public static int Func_0_1_2_3() { VT_0_1_2_3 vt_0_1_2_3 = new VT_0_1_2_3(); vt_0_1_2_3.a1_0_1_2_3 = -sa - sb; vt_0_1_2_3.a2_0_1_2_3 = sa + sb; long[,] arr2d_0_1_2_3 = new long[3, 11]; int a3_0_1_2_3 = sa / sb; arr2d_0_1_2_3[2, 0] = sa / sb; CL_0_1_2_3_2 cl_0_1_2_3_2 = new CL_0_1_2_3_2(); int[,] arr2d_0_1_2_3_2 = new int[3, 11]; arr2d_0_1_2_3_2[2, 1] = sa + sb; cl_0_1_2_3_2.arr2d_0_1_2_3_2[2, 4] = sa - sb; long val_0_1_2_3_2 = Func_0_1_2_3_2(arr2d_0_1_2_3_2, cl_0_1_2_3_2); CL_0_1_2_3_1 cl_0_1_2_3_1 = new CL_0_1_2_3_1(); cl_0_1_2_3_1.arr3d_0_1_2_3_1[4, 3, 3] = sa - sb; long val_0_1_2_3_1 = Func_0_1_2_3_1(cl_0_1_2_3_1); int retval_0_1_2_3 = Convert.ToInt32((Convert.ToInt32((long)((long)(Convert.ToInt32((a3_0_1_2_3 - (vt_0_1_2_3.a1_0_1_2_3))) + (long)((long)(Convert.ToInt32((Convert.ToInt32((long)(arr2d_0_1_2_3[2, 0]) - (long)(val_0_1_2_3_2)))) + (long)(arr2d_0_1_2_3[2, 0]))))) - (long)((long)(Convert.ToInt32(((sa + sb) / vt_0_1_2_3.a2_0_1_2_3)) - (long)(val_0_1_2_3_1)))))); Console.WriteLine("retval_0_1_2_3 is {0}", retval_0_1_2_3); return(retval_0_1_2_3); }
public static long Func_0_1_2_3_1(CL_0_1_2_3_1 cl_0_1_2_3_1) { VT_0_1_2_3_1 vt_0_1_2_3_1 = new VT_0_1_2_3_1(); vt_0_1_2_3_1.a1_0_1_2_3_1 = -sa / sb; vt_0_1_2_3_1.a4_0_1_2_3_1 = sa + sb + sa / sb; vtstatic_0_1_2_3_1.a1_0_1_2_3_1 = -sa / sb; vtstatic_0_1_2_3_1.a4_0_1_2_3_1 = sa + sb; cl_0_1_2_3_1.arr1d_0_1_2_3_1[0] = sa / sb; long retval_0_1_2_3_1 = Convert.ToInt64((long)(Convert.ToInt32(((Convert.ToInt32((Convert.ToInt32(cl_0_1_2_3_1.arr3d_0_1_2_3_1[4, 3, 3])) % (Convert.ToInt32(s_a2_0_1_2_3_1)))) + cl_0_1_2_3_1.a5_0_1_2_3_1)) + (long)((long)(Convert.ToInt32(((cl_0_1_2_3_1.a5_0_1_2_3_1 + 0) - ((Convert.ToInt32((Convert.ToInt32(vt_0_1_2_3_1.a1_0_1_2_3_1)) % (Convert.ToInt32(sa + sb))))))) + (long)((vtstatic_0_1_2_3_1.a4_0_1_2_3_1 - cl_0_1_2_3_1.arr1d_0_1_2_3_1[0])))))); Console.WriteLine("retval_0_1_2_3_1 is {0}", retval_0_1_2_3_1); return(retval_0_1_2_3_1); }
public static int Func_0_1_2_3() { VT_0_1_2_3 vt_0_1_2_3 = new VT_0_1_2_3(); vt_0_1_2_3.a1_0_1_2_3 = -sa - sb; vt_0_1_2_3.a2_0_1_2_3 = sa + sb; long[,] arr2d_0_1_2_3 = new long[3, 11]; int a3_0_1_2_3 = sa / sb; arr2d_0_1_2_3[2, 0] = sa / sb; CL_0_1_2_3_2 cl_0_1_2_3_2 = new CL_0_1_2_3_2(); int[,] arr2d_0_1_2_3_2 = new int[3, 11]; arr2d_0_1_2_3_2[2, 1] = sa + sb; cl_0_1_2_3_2.arr2d_0_1_2_3_2[2, 4] = sa - sb; long val_0_1_2_3_2 = Func_0_1_2_3_2(arr2d_0_1_2_3_2, cl_0_1_2_3_2); CL_0_1_2_3_1 cl_0_1_2_3_1 = new CL_0_1_2_3_1(); cl_0_1_2_3_1.arr3d_0_1_2_3_1[4, 3, 3] = sa - sb; long val_0_1_2_3_1 = Func_0_1_2_3_1(cl_0_1_2_3_1); int retval_0_1_2_3 = Convert.ToInt32((Convert.ToInt32((long)((long)(Convert.ToInt32((a3_0_1_2_3 - (vt_0_1_2_3.a1_0_1_2_3))) + (long)((long)(Convert.ToInt32((Convert.ToInt32((long)(arr2d_0_1_2_3[2, 0]) - (long)(val_0_1_2_3_2)))) + (long)(arr2d_0_1_2_3[2, 0]))))) - (long)((long)(Convert.ToInt32(((sa + sb) / vt_0_1_2_3.a2_0_1_2_3)) - (long)(val_0_1_2_3_1)))))); Console.WriteLine("retval_0_1_2_3 is {0}", retval_0_1_2_3); return retval_0_1_2_3; }
public static long Func_0_1_2_3_1(CL_0_1_2_3_1 cl_0_1_2_3_1) { VT_0_1_2_3_1 vt_0_1_2_3_1 = new VT_0_1_2_3_1(); vt_0_1_2_3_1.a1_0_1_2_3_1 = -sa / sb; vt_0_1_2_3_1.a4_0_1_2_3_1 = sa + sb + sa / sb; vtstatic_0_1_2_3_1.a1_0_1_2_3_1 = -sa / sb; vtstatic_0_1_2_3_1.a4_0_1_2_3_1 = sa + sb; cl_0_1_2_3_1.arr1d_0_1_2_3_1[0] = sa / sb; long retval_0_1_2_3_1 = Convert.ToInt64((long)(Convert.ToInt32(((Convert.ToInt32((Convert.ToInt32(cl_0_1_2_3_1.arr3d_0_1_2_3_1[4, 3, 3])) % (Convert.ToInt32(s_a2_0_1_2_3_1)))) + cl_0_1_2_3_1.a5_0_1_2_3_1)) + (long)((long)(Convert.ToInt32(((cl_0_1_2_3_1.a5_0_1_2_3_1 + 0) - ((Convert.ToInt32((Convert.ToInt32(vt_0_1_2_3_1.a1_0_1_2_3_1)) % (Convert.ToInt32(sa + sb))))))) + (long)((vtstatic_0_1_2_3_1.a4_0_1_2_3_1 - cl_0_1_2_3_1.arr1d_0_1_2_3_1[0])))))); Console.WriteLine("retval_0_1_2_3_1 is {0}", retval_0_1_2_3_1); return retval_0_1_2_3_1; }