void EditorDraw(CFrameInterface pDest) { // draw all the items in the closed list CAStarNode *pCurNode = m_ClosedNodes.GetpNext(); while (pCurNode) { pCurNode.EditorDraw(pDest); pCurNode = pCurNode.GetpNext(); } pCurNode = m_OpenNodes.GetpNext(); while (pCurNode) { pCurNode.EditorDraw(pDest); pCurNode = pCurNode.GetpNext(); } }
void EditorDraw(CFrameInterface pDest) { // draw all the items in the closed list CAStarNode* pCurNode = m_ClosedNodes.GetpNext(); while (pCurNode) { pCurNode.EditorDraw(pDest); pCurNode = pCurNode.GetpNext(); } pCurNode = m_OpenNodes.GetpNext(); while (pCurNode) { pCurNode.EditorDraw(pDest); pCurNode = pCurNode.GetpNext(); } }