示例#1
0
    private void TransferPlayerPerspectiveToGalaxySpace()
    {
        CGameCameras.SetPlayersViewPerspectiveToGalaxy(m_cActorHead.transform);

        // Add the galaxy observer component
        gameObject.AddComponent <GalaxyObserver>();
    }
示例#2
0
	// Member Methods
	public void Start()
	{	
		s_Instance = this;
		
		CNetwork.Connection.EventConnectionAccepted += new CNetworkConnection.OnConnect(OnConnect);
		CNetwork.Connection.EventDisconnect += new CNetworkConnection.OnDisconnect(OnDisconnect);
	}
示例#3
0
    public void TransferPlayerPerspectiveToShipSpace()
    {
        CGameCameras.SetPlayersViewPerspectiveToShip(m_cActorHead.transform);

        // Remove the galaxy observer component
        Destroy(gameObject.GetComponent <GalaxyObserver>());
    }
示例#4
0
    // Member Methods
    public void Start()
    {
        s_Instance = this;

        CNetwork.Connection.EventConnectionAccepted += new CNetworkConnection.OnConnect(OnConnect);
        CNetwork.Connection.EventDisconnect         += new CNetworkConnection.OnDisconnect(OnDisconnect);
    }