示例#1
0
        public override void Load(Dictionary <string, object> parameters)
        {
            State = parameters;

            fileScene.Load();

            base.Load(parameters);
        }
示例#2
0
        public override void Load(Dictionary <string, object> parameters)
        {
            oldMouseState = Mouse.GetState();

            State = parameters;

            grid = ((JArray)State["grid"]).ToObject <int[, ]>();

            fileScene.Load();

            base.Load(parameters);
        }
示例#3
0
        public override void Load(Dictionary <string, object> parameters)
        {
            State = parameters;

            chest.IsOpen     = (bool)State["chest_open"];
            itemBook.IsTaken = (bool)State["book_taken"];

            crate.IsOpen           = (bool)State["crate_open"];
            itemGoldBlocks.IsTaken = (bool)State["gold_blocks_taken"];

            fileScene.Load();

            base.Load(parameters);
        }