示例#1
0
    public static byte[] Compress(byte[] inputBytes)
    {
        int num = inputBytes.Length * 2;

        byte[] src = new byte[num];
        int    num2;

        for (num2 = CLZF2.lzf_compress(inputBytes, ref src); num2 == 0; num2 = CLZF2.lzf_compress(inputBytes, ref src))
        {
            num *= 2;
            src  = new byte[num];
        }
        byte[] array = new byte[num2];
        Buffer.BlockCopy(src, 0, array, 0, num2);
        return(array);
    }
示例#2
0
        public bool DoCompression()
        {
            if (Features.UseDifferentialSerialization)
            {
                var provider      = Chunk.world.blockProvider;
                int blockPosSize  = StructSerialization.TSSize <BlockPos> .ValueSize;
                int blockDataSize = StructSerialization.TSSize <BlockData> .ValueSize;

                int posLenBytes = m_blocksModified.Length * blockPosSize;
                int blkLenBytes = m_blocksModified.Length * blockDataSize;
                m_positionsBytes = new byte[posLenBytes];
                m_blocksBytes    = new byte[blkLenBytes];

                unsafe
                {
                    // Pack positions to a byte array
                    fixed(byte *pDst = m_positionsBytes)
                    {
                        for (int i = 0, j = 0; i < m_blocksModified.Length; i++, j += blockPosSize)
                        {
                            *(BlockPos *)&pDst[j] = m_positionsModified[i];
                        }
                    }

                    // Pack block data to a byte array
                    fixed(BlockData *pBD = m_blocksModified)
                    fixed(byte *pDst = m_blocksBytes)
                    {
                        for (int i = 0, j = 0; i < m_blocksModified.Length; i++, j += blockDataSize)
                        {
                            BlockData *bd = &pBD[i];
                            // Convert block types from internal optimized version into global types
                            ushort typeInConfig = provider.GetConfig(bd->Type).typeInConfig;

                            *(BlockData *)&pDst[j] = new BlockData(typeInConfig, bd->Solid);
                        }
                    }
                }
            }
            else
            {
                var pools    = Globals.WorkPool.GetPool(Chunk.ThreadID);
                var provider = Chunk.world.blockProvider;

                int blockDataSize     = StructSerialization.TSSize <BlockData> .ValueSize;
                int requestedByteSize = Env.ChunkSizePow3 * blockDataSize;

                // Pop large enough buffers from the pool
                byte[] tmp             = pools.ByteArrayPool.Pop(requestedByteSize);
                byte[] bytesCompressed = pools.ByteArrayPool.Pop(requestedByteSize);
                {
                    ChunkBlocks blocks = Chunk.Blocks;
                    int         i      = 0;

                    int index   = Helpers.ZeroChunkIndex;
                    int yOffset = Env.ChunkSizeWithPaddingPow2 - Env.ChunkSize * Env.ChunkSizeWithPadding;
                    int zOffset = Env.ChunkSizeWithPadding - Env.ChunkSize;

                    for (int y = 0; y < Env.ChunkSize; ++y, index += yOffset)
                    {
                        for (int z = 0; z < Env.ChunkSize; ++z, index += zOffset)
                        {
                            for (int x = 0; x < Env.ChunkSize; ++x, i += blockDataSize, ++index)
                            {
                                BlockData bd = blocks.Get(index);

                                // Convert block types from internal optimized version into global types
                                ushort typeInConfig = provider.GetConfig(bd.Type).typeInConfig;

                                // Write updated block data to destination buffer
                                unsafe
                                {
                                    fixed(byte *pDst = tmp)
                                    {
                                        *(BlockData *)&pDst[i] = new BlockData(typeInConfig, bd.Solid);
                                    }
                                }
                            }
                        }
                    }

                    // Compress bytes
                    int blkLenBytes = CLZF2.lzf_compress(tmp, requestedByteSize, ref bytesCompressed);
                    m_blocksBytes = new byte[blkLenBytes];

                    // Copy data from a temporary buffer to block buffer
                    Array.Copy(bytesCompressed, 0, m_blocksBytes, 0, blkLenBytes);
                }

                // Return our temporary buffer back to the pool
                pools.ByteArrayPool.Push(bytesCompressed);
                pools.ByteArrayPool.Push(tmp);
            }

            return(true);
        }