//发送练兵协议 private void SendCGTroopTrain(int queue, long buildID, int troopType, int count) { CG_Troop_Train packet = (CG_Troop_Train)PacketDistributed.CreatePacket(MessageID.PACKET_CG_TROOP_TRAIN); packet.SetQueueindex(queue); packet.SetBuildid(buildID); packet.SetTrooptype(troopType); packet.SetCount(count); packet.SendPacket(); }
public void SendCGTroopTrain() { CG_Troop_Train packet = (CG_Troop_Train)PacketDistributed.CreatePacket(MessageID.PACKET_CG_TROOP_TRAIN); packet.SetQueueindex(int.Parse(values [0].text)); packet.SetBuildid(long.Parse(values [1].text)); packet.SetTrooptype(int.Parse(values [2].text)); packet.SetCount(int.Parse(values [3].text)); packet.SendPacket(); }