void OnMakeOk() { CG_ASK_HONGBAO_SEND HongBaoPak = (CG_ASK_HONGBAO_SEND)PacketDistributed.CreatePacket(MessageID.PACKET_CG_ASK_HONGBAO_SEND); HongBaoPak.SetType(GetChooseType()); HongBaoPak.SetChannel(GetChooseChannel()); HongBaoPak.SetYuanbao(YuanBao); HongBaoPak.SendPacket(); }
public uint Execute(PacketDistributed ipacket) { CG_ASK_HONGBAO_SEND packet = (CG_ASK_HONGBAO_SEND )ipacket; if (null == packet) { return((uint)PACKET_EXE.PACKET_EXE_ERROR); } //enter your logic return((uint)PACKET_EXE.PACKET_EXE_CONTINUE); }