private void clearRemotePlayerComponents(DataEntityHandle handle) { dataEntityCollection.RemoveComponent <ParticipationData>(handle); dataEntityCollection.RemoveEntityScopedComponents(handle, remotePlayerComponentsScope); }
private void clearRemotePlayerComponents(DataEntityHandle handle) { dataEntityCollection.RemoveComponent <ParticipationData>(handle); dataEntityCollection.RemoveEntityScopedComponents(handle, remotePlayerComponentsScope); }