public override void OperateULong(CGenState state) {
     state.CLTD();
     state.DIVL(Reg.EBX);
     state.MOVL(Reg.EDX, Reg.EAX);
 }
示例#2
0
 public override void OperateULong(CGenState state)
 {
     state.CLTD();
     state.DIVL(Reg.EBX);
     state.MOVL(Reg.EDX, Reg.EAX);
 }