void OnClickUnLock_OK() { CG_STORAGEPACK_UNLOCK unlock = (CG_STORAGEPACK_UNLOCK)PacketDistributed.CreatePacket(MessageID.PACKET_CG_STORAGEPACK_UNLOCK); unlock.SetUnlocknum(1); unlock.SendPacket(); }
public uint Execute(PacketDistributed ipacket) { CG_STORAGEPACK_UNLOCK packet = (CG_STORAGEPACK_UNLOCK )ipacket; if (null == packet) { return((uint)PACKET_EXE.PACKET_EXE_ERROR); } //enter your logic return((uint)PACKET_EXE.PACKET_EXE_CONTINUE); }