/// <summary> /// Detects the in image. /// </summary> /// <returns>The in image.</returns> /// <param name="image">Image.</param> /// <param name="imageOrientation">Image orientation.</param> public Face[] DetectInImage(Texture2D image, CGImageOrientation imageOrientation = CGImageOrientation.Default) { var cgimage = CGImage.FromTexture2D(image, preprocessImageScale); var ciimage = new CIImage(cgimage); return(DetectInImage(ciimage, imageOrientation)); }
/// <summary> /// Detects the in image. /// </summary> /// <returns>The in image.</returns> /// <param name="image">Image.</param> /// <param name="imageOrientation">Image orientation.</param> public Face[] DetectInImage(Texture2D image, CGImageOrientation imageOrientation = CGImageOrientation.Default) { var cgimage = CGImage.FromTexture2D(image); var ciimage = new CIImage(cgimage); // cgimage.Release(); return(DetectInImage(ciimage, imageOrientation)); }