public void AskUpdateDailyMission(int nKind) { if (nKind < 0 || nKind > MAX_DAILYMISSION_KINDS) { return; } CG_DAILYMISSION_UPDATE askPacket = (CG_DAILYMISSION_UPDATE)PacketDistributed.CreatePacket(MessageID.PACKET_CG_DAILYMISSION_UPDATE); askPacket.SetType(nKind); askPacket.SendPacket(); }
public uint Execute(PacketDistributed ipacket) { CG_DAILYMISSION_UPDATE packet = (CG_DAILYMISSION_UPDATE )ipacket; if (null == packet) { return((uint)PACKET_EXE.PACKET_EXE_ERROR); } //enter your logic return((uint)PACKET_EXE.PACKET_EXE_CONTINUE); }