public void AddTrackItem(CItemObject.ItemType tItemType, CTrackItem tItem) { // tItem.Activate(); if (mTrackItem.ContainsKey(tItemType) == false) { mTrackItem.Add(tItemType, tItem); Debug.Log("님?"); } else { Debug.Log("갱신?"); mTrackItem[tItemType] = tItem; } mTrackItem[tItemType].Activate(); mTrackItem[tItemType].IsExecution = true; }
public void ViewGetItemUI(CItemObject.ItemType tItemType) { switch (tItemType) { case CItemObject.ItemType.Boost: GetItemUI[0].gameObject.SetActive(true); break; case CItemObject.ItemType.Shield: GetItemUI[1].gameObject.SetActive(true); break; case CItemObject.ItemType.Magnet: GetItemUI[2].gameObject.SetActive(true); break; } Invoke("HideGetItemUI", 0.5f); }