public static MVersionCollection LoadVersions() { var mcp = new MinecraftPath(Path.Combine(Utility.GetWorkingDir(), ".minecraft")); var launcher = new CMLauncher(mcp); return(launcher.GetAllVersions()); }
void TestStartSync(MSession session) { var path = new MinecraftPath(); var launcher = new CMLauncher(path); launcher.FileChanged += Downloader_ChangeFile; launcher.ProgressChanged += Downloader_ChangeProgress; var versions = launcher.GetAllVersions(); foreach (var item in versions) { Console.WriteLine(item.Name); } var process = launcher.CreateProcess("1.5.2", new MLaunchOption { Session = session }); var processUtil = new CmlLib.Utils.ProcessUtil(process); processUtil.OutputReceived += (s, e) => Console.WriteLine(e); processUtil.StartWithEvents(); }
private void btnStart_Click(object sender, EventArgs e) { btnLogin.Enabled = false; btnSignout.Enabled = false; btnStart.Enabled = false; new Thread(() => { try { var path = new MinecraftPath(); var launcher = new CMLauncher(path); launcher.FileChanged += Launcher_FileChanged; launcher.ProgressChanged += Launcher_ProgressChanged; var versions = launcher.GetAllVersions(); var lastVersion = versions.LatestReleaseVersion; var process = launcher.CreateProcess(lastVersion.Name, new MLaunchOption() { Session = this.session }); process.Start(); MessageBox.Show("Success"); } catch (Exception ex) { MessageBox.Show(ex.ToString()); } }).Start(); }
// this code is from README.md void QuickStart() { //var path = new MinecraftPath("game_directory_path"); var path = new MinecraftPath(); // use default directory var launcher = new CMLauncher(path); launcher.FileChanged += (e) => { Console.WriteLine("[{0}] {1} - {2}/{3}", e.FileKind.ToString(), e.FileName, e.ProgressedFileCount, e.TotalFileCount); }; launcher.ProgressChanged += (s, e) => { Console.WriteLine("{0}%", e.ProgressPercentage); }; foreach (var item in launcher.GetAllVersions()) { Console.WriteLine(item.Name); } var launchOption = new MLaunchOption { MaximumRamMb = 1024, Session = MSession.GetOfflineSession("hello"), // Login Session. ex) Session = MSession.GetOfflineSession("hello") //ScreenWidth = 1600, //ScreenHeigth = 900, //ServerIp = "mc.hypixel.net" }; // launch vanila var process = launcher.CreateProcess("1.15.2", launchOption); process.Start(); }
void Start(MSession session) { // Initializing Launcher // Set minecraft home directory // MinecraftPath.GetOSDefaultPath() return default minecraft BasePath of current OS. // https://github.com/AlphaBs/CmlLib.Core/blob/master/CmlLib/Core/MinecraftPath.cs // You can set this path to what you want like this : // var path = Environment.GetEnvironmentVariable("APPDATA") + "\\.mylauncher"; var path = MinecraftPath.GetOSDefaultPath(); var game = new MinecraftPath(path); // Create CMLauncher instance var launcher = new CMLauncher(game); launcher.ProgressChanged += Downloader_ChangeProgress; launcher.FileChanged += Downloader_ChangeFile; launcher.LogOutput += (s, e) => Console.WriteLine(e); Console.WriteLine($"Initialized in {launcher.MinecraftPath.BasePath}"); var versions = launcher.GetAllVersions(); // Get all installed profiles and load all profiles from mojang server foreach (var item in versions) // Display all profiles { // You can filter snapshots and old versions to add if statement : // if (item.MType == MProfileType.Custom || item.MType == MProfileType.Release) Console.WriteLine(item.Type + " " + item.Name); } var launchOption = new MLaunchOption { MaximumRamMb = 1024, Session = session, // More options: // https://github.com/AlphaBs/CmlLib.Core/wiki/MLaunchOption }; // (A) checks forge installation and install forge if it was not installed. // (B) just launch any versions without installing forge, but it can still launch forge already installed. // Both methods automatically download essential files (ex: vanilla libraries) and create game process. // (A) download forge and launch var process = launcher.CreateProcess("1.7.10", "10.13.4.1614", launchOption); // (B) launch vanilla version // var process = launcher.CreateProcess("1.15.2", launchOption); // If you have already installed forge, you can launch it directly like this. // var process = launcher.CreateProcess("1.12.2-forge1.12.2-14.23.5.2838", launchOption); // launch by user input //Console.WriteLine("input version (example: 1.12.2) : "); //var process = launcher.CreateProcess(Console.ReadLine(), launchOption); //var process = launcher.CreateProcess("1.16.2", "33.0.5", launchOption); Console.WriteLine(process.StartInfo.Arguments); // Below codes are print game logs in Console. var processUtil = new CmlLib.Utils.ProcessUtil(process); processUtil.OutputReceived += (s, e) => Console.WriteLine(e); processUtil.StartWithEvents(); process.WaitForExit(); // or just start it without print logs // process.Start(); Console.ReadLine(); return; }
void Start(MSession session) { // Initializing Launcher // Set minecraft home directory // MinecraftPath.GetOSDefaultPath() return default minecraft BasePath of current OS. // https://github.com/AlphaBs/CmlLib.Core/blob/master/CmlLib/Core/MinecraftPath.cs // You can set this path to what you want like this : //var path = "./testdir"; var path = MinecraftPath.GetOSDefaultPath(); var game = new MinecraftPath(path); // Create CMLauncher instance var launcher = new CMLauncher(game); // if you want to download with parallel downloader, add below code : System.Net.ServicePointManager.DefaultConnectionLimit = 256; launcher.ProgressChanged += Downloader_ChangeProgress; launcher.FileChanged += Downloader_ChangeFile; Console.WriteLine($"Initialized in {launcher.MinecraftPath.BasePath}"); // Get all installed profiles and load all profiles from mojang server var versions = launcher.GetAllVersions(); foreach (var item in versions) // Display all profiles { // You can filter snapshots and old versions to add if statement : // if (item.MType == MProfileType.Custom || item.MType == MProfileType.Release) Console.WriteLine(item.Type + " " + item.Name); } var launchOption = new MLaunchOption { MaximumRamMb = 1024, Session = session, //ScreenWidth = 1600, //ScreenHeight = 900, //ServerIp = "mc.hypixel.net", //MinimumRamMb = 102, //FullScreen = true, // More options: // https://github.com/AlphaBs/CmlLib.Core/wiki/MLaunchOption }; // download essential files (ex: vanilla libraries) and create game process. // var process = await launcher.CreateProcessAsync("1.15.2", launchOption); // vanilla // var process = await launcher.CreateProcessAsync("1.12.2-forge1.12.2-14.23.5.2838", launchOption); // forge // var process = await launcher.CreateProcessAsync("1.12.2-LiteLoader1.12.2"); // liteloader // var process = await launcher.CreateProcessAsync("fabric-loader-0.11.3-1.16.5") // fabric-loader Console.WriteLine("input version (example: 1.12.2) : "); var process = launcher.CreateProcess(Console.ReadLine(), launchOption); //var process = launcher.CreateProcess("1.16.2", "33.0.5", launchOption); Console.WriteLine(process.StartInfo.Arguments); // Below codes are print game logs in Console. var processUtil = new CmlLib.Utils.ProcessUtil(process); processUtil.OutputReceived += (s, e) => Console.WriteLine(e); processUtil.StartWithEvents(); process.WaitForExit(); // or just start it without print logs // process.Start(); Console.ReadLine(); }