public uint Execute(PacketDistributed ipacket) { CG_APPLY_HEROCODE packet = (CG_APPLY_HEROCODE )ipacket; if (null == packet) { return((uint)PACKET_EXE.PACKET_EXE_ERROR); } //enter your logic return((uint)PACKET_EXE.PACKET_EXE_CONTINUE); }
void ApplyHeroCodeOnClick() { if (Singleton <ObjManager> .Instance.MainPlayer == null) { return; } if (Singleton <ObjManager> .Instance.MainPlayer.BaseAttr.Level < 50) { GUIData.AddNotifyData("#{5460}"); return; } CG_APPLY_HEROCODE packet = (CG_APPLY_HEROCODE)PacketDistributed.CreatePacket(MessageID.PACKET_CG_APPLY_HEROCODE); packet.NoParam = 1; packet.SendPacket(); }