public void SendMsg(ProtoBuf.IExtensible pMsg, Int32 n32MsgID)
        {
            if (m_Client != null)
            {
                //清除stream
                mSendStream.SetLength(0);
                mSendStream.Position = 0;


                //序列到stream
                ProtoBuf.Serializer.Serialize(mSendStream, pMsg);
                CMsg pcMsg = new CMsg((int)mSendStream.Length);
                pcMsg.SetProtocalID(n32MsgID);
                pcMsg.Add(mSendStream.ToArray(), 0, (int)mSendStream.Length);
                //ms.Close();
#if UNITY_EDITOR
#else
                try
                {
#endif

#if LOG_FILE && UNITY_EDITOR
                if (n32MsgID != 8192 && n32MsgID != 16385)
                {
                    string msgName = "";
                    if (Enum.IsDefined(typeof(GCToBS.MsgNum), n32MsgID))
                    {
                        msgName = ((GCToBS.MsgNum)n32MsgID).ToString();
                    }
                    else if (Enum.IsDefined(typeof(GCToCS.MsgNum), n32MsgID))
                    {
                        msgName = ((GCToCS.MsgNum)n32MsgID).ToString();
                    }
                    else if (Enum.IsDefined(typeof(GCToLS.MsgID), n32MsgID))
                    {
                        msgName = ((GCToLS.MsgID)n32MsgID).ToString();
                    }
                    else if (Enum.IsDefined(typeof(GCToSS.MsgNum), n32MsgID))
                    {
                        msgName = ((GCToSS.MsgNum)n32MsgID).ToString();
                    }

                    using (System.IO.StreamWriter sw = new System.IO.StreamWriter(@"E:\Log.txt", true))
                    {
                        sw.WriteLine(Time.time + "   发送消息:\t" + n32MsgID + "\t" + msgName);
                    }
                }
#endif
                m_Client.GetStream().Write(pcMsg.GetMsgBuffer(), 0, (int)pcMsg.GetMsgSize());
#if UNITY_EDITOR
#else
            }
            catch (Exception exc)
            {
                Debugger.LogError(exc.ToString());
                Close();
            }
#endif
            }
        }
示例#2
0
        public void SendMsg(IMessage pMsg, Int32 n32MsgID)
        {
            if (m_Client != null)
            {
                Debug.Log("send msg " + n32MsgID);
                ByteString bs    = pMsg.ToByteString();
                CMsg       pcMsg = new CMsg((int)bs.Length);
                pcMsg.SetProtocalID(n32MsgID);
                pcMsg.Add(bs.ToByteArray(), 0, (int)bs.Length);
#if UNITY_EDITOR
#else
                try
                {
#endif

#if LOG_FILE && UNITY_EDITOR
                if (n32MsgID != 8192 && n32MsgID != 16385)
                {
                    string msgName = "";
                    if (Enum.IsDefined(typeof(GCToBS.MsgNum), n32MsgID))
                    {
                        msgName = ((GCToBS.MsgNum)n32MsgID).ToString();
                    }
                    else if (Enum.IsDefined(typeof(GCToCS.MsgNum), n32MsgID))
                    {
                        msgName = ((GCToCS.MsgNum)n32MsgID).ToString();
                    }
                    else if (Enum.IsDefined(typeof(GCToLS.MsgID), n32MsgID))
                    {
                        msgName = ((GCToLS.MsgID)n32MsgID).ToString();
                    }
                    else if (Enum.IsDefined(typeof(GCToSS.MsgNum), n32MsgID))
                    {
                        msgName = ((GCToSS.MsgNum)n32MsgID).ToString();
                    }

                    using (System.IO.StreamWriter sw = new System.IO.StreamWriter(@"E:\Log.txt", true))
                    {
                        sw.WriteLine(Time.time + "   发送消息:\t" + n32MsgID + "\t" + msgName);
                    }
                }
#endif
                m_Client.GetStream().Write(pcMsg.GetMsgBuffer(), 0, (int)pcMsg.GetMsgSize());
#if UNITY_EDITOR
#else
            }
            catch (Exception exc)
            {
                Debug.LogError(exc.ToString());
                Close();
            }
#endif
            }
        }
示例#3
0
    /// <summary>
    /// 发送消息
    /// </summary>
    /// <param name="pMsg"></param>
    /// <param name="MsgID"></param>
    public void SendMessage(LuaByteBuffer data, Int32 MsgID)
    {
        if (client != null)
        {
            //清除stream (可见,我们要发送消息,一定要有发送消息发送流)
            send_streams.SetLength(0);
            send_streams.Position = 0;

            //添加到send_streams里面
            send_streams.Write(data.buffer, 0, data.buffer.Length);
            CMsg sendMessage = new CMsg((int)send_streams.Length);    //添加消息头部
            sendMessage.SetProtocalID(MsgID);
            sendMessage.Add(send_streams.ToArray(), 0, (int)send_streams.Length);
            //发送消息的最重要的代码,将网络数据流发送到指定服务器流中
            client.GetStream().Write(sendMessage.GetMsgBuffer(), 0, (int)sendMessage.GetMsgSize());
        }
    }
示例#4
0
 public void SendMsg(LuaByteBuffer pMsg, Int32 n32MsgID)
 {
     Debug.Log("发送消息:<color=#9400D3>" + n32MsgID + "</color>");
     if (m_Client != null)
     {
         CMsg pcMsg = new CMsg(pMsg.Length);
         pcMsg.SetProtocalID(n32MsgID);
         pcMsg.Add(pMsg.buffer, 0, pMsg.Length);
         try
         {
             m_Client.GetStream().Write(pcMsg.GetMsgBuffer(), 0, (int)pcMsg.GetMsgSize());
         }
         catch (Exception exc)
         {
             Debugger.LogError(exc.ToString());
             Close();
         }
     }
 }