private void GetEngineResults() { for (int i = 0; i < engineIterations.Count; i++) { TickEngine engine = engineIterations[i]; engine.WaitTask(); #if CLRPROFILER CLRProfilerControl.LogWriteLine(tasksRemaining + " tasks remaining"); #endif --tasksRemaining; } }
static void Main(string[] args) { // Set our "before" marker in the log file CLRProfilerControl.LogWriteLine("Before loop - time = {0} milliseconds", DateTime.Now.Millisecond); ht = new Hashtable(); for (int i = 0; i < 1000; i++) { ht[i] = string.Format("Value {0}", i); } // Set our "after" marker in the log file CLRProfilerControl.LogWriteLine("After loop - time = {0} milliseconds", DateTime.Now.Millisecond); // Do some more to make things more interesting... for (int i = 0; i < 1000; i++) { ht[i] = string.Format("Value {0}", i); } // Set another "after" marker in the log file CLRProfilerControl.LogWriteLine("After second loop - time = {0} milliseconds", DateTime.Now.Millisecond); // The memory is retained because ht is a static - enable the following statement // to make sure the garbage collector can clean up // ht = null; // Make sure we get rid of everything we can get rid of GC.Collect(); GC.WaitForPendingFinalizers(); // This will trigger another garbage collection and dump what's still live // This is our "after" snapshot. CLRProfilerControl.DumpHeap(); Console.WriteLine("Press any key to exit"); Console.ReadLine(); }
public override void Run(ModelLoaderInterface loader) { Factory.Parallel.SetMode(parallelMode); Factory.SysLog.ResetConfiguration(); this.loader = loader; try { if (loader.OptimizeOutput == null) { Directory.CreateDirectory(Path.GetDirectoryName(FileName)); File.Delete(FileName); } } catch (Exception ex) { log.Error("Error while creating directory and deleting '" + FileName + "'.", ex); return; } log.Notice("Beginning Genetic Optimize of: "); log.Notice(loader.Name + " model loader. Type: " + loader.GetType().Name); loader.QuietMode = true; loader.OnInitialize(ProjectProperties); optimizeVariables = new List <ModelProperty>(); for (int i = 0; i < loader.Variables.Count; i++) { ModelProperty var = loader.Variables[i]; if (var.Optimize) { optimizeVariables.Add(var); } } // Get Total Number of Bits int totalBits = 0; for (int i = 0; i < optimizeVariables.Count; i++) { ModelProperty var = optimizeVariables[i]; int bits = Convert.ToString(var.Count - 1, 2).Length; totalBits += bits; } if (optimizeVariables.Count == 1) { generationCount = 1; } // Get the highest count. populationCount = totalPasses / generationCount; tasksRemaining = totalPasses; log.Notice("Assigning genomes."); // Create initial set of random chromosomes. generation = new List <Chromosome>(); // This list assures we never retry a previous one twice. alreadyTried = new List <Chromosome>(); // Create a genome holder. int[] genome = new int[optimizeVariables.Count]; // Indexes for going through randomList int[] indexes = new int[optimizeVariables.Count]; // for( int repeat=0; repeat < Math.Min(optimizeVariables.Count,2); repeat++) { // //Get random values for each. List <List <int> > randomLists = new List <List <int> >(); for (int i = 0; i < optimizeVariables.Count; i++) { randomLists.Add(GetRandomIndexes(optimizeVariables[i])); } // Create initial population for (int loop = 0; loop < populationCount; loop++) { // Set the genome from the randomLists using the indexes. for (int i = 0; i < optimizeVariables.Count; i++) { genome[i] = randomLists[i][indexes[i]]; } Chromosome chromosome = new Chromosome(genome); log.Debug(chromosome.ToString()); generation.Add(chromosome); alreadyTried.Add(chromosome); for (int i = 0; i < indexes.Length; i++) { indexes[i]++; ModelProperty var = optimizeVariables[i]; if (indexes[i] >= populationCount) { indexes[i] = 0; } } } // } #if CLRPROFILER CLRProfilerControl.LogWriteLine("Entering Genetic Loop"); CLRProfilerControl.AllocationLoggingActive = true; CLRProfilerControl.CallLoggingActive = false; #endif int totalEngineCount = Environment.ProcessorCount * generationCount; // Pre-setup engines. This causes the progress // bar to show a complete set of information for all // generations. var iteration = 1; for (int genCount = 0; genCount < generationCount && !CancelPending; genCount++) { // Assign fitness values var topModels = new List <ModelInterface>(); for (int i = generation.Count - 1; i >= 0; i--) { Chromosome chromosome = generation[i]; if (!chromosome.FitnessAssigned) { ModifyVariables(chromosome); var model = ProcessLoader(loader, i); topModels.Add(model); } else { tasksRemaining--; log.Debug("Saves processing on " + chromosome + "!"); } } int tasksPerEngine = CalculateTasksPerEngine(topModels.Count); ModelInterface topModel = new Portfolio(); int passCount = 0; foreach (var model in topModels) { topModel.Chain.Dependencies.Add(model.Chain); passCount++; if (passCount % tasksPerEngine == 0) { var engine = SetupEngine(true, "Iteration" + ++iteration); engine.Model = topModel; engine.QueueTask(); engineIterations.Add(engine); topModel = new Portfolio(); if (engineIterations.Count >= Environment.ProcessorCount) { ProcessIteration(); } } } if (topModel.Chain.Dependencies.Count > 0) { var engine = SetupEngine(true, "Iteration" + ++iteration); engine.Model = topModel; engine.QueueTask(); engineIterations.Add(engine); } if (engineIterations.Count > 0) { ProcessIteration(); } generation.Sort(); log.Notice("After sorting generation..."); double maxFitness = 0; for (int i = 0; i < generation.Count; i++) { log.Debug(generation[i].ToString()); maxFitness = Math.Max(generation[i].Fitness, maxFitness); } // If none of the genes in the chromosome // had a positive fitness, stop here. if (maxFitness <= 0) { break; } List <Chromosome> newGeneration = new List <Chromosome>(); log.Notice("Crossover starting..."); while (newGeneration.Count < populationCount - 1) { Chromosome chromo1 = Roulette(); Chromosome chromo2; do { chromo2 = Roulette(); } while(chromo2.Equals(chromo1)); log.Debug("Before: " + chromo1 + " - " + chromo2); chromo1.DoubleCrossOver(chromo2); log.Debug("After: " + chromo1 + " - " + chromo2); if (alreadyTried.Contains(chromo1)) { chromo1 = alreadyTried[alreadyTried.IndexOf(chromo1)]; } else { alreadyTried.Add(chromo1); } if (alreadyTried.Contains(chromo2)) { chromo2 = alreadyTried[alreadyTried.IndexOf(chromo2)]; } else { alreadyTried.Add(chromo2); } newGeneration.Add(chromo1); newGeneration.Add(chromo2); } generation = newGeneration; } GetEngineResults(); WriteEngineResults(loader, engineIterations); engineIterations.Clear(); #if CLRPROFILER CLRProfilerControl.AllocationLoggingActive = false; CLRProfilerControl.CallLoggingActive = false; CLRProfilerControl.LogWriteLine("Exiting Genetic Loop"); #endif log.Notice("Genetic Algorithm Finished."); }