//**===================接口实现=======================**// public CharaFightInfo(int animaId, CHARA_TYPE type) : base(animaId, type) { SetFightInfo(); }
//**===================接口实现=======================**// public CharaPlayerInfo(int animaId, CHARA_TYPE type) : base(animaId, CHARA_TYPE.PLAYER) { }
//**===================接口实现=======================**// public PlayerBattleInfo(int animaId, CHARA_TYPE type) : base(animaId, CHARA_TYPE.PLAYER) { }
//**===================接口实现=======================**// public CharaActorInfo(int animaId, CHARA_TYPE type) { AnimaId = animaId; CharaType = type; }