void AgreeChallengeGuildWar() { //发帮战切磋请求包 CG_ASK_CHALLENGEGUILDWAR Pak = (CG_ASK_CHALLENGEGUILDWAR)PacketDistributed.CreatePacket(MessageID.PACKET_CG_ASK_CHALLENGEGUILDWAR); Pak.Guildguid = m_curChallengeGuildGuid; Pak.SendPacket(); }
public uint Execute(PacketDistributed ipacket) { CG_ASK_CHALLENGEGUILDWAR packet = (CG_ASK_CHALLENGEGUILDWAR )ipacket; if (null == packet) { return((uint)PACKET_EXE.PACKET_EXE_ERROR); } //enter your logic return((uint)PACKET_EXE.PACKET_EXE_CONTINUE); }