示例#1
0
        public uint Execute(PacketDistributed ipacket)
        {
            CG_GUILD_KICK packet = (CG_GUILD_KICK )ipacket;

            if (null == packet)
            {
                return((uint)PACKET_EXE.PACKET_EXE_ERROR);
            }
            //enter your logic
            return((uint)PACKET_EXE.PACKET_EXE_CONTINUE);
        }
        //帮会踢人MessageBox确认函数
        private void MsgBoxKickGuildMmeberOK()
        {
            if (m_CacheKickMemberGuid == GlobeVar.INVALID_GUID)
            {
                return;
            }

            //无帮会无法申请
            if (GameManager.gameManager.PlayerDataPool.GuildInfo.GuildGuid == GlobeVar.INVALID_GUID)
            {
                return;
            }

            CG_GUILD_KICK msg = (CG_GUILD_KICK)PacketDistributed.CreatePacket(MessageID.PACKET_CG_GUILD_KICK);

            msg.Kicked = m_CacheKickMemberGuid;
            msg.SendPacket();

            m_CacheKickMemberGuid = GlobeVar.INVALID_GUID;
        }