static internal void RegisterObject <T, Y>(string key, CEvents.ObjectEvent2 <T, Y> e) { if (CEventsStringDictionary <T, Y> .Instance.dic_StringObjectEvent2.ContainsKey(key)) { CEventsStringDictionary <T, Y> .Instance.dic_StringObjectEvent2[key] += e; } else { CEventsStringDictionary <T, Y> .Instance.dic_StringObjectEvent2.Add(key, e); } }
/// <summary> /// CEvent数据写入有返回值字典 /// </summary> /// <typeparam name="T">有返回值委托的参数T</typeparam> /// <typeparam name="Y">有返回值委托的参数Y</typeparam> /// <param name="key">键</param> /// <param name="oe2F">有返回值委托</param> public void PutCEventInObjectDic <T, Y>(string key, Func <T, Y, object> oe2F) { CEvents.ObjectEvent2 <T, Y> @object = new CEvents.ObjectEvent2 <T, Y>(oe2F); CEventsStringTriggers.RegisterObject <T, Y>(key, @object); }