맞고의 룰을 구현한 클래스.
示例#1
0
 public CGameRoom(CLocalServer server)
 {
     this.server            = server;
     this.engine            = new CGostopEngine();
     this.players           = new List <CPlayer>();
     this.received_protocol = new Dictionary <byte, PROTOCOL>();
 }
示例#2
0
 public CGameRoom(CLocalServer server)
 {
     this.server = server;
     this.engine = new CGostopEngine();
     this.players = new List<CPlayer>();
     this.received_protocol = new Dictionary<byte, PROTOCOL>();
     this.order_manager = new CPlayerOrderManager();
 }
示例#3
0
 public void reset(CGostopEngine engine)
 {
     this.random_cards = engine.get_random_cards(2);
 }
示例#4
0
 public void reset(CGostopEngine engine)
 {
     this.random_cards = engine.get_random_cards(2);
 }