__buff__, ref __used__, ref ll)) { return(false); } if (!CProtocolHelp.Read(__buff__, ref __used__, ref ull)) { return(false); } return(true); }
public bool decode(byte [] __buff__, ref int __used__) { if (!CProtocolHelp.Read(__buff__, ref __used__, ref idx)) { return(false); } if (!CProtocolHelp.Read(__buff__, ref __used__, ref time)) { return(false); } if (!CProtocolHelp.Read(__buff__, ref __used__, ref payload1)) { return(false); } if (!CProtocolHelp.Read(__buff__, ref __used__, ref payload2)) { return(false); } if (!CProtocolHelp.Read(__buff__, ref __used__, ref payload3)) { return(false); } if (!CProtocolHelp.Read(__buff__, ref __used__, ref payload4)) { return(false); } if (!CProtocolHelp.Read(__buff__, ref __used__, ref payload5)) { return(false); } if (!CProtocolHelp.Read(__buff__, ref __used__, ref payload6)) { return(false); } if (!CProtocolHelp.Read(__buff__, ref __used__, ref payload7)) { return(false); } if (!CProtocolHelp.Read(__buff__, ref __used__, ref payload8)) { return(false); } if (!CProtocolHelp.Read(__buff__, ref __used__, ref payload9)) { return(false); } if (!CProtocolHelp.Read(__buff__, ref __used__, ref payload10)) { return(false); } return(true); }