public uint Execute(PacketDistributed ipacket)
        {
            CG_APPLY_HEROCODE packet = (CG_APPLY_HEROCODE )ipacket;

            if (null == packet)
            {
                return((uint)PACKET_EXE.PACKET_EXE_ERROR);
            }
            //enter your logic
            return((uint)PACKET_EXE.PACKET_EXE_CONTINUE);
        }
    void ApplyHeroCodeOnClick()
    {
        if (Singleton <ObjManager> .Instance.MainPlayer == null)
        {
            return;
        }

        if (Singleton <ObjManager> .Instance.MainPlayer.BaseAttr.Level < 50)
        {
            GUIData.AddNotifyData("#{5460}");
            return;
        }

        CG_APPLY_HEROCODE packet = (CG_APPLY_HEROCODE)PacketDistributed.CreatePacket(MessageID.PACKET_CG_APPLY_HEROCODE);

        packet.NoParam = 1;
        packet.SendPacket();
    }