private void InitHeroPanelInfo(uint uiObjId, Transform trHeroPanel, int iHeroTotalDamage, uint uiTotalDamage, bool bIsMaxTotalDamage, CHostHeroDamage objHostHeroDamage) { if (trHeroPanel == null || uiObjId == 0u) { return; } this.InitHeroPanelHeroInfo(uiObjId, trHeroPanel, objHostHeroDamage); this.InitHeroPanelSkillInfo(uiObjId, trHeroPanel, uiTotalDamage, objHostHeroDamage); this.InitHeroPanelTotalDamage(trHeroPanel, iHeroTotalDamage, (uiTotalDamage != 0u) ? ((float)iHeroTotalDamage / uiTotalDamage) : 1f, bIsMaxTotalDamage); }
private void InitHeroPanelHeroInfo(uint uiObjId, Transform trHeroPanel, CHostHeroDamage objHostHeroDamage) { if (trHeroPanel == null || objHostHeroDamage == null) { return; } Transform transform = trHeroPanel.FindChild("PanelTop"); if (transform) { int num = 0; string text = null; string text2 = null; byte b = 0; byte b2 = 0; ActorTypeDef actorTypeDef = ActorTypeDef.Invalid; if (objHostHeroDamage.GetDamageActorInfo(uiObjId, ref text, ref text2, ref actorTypeDef, ref num, ref b, ref b2)) { Transform transform2 = transform.FindChild("Imghead"); if (transform2) { Transform transform3 = transform2.FindChild("head"); if (transform3) { Image component = transform3.GetComponent <Image>(); if (component) { string prefabPath; if (actorTypeDef == ActorTypeDef.Actor_Type_Hero) { string heroSkinPic = CSkinInfo.GetHeroSkinPic((uint)num, 0u); prefabPath = CUIUtility.s_Sprite_Dynamic_Icon_Dir + heroSkinPic; } else if (actorTypeDef == ActorTypeDef.Actor_Type_Organ) { prefabPath = KillNotify.building_icon; } else if (actorTypeDef == ActorTypeDef.Actor_Type_Monster) { ResMonsterCfgInfo dataCfgInfoByCurLevelDiff = MonsterDataHelper.GetDataCfgInfoByCurLevelDiff(num); if (dataCfgInfoByCurLevelDiff != null && !string.IsNullOrEmpty(dataCfgInfoByCurLevelDiff.szBossIcon)) { prefabPath = dataCfgInfoByCurLevelDiff.szBossIcon; } else if (b2 == 1) { prefabPath = KillNotify.monster_icon; } else if (b == 7 || b == 9) { prefabPath = KillNotify.dragon_icon; } else if (b == 8) { prefabPath = CHostHeroDeadInfo.m_strDragonBig; } else { prefabPath = KillNotify.yeguai_icon; } } else { prefabPath = KillNotify.monster_icon; } component.SetSprite(prefabPath, this.m_heroDeadInfoForm, true, false, false, false); } } } Transform transform4 = transform.FindChild("heroName"); if (transform4) { Text component2 = transform4.GetComponent <Text>(); if (component2) { string text3 = text; if (!string.IsNullOrEmpty(text3)) { int num2 = text3.IndexOf('('); string text4 = text3.Substring(num2 + 1, text3.get_Length() - num2 - 2); component2.text = text4; } } } Transform transform5 = transform.FindChild("playerName"); if (transform5) { Text component3 = transform5.GetComponent <Text>(); if (component3) { if (!string.IsNullOrEmpty(text2)) { component3.text = text2; transform5.gameObject.CustomSetActive(true); } else { transform5.gameObject.CustomSetActive(false); } } } } } }
private void InitHeroPanelSkillInfo(uint uiObjId, Transform trHeroPanel, uint uiTotalDamge, CHostHeroDamage objHostHeroDamage) { DOUBLE_INT_INFO[] array = new DOUBLE_INT_INFO[12]; objHostHeroDamage.GetActorDamage(uiObjId, ref array); SkillSlot skillSlot = null; for (int i = 0; i < 3; i++) { string name = "PanelSkill/Skill" + i; Transform transform = trHeroPanel.FindChild(name); if (transform) { if (array[i].iValue <= 0) { transform.gameObject.CustomSetActive(false); } else { transform.gameObject.CustomSetActive(true); skillSlot = null; PoolObjHandle <ActorRoot> actor = Singleton <GameObjMgr> .get_instance().GetActor(uiObjId); if (array[i].iKey < 10 && actor && actor.get_handle().SkillControl != null) { if (actor.get_handle().TheActorMeta.ActorType == ActorTypeDef.Actor_Type_Hero && array[i].iKey > 0) { actor.get_handle().SkillControl.TryGetSkillSlot((SkillSlotType)array[i].iKey, out skillSlot); } else if (actor.get_handle().TheActorMeta.ActorType != ActorTypeDef.Actor_Type_Hero) { actor.get_handle().SkillControl.TryGetSkillSlot((SkillSlotType)array[i].iKey, out skillSlot); } } Transform transform2 = transform.FindChild("ImgSkill"); if (transform2) { Image component = transform2.GetComponent <Image>(); if (component) { if (skillSlot != null) { if (actor.get_handle().TheActorMeta.ActorType == ActorTypeDef.Actor_Type_Hero) { component.SetSprite(CUIUtility.s_Sprite_Dynamic_Skill_Dir + skillSlot.SkillObj.IconName, this.m_heroDeadInfoForm, true, false, false, false); } else { component.SetSprite(CUIUtility.s_Sprite_Dynamic_Skill_Dir + "1001", this.m_heroDeadInfoForm, true, false, false, false); } } else if (array[i].iKey == 10) { component.SetSprite(CUIUtility.s_Sprite_Dynamic_Skill_Dir + "1106", this.m_heroDeadInfoForm, true, false, false, false); } else { component.SetSprite(CUIUtility.s_Sprite_Dynamic_Skill_Dir + "1001", this.m_heroDeadInfoForm, true, false, false, false); } } } int skillSlotHurtType = objHostHeroDamage.GetSkillSlotHurtType(uiObjId, (SkillSlotType)array[i].iKey); if (skillSlotHurtType >= 0 && skillSlotHurtType < 4) { Transform transform3 = transform.FindChild("TxtSkillTypeBg"); if (transform3) { Image component2 = transform3.GetComponent <Image>(); if (component2) { component2.SetSprite("UGUI/Sprite/Common/" + CHostHeroDeadInfo.m_Skill_HurtType_Bg_ImgName[skillSlotHurtType], this.m_heroDeadInfoForm, true, false, false, false); } } Transform transform4 = transform.FindChild("TxtSkillType"); if (transform4) { Text component3 = transform4.GetComponent <Text>(); if (component3) { component3.text = this.m_Skill_HurtType_Name[skillSlotHurtType]; component3.color = CUIUtility.s_Text_Skill_HurtType_Color[skillSlotHurtType]; } } Transform transform5 = transform.FindChild("TxtSkillName"); if (transform5) { Text component4 = transform5.GetComponent <Text>(); if (component4) { if (skillSlot != null) { component4.text = skillSlot.SkillObj.cfgData.szSkillName; } else { ActorTypeDef actorTypeDef = ActorTypeDef.Invalid; if (!actor) { int num = 0; string text = null; string text2 = null; ActorTypeDef actorTypeDef2 = ActorTypeDef.Invalid; byte b = 0; byte b2 = 0; if (objHostHeroDamage.GetDamageActorInfo(uiObjId, ref text, ref text2, ref actorTypeDef, ref num, ref b, ref b2)) { actorTypeDef = actorTypeDef2; } } else { actorTypeDef = actor.get_handle().TheActorMeta.ActorType; } if (actorTypeDef == ActorTypeDef.Actor_Type_Hero) { if (array[i].iKey == 0) { component4.text = this.m_strAtkSkill0Name; } else if (array[i].iKey == 10) { component4.text = this.m_strHeroEquipSkillName; } else { component4.text = this.m_strHeroPassiveSkillName; } } else { component4.text = this.m_strAtkSkill0Name; } } component4.color = CUIUtility.s_Text_SkillName_And_HurtValue_Color[skillSlotHurtType]; } } float value = (uiTotalDamge != 0u) ? ((float)array[i].iValue / uiTotalDamge) : 1f; Transform transform6 = transform.FindChild("Damage"); if (transform6) { for (int j = 0; j < 4; j++) { Transform transform7 = transform6.FindChild(CHostHeroDeadInfo.m_Skill_HurtValue_Bg_ImgName[j]); if (transform7) { transform7.gameObject.CustomSetActive(j == skillSlotHurtType); if (j == skillSlotHurtType) { Image component5 = transform7.GetComponent <Image>(); if (component5) { component5.CustomFillAmount(value); } } } } } Transform transform8 = transform.FindChild("TxtDamageValue"); if (transform8) { Text component6 = transform8.GetComponent <Text>(); if (component6) { string text3 = string.Concat(new object[] { array[i].iValue, "(", value.ToString("P0"), ")" }); component6.text = text3; component6.color = CUIUtility.s_Text_SkillName_And_HurtValue_Color[skillSlotHurtType]; } } } } } } }
private void InitHeroPanelSkillInfo(uint uiObjId, Transform trHeroPanel, uint uiTotalDamge, CHostHeroDamage objHostHeroDamage) { int num = 0; HURT_INFO[] array = new HURT_INFO[12]; objHostHeroDamage.GetActorDamage(uiObjId, ref array, ref num); for (int i = 0; i < 3; i++) { string name = "PanelSkill/Skill" + i; Transform transform = trHeroPanel.FindChild(name); if (transform) { if (array[i].iValue <= 0) { transform.gameObject.CustomSetActive(false); } else { transform.gameObject.CustomSetActive(true); PoolObjHandle <ActorRoot> actor = Singleton <GameObjMgr> .instance.GetActor(uiObjId); Transform transform2 = transform.FindChild("ImgSkill"); if (transform2) { Image component = transform2.GetComponent <Image>(); if (component) { if (array[i].strIconName != null) { if (array[i].SkillUseFrom == SKILL_USE_FROM_TYPE.SKILL_USE_FROM_TYPE_SKILL || array[i].SkillUseFrom == SKILL_USE_FROM_TYPE.SKILL_USE_FROM_TYPE_AREATRIGGER) { component.SetSprite(CUIUtility.s_Sprite_Dynamic_Skill_Dir + array[i].strIconName, this.m_heroDeadInfoForm, true, false, false, false); } else if (array[i].SkillUseFrom == SKILL_USE_FROM_TYPE.SKILL_USE_FROM_TYPE_EQUIP) { component.SetSprite(CUIUtility.s_Sprite_System_BattleEquip_Dir + array[i].strIconName, this.m_heroDeadInfoForm, true, false, false, false); } } else if (array[i].SkillUseFrom == SKILL_USE_FROM_TYPE.SKILL_USE_FROM_TYPE_EQUIP) { component.SetSprite(CUIUtility.s_Sprite_Dynamic_Skill_Dir + "1106", this.m_heroDeadInfoForm, true, false, false, false); } else { component.SetSprite(CUIUtility.s_Sprite_Dynamic_Skill_Dir + "1001", this.m_heroDeadInfoForm, true, false, false, false); } } } HurtTypeDef hurtType = array[i].hurtType; if (hurtType >= HurtTypeDef.PhysHurt && hurtType < HurtTypeDef.Max) { Transform transform3 = transform.FindChild("TxtSkillTypeBg"); if (transform3) { Image component2 = transform3.GetComponent <Image>(); if (component2) { component2.SetSprite("UGUI/Sprite/Common/" + CHostHeroDeadInfo.m_Skill_HurtType_Bg_ImgName[(int)hurtType], this.m_heroDeadInfoForm, true, false, false, false); } } Transform transform4 = transform.FindChild("TxtSkillType"); if (transform4) { Text component3 = transform4.GetComponent <Text>(); if (component3) { component3.set_text(this.m_Skill_HurtType_Name[(int)hurtType]); component3.set_color(CUIUtility.s_Text_Skill_HurtType_Color[(int)hurtType]); } } Transform transform5 = transform.FindChild("TxtSkillName"); if (transform5) { Text component4 = transform5.GetComponent <Text>(); if (component4) { if (array[i].strName != null) { component4.set_text(array[i].strName); } else { ActorTypeDef actorTypeDef = ActorTypeDef.Invalid; if (!actor) { int num2 = 0; string text = null; string text2 = null; ActorTypeDef actorTypeDef2 = ActorTypeDef.Invalid; byte b = 0; byte b2 = 0; if (objHostHeroDamage.GetDamageActorInfo(uiObjId, ref text, ref text2, ref actorTypeDef, ref num2, ref b, ref b2)) { actorTypeDef = actorTypeDef2; } } else { actorTypeDef = actor.handle.TheActorMeta.ActorType; } if (actorTypeDef == ActorTypeDef.Actor_Type_Hero) { if (array[i].SkillUseFrom == SKILL_USE_FROM_TYPE.SKILL_USE_FROM_TYPE_SKILL) { component4.set_text(this.m_strAtkSkill0Name); } else if (array[i].SkillUseFrom == SKILL_USE_FROM_TYPE.SKILL_USE_FROM_TYPE_EQUIP) { component4.set_text(this.m_strHeroEquipSkillName); } else { component4.set_text(this.m_strHeroPassiveSkillName); } } else { component4.set_text(this.m_strAtkSkill0Name); } } component4.set_color(CUIUtility.s_Text_SkillName_And_HurtValue_Color[(int)hurtType]); } } float value = (uiTotalDamge == 0u) ? 1f : ((float)array[i].iValue / uiTotalDamge); Transform transform6 = transform.FindChild("Damage"); if (transform6) { for (int j = 0; j < 4; j++) { Transform transform7 = transform6.FindChild(CHostHeroDeadInfo.m_Skill_HurtValue_Bg_ImgName[j]); if (transform7) { transform7.gameObject.CustomSetActive(j == (int)hurtType); if (j == (int)hurtType) { Image component5 = transform7.GetComponent <Image>(); if (component5) { component5.CustomFillAmount(value); } } } } } Transform transform8 = transform.FindChild("TxtDamageValue"); if (transform8) { Text component6 = transform8.GetComponent <Text>(); if (component6) { string text3 = string.Concat(new object[] { array[i].iValue, "(", value.ToString("P0"), ")" }); component6.set_text(text3); component6.set_color(CUIUtility.s_Text_SkillName_And_HurtValue_Color[(int)hurtType]); } } } } } } }