public void SnapToWindowTimer_Tick(object sender, EventArgs e)
        {
            CommunicationData.Overlay.TargetWindowHandle = Win32.FindWindow(null, C_Data.TargetWindowName);
            Win32.GetWindowRect(CommunicationData.Overlay.TargetWindowHandle, out rect);
            Win32.GetWindowRect(CommunicationData.Overlay.TargetWindowHandle, out rect);
            this.Width  = rect.right - rect.left;
            this.Height = rect.bottom - rect.top;
            this.Top    = rect.top;
            this.Left   = rect.left;

            IntPtr ForegroundWindowHandle = Win32.GetForegroundWindow();

            if (ForegroundWindowHandle == this.Handle)
            {
                Win32.SetForegroundWindow(CommunicationData.Overlay.TargetWindowHandle);
                this.Show();
            }
            else if (ForegroundWindowHandle == CommunicationData.Overlay.TargetWindowHandle)
            {
                this.Show();
                if (CInput.GetKeyStateRightShiftPressed())
                {
                    if (cmr_input.GetKeyStateDown(Win32.VirtualKeys.Control))
                    {
                        Win32.SetForegroundWindow(CommunicationData.Console.Handle);
                        Win32.SetForegroundWindow(CommunicationData.Console.Handle);
                    }
                    else
                    {
                        Win32.SetForegroundWindow(Data.CommunicationData.MainWindow.WindowHandle);
                    }
                }
            }
            else if (ForegroundWindowHandle == CommunicationData.Console.Handle && CInput.GetKeyStateRightShiftPressed() && !cmr_input.GetKeyStateDown(Win32.VirtualKeys.Control))
            {
                Win32.SetForegroundWindow(CommunicationData.Overlay.TargetWindowHandle);
                this.Hide();
            }
            else
            {
                this.Hide();
            }
        }