示例#1
0
 public Set <CGEdge> EdgesFrom(CGNode mn)
 {
     return(edgesNode(mn, true));
 }
示例#2
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 public Set <CGEdge> EdgesTo(CGNode mn)
 {
     return(edgesNode(mn, false));
 }
示例#3
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 public Set <CGNode> Predecessors(CGNode mn)
 {
     return(adjacents(mn, false));
 }
示例#4
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 public Set <CGNode> Successors(CGNode mn)
 {
     return(adjacents(mn, true));
 }
示例#5
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        public void AddEdge(CGNode m1, CGNode m2, Label lb, bool isV)
        {
            CGEdge e = new CGEdge(m1, lb, m2, isV);

            AddEdge(e);
        }
示例#6
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 public CGVerbTerm(CGNode target, CGRelation relation, int level)
 {
     this.Node     = target;
     this.Level    = level;
     this.Relation = relation;
 }
示例#7
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 public void Execute(CGNode Node)
 {
 }