public static void BuildiOSPackage() { #if UNITY_5 CIBuild.BuildPackage(BuildTarget.iOS); #else CIBuild.BuildPackage(BuildTarget.iPhone); #endif }
public static void BuildAndroidPackage() { CIBuild.BuildPackage(BuildTarget.Android); }
public static void BuildPackage() { CIBuild.BuildPackage(EditorUserBuildSettings.activeBuildTarget); }