//牛牛叫庄 public void sendCallBaker(int dex) { CMD_C_CallBanker callBanker = new CMD_C_CallBanker(); callBanker.bBanker = (byte)dex; SocketEngine.Instance.SendScoketData((int)GameServer.MDM_GF_GAME, (int)MDM_GP_CLIENT.SUB_C_CALL_BANKER, NetUtil.StructToBytes(callBanker), Marshal.SizeOf(callBanker)); }
//不叫请求 private void OnNoCall(PointerEventData data) { CMD_C_CallBanker callBanker = new CMD_C_CallBanker(); callBanker.bBanker = 0; FourBullCommand.Instance.SendGamePacket((ushort)PROTOCOL_CLIENT.SUB_C_CALL_BANKER, callBanker); //关闭叫庄定时器 FourBull.Messager.Broadcast(FourBullEvent.StopClock, 2); gameObject.SetActive(false); }