/// <summary> /// Creates a <see cref="ConditionEditorVM"/>. /// </summary> /// <param name="p_lstModFiles">The list of files in the script's mod.</param> /// <param name="p_cvtConverter">A converter to use to convert CPL.</param> /// <returns>A <see cref="ConditionEditorVM"/>.</returns> protected virtual ConditionEditorVM CreateConditionEditorVM(IList <VirtualFileSystemItem> p_lstModFiles, CPLConverter p_cvtConverter) { CPLEditorVM vmlCplEditor = CreateCPLEditorVM(p_lstModFiles); ConditionEditorVM vmlConditionEditor = new ConditionEditorVM(vmlCplEditor, p_cvtConverter, null); return(vmlConditionEditor); }
/// <summary> /// Gets the editor to use to edit the <see cref="XmlScript"/> prerequisites. /// </summary> /// <param name="p_xscScript">The <see cref="XmlScript"/> whose prerequisites are to be edited.</param> /// <param name="p_lstModFiles">The list of files in the mod to which the <see cref="XmlScript"/> /// being edited belongs.</param> /// <returns>The editor to use to edit <see cref="XmlScript"/> prerequisites. <c>null</c> is returned if the /// current <see cref="XmlScript"/> does not support editing the prerequisites.</returns> public virtual NodeEditor GetPrerequisitesEditor(ModManagement.Scripting.XmlScript.XmlScript p_xscScript, IList <VirtualFileSystemItem> p_lstModFiles) { CPLConverter cvtConverter = new CPLConverter(ScriptType.GetCplParserFactory()); CPLEditorVM vmlCplEditor = CreateCPLEditorVM(p_lstModFiles); PrerequisitesEditorVM vmlPrerequisitesEditor = new PrerequisitesEditorVM(vmlCplEditor, cvtConverter, p_xscScript); return(new ConditionEditor(vmlPrerequisitesEditor)); }
/// <summary> /// Creates a <see cref="ConditionEditorVM"/>. /// </summary> /// <param name="p_lstModFiles">The list of files in the script's mod.</param> /// <param name="p_cvtConverter">A converter to use to convert CPL.</param> /// <returns>A <see cref="ConditionEditorVM"/>.</returns> protected virtual ConditionEditorVM CreateConditionEditorVM(IList <VirtualFileSystemItem> p_lstModFiles, CPLConverter p_cvtConverter) { CPLTextEditorVM vmlCplTextEditor = new CPLTextEditorVM(new FO3CplHighlightingStrategy(ScriptType.GetCplParserFactory()), ScriptType.GetCplParserFactory()); List <CplConditionEditor> lstConditionEditors = new List <CplConditionEditor>(); lstConditionEditors.Add(new CplPluginConditionEditor(p_lstModFiles)); lstConditionEditors.Add(new CplFlagConditionEditor()); CPLEditorVM vmlCplEditor = new CPLEditorVM(vmlCplTextEditor, lstConditionEditors, ConditionOperator.And | ConditionOperator.Or); ConditionEditorVM vmlConditionEditor = new ConditionEditorVM(vmlCplEditor, p_cvtConverter, null); return(vmlConditionEditor); }
/// <summary> /// Creates a <see cref="CPLEditorVM"/>. /// </summary> /// <param name="p_lstModFiles">The list of files in the script's mod.</param> /// <returns>A <see cref="CPLEditorVM"/>.</returns> protected virtual CPLEditorVM CreateCPLEditorVM(IList <VirtualFileSystemItem> p_lstModFiles) { CPLTextEditorVM vmlCplTextEditor = new CPLTextEditorVM(new CplHighlightingStrategy(ScriptType.GetCplParserFactory()), ScriptType.GetCplParserFactory()); List <KeyValuePair <string, string> > lstVersionNames = new List <KeyValuePair <string, string> >(); lstVersionNames.Add(new KeyValuePair <string, string>("Game Version", "gameVersion")); lstVersionNames.Add(new KeyValuePair <string, string>("Mod Manager Version", "managerVersion")); List <CplConditionEditor> lstConditionEditors = new List <CplConditionEditor>(); lstConditionEditors.Add(new CplPluginConditionEditor(p_lstModFiles)); lstConditionEditors.Add(new CplFlagConditionEditor()); lstConditionEditors.Add(new CplVersionConditionEditor(lstVersionNames)); CPLEditorVM vmlCplEditor = new CPLEditorVM(vmlCplTextEditor, lstConditionEditors, ConditionOperator.And | ConditionOperator.Or); return(vmlCplEditor); }
/// <summary> /// Gets the editor to use to edit the <see cref="XmlScript"/> prerequisites. /// </summary> /// <param name="p_xscScript">The <see cref="XmlScript"/> whose prerequisites are to be edited.</param> /// <param name="p_lstModFiles">The list of files in the mod to which the <see cref="XmlScript"/> /// being edited belongs.</param> /// <returns>The editor to use to edit <see cref="XmlScript"/> prerequisites. <c>null</c> is returned if the /// current <see cref="XmlScript"/> does not support editing the prerequisites.</returns> public virtual NodeEditor GetPrerequisitesEditor(Nexus.Client.ModManagement.Scripting.XmlScript.XmlScript p_xscScript, IList <VirtualFileSystemItem> p_lstModFiles) { CPLTextEditorVM vmlCplTextEditor = new CPLTextEditorVM(new FO3CplHighlightingStrategy(ScriptType.GetCplParserFactory()), ScriptType.GetCplParserFactory()); List <KeyValuePair <string, string> > lstVersionNames = new List <KeyValuePair <string, string> >(); lstVersionNames.Add(new KeyValuePair <string, string>("FOSE Version", "foseVersion")); lstVersionNames.Add(new KeyValuePair <string, string>("Game Version", "gameVersion")); lstVersionNames.Add(new KeyValuePair <string, string>("Mod Manager Version", "managerVersion")); List <CplConditionEditor> lstConditionEditors = new List <CplConditionEditor>(); lstConditionEditors.Add(new CplPluginConditionEditor(p_lstModFiles)); lstConditionEditors.Add(new CplVersionConditionEditor(lstVersionNames)); CPLEditorVM vmlCplEditor = new CPLEditorVM(vmlCplTextEditor, lstConditionEditors, ConditionOperator.And); FO3CplConverter cvtConverter = new FO3CplConverter(ScriptType.GetCplParserFactory()); PrerequisitesEditorVM vmlPrerequisitesEditor = new PrerequisitesEditorVM(vmlCplEditor, cvtConverter, p_xscScript); return(new ConditionEditor(vmlPrerequisitesEditor)); }
/// <summary> /// The editor to use to edit an <see cref="Option"/>. /// </summary> /// <param name="p_optOption">The <see cref="Option"/> to edit.</param> /// <param name="p_lstModFiles">The list of files in the mod to which the <see cref="XmlScript"/> /// being edited belongs.</param> /// <returns>The editor to use to edit an <see cref="Option"/>. <c>null</c> is returned if the /// current <see cref="XmlScript"/> does not support editing <see cref="Option"/>s.</returns> public virtual NodeEditor GetOptionEditor(Option p_optOption, IList <VirtualFileSystemItem> p_lstModFiles) { OptionInfoEditorVM vmlOptionInfo = new OptionInfoEditorVM(p_optOption, p_lstModFiles); InstallableFileEditorVM vmlInstallableFile = new InstallableFileEditorVM(null, p_lstModFiles); FileListEditorVM vmlFileList = new FileListEditorVM(vmlInstallableFile, p_optOption.Files); CPLTextEditorVM vmlCplTextEditor = new CPLTextEditorVM(new FO3CplHighlightingStrategy(ScriptType.GetCplParserFactory()), ScriptType.GetCplParserFactory()); List <CplConditionEditor> lstConditionEditors = new List <CplConditionEditor>(); lstConditionEditors.Add(new CplPluginConditionEditor(p_lstModFiles)); CPLEditorVM vmlCplEditor = new CPLEditorVM(vmlCplTextEditor, lstConditionEditors, ConditionOperator.And | ConditionOperator.Or); FO3CplConverter cvtConverter = new FO3CplConverter(ScriptType.GetCplParserFactory()); ConditionEditorVM vmlConditionEditor = new ConditionEditorVM(vmlCplEditor, cvtConverter, null); ConditionalTypePatternEditorVM vmlPatternEditor = new ConditionalTypePatternEditorVM(vmlConditionEditor, null); ConditionalTypeEditorVM vmlTypeEditor = new ConditionalTypeEditorVM(vmlPatternEditor, cvtConverter, null); OptionTypeResolverEditorVM vmlTypeResolverEditor = new OptionTypeResolverEditorVM(vmlTypeEditor, p_optOption); OptionEditorVM vmlOptionEditor = new OptionEditorVM(vmlOptionInfo, vmlFileList, vmlTypeResolverEditor); return(new OptionEditor(vmlOptionEditor)); }
/// <summary> /// A simple constructor that initializes the view model with its dependencies. /// </summary> /// <param name="p_edtEditorViewModel">The <see cref="CPLEditorVM"/> that encapsulates the data /// and operations for diaplying the CPL editor.</param> /// <param name="p_ctrCPLConverter">The CPL converter.</param> /// <param name="p_cndCondition">The <see cref="ICondition"/> being edited.</param> public ConditionEditorVM(CPLEditorVM p_edtEditorViewModel, CPLConverter p_ctrCPLConverter, ICondition p_cndCondition) { EditorViewModel = p_edtEditorViewModel; CPLConverter = p_ctrCPLConverter; Condition = p_cndCondition; }
public PrerequisitesEditorVM(CPLEditorVM p_edtEditorViewModel, CPLConverter p_ctrCPLConverter, XmlScript p_xscScript) : base(p_edtEditorViewModel, p_ctrCPLConverter, null) { Script = p_xscScript; }