示例#1
0
        /// <summary>
        /// 問題を設定する
        /// </summary>
        /// <returns></returns>
        private bool setNewProblem()
        {
            bool success = false;
            try
            {
                using (CCadObj2D cad2d = new CCadObj2D())
                {
                    if (ProbNo == 0)
                    {
                        IList<CVector2D> pts = new List<CVector2D>();
                        pts.Add(new CVector2D(0.0, 0.0));
                        pts.Add(new CVector2D(1.0, 0.0));
                        pts.Add(new CVector2D(1.0, 1.0));
                        pts.Add(new CVector2D(0.0, 1.0));
                        uint id_l0 = cad2d.AddPolygon(pts, 0).id_l_add;
                        uint id_v5 = cad2d.AddVertex(CAD_ELEM_TYPE.LOOP, id_l0, new CVector2D(0.5, 0.5)).id_v_add;
                        uint id_v6 = cad2d.AddVertex(CAD_ELEM_TYPE.LOOP, id_l0, new CVector2D(0.5, 0.8)).id_v_add;
                        uint id_v7 = cad2d.AddVertex(CAD_ELEM_TYPE.LOOP, id_l0, new CVector2D(0.8, 0.5)).id_v_add;
                        uint id_v8 = cad2d.AddVertex(CAD_ELEM_TYPE.LOOP, id_l0, new CVector2D(0.5, 0.2)).id_v_add;
                        uint id_v9 = cad2d.AddVertex(CAD_ELEM_TYPE.LOOP, id_l0, new CVector2D(0.2, 0.5)).id_v_add;
                        cad2d.ConnectVertex_Line(id_v5, id_v6);
                        cad2d.ConnectVertex_Line(id_v5, id_v7);
                        cad2d.ConnectVertex_Line(id_v5, id_v8);
                        cad2d.ConnectVertex_Line(id_v5, id_v9);

                        using (CCadObj2D cad2dtmp = cad2d.Clone()) // コピーのテスト
                        {
                            // export to the file
                            using (CSerializer fout = new CSerializer("hoge.txt", false))
                            {
                                cad2dtmp.Serialize(fout);
                            }
                        }
                        // import form the file
                        cad2d.Clear();
                        using (CSerializer fin = new CSerializer("hoge.txt", true))
                        {
                            cad2d.Serialize(fin);
                        }
                        DrawerAry.Clear();
                        DrawerAry.PushBack(new CDrawer_Cad2D(cad2d));
                        DrawerAry.InitTrans(Camera);
                    }
                    else if (ProbNo == 1)
                    {
                        CCadObj2D.CResAddPolygon res;
                        {    // define shape
                            IList<CVector2D> pts = new List<CVector2D>();
                            pts.Add(new CVector2D(0.0, 0.0));
                            pts.Add(new CVector2D(1.0, 0.0));
                            pts.Add(new CVector2D(2.0, 1.0));
                            pts.Add(new CVector2D(1.0, 1.0));
                            pts.Add(new CVector2D(1.0, 2.0));
                            pts.Add(new CVector2D(0.0, 2.0));
                            res = cad2d.AddPolygon(pts);
                        }
                        cad2d.RemoveElement(CAD_ELEM_TYPE.EDGE, res.aIdE[1]);
                        cad2d.RemoveElement(CAD_ELEM_TYPE.EDGE, res.aIdE[2]);
                        cad2d.RemoveElement(CAD_ELEM_TYPE.VERTEX, res.aIdV[2]);
                        uint id_e_new = cad2d.ConnectVertex_Line(res.aIdE[3], res.aIdE[1]).id_e_add;
                        CCadObj2D.CResAddVertex res0 = cad2d.AddVertex(CAD_ELEM_TYPE.EDGE, id_e_new, new CVector2D(1, 0.4));
                        CCadObj2D.CResAddVertex res1 = cad2d.AddVertex(CAD_ELEM_TYPE.EDGE, id_e_new, new CVector2D(1, 0.6));
                        CCadObj2D.CResAddVertex res2 = cad2d.AddVertex(CAD_ELEM_TYPE.EDGE, res.aIdE[5], new CVector2D(0, 0.4));
                        CCadObj2D.CResAddVertex res3 = cad2d.AddVertex(CAD_ELEM_TYPE.EDGE, res.aIdE[5], new CVector2D(0, 0.6));
                        cad2d.ConnectVertex_Line(res0.id_v_add, res2.id_v_add);
                        cad2d.ConnectVertex_Line(res1.id_v_add, res3.id_v_add);
                        cad2d.RemoveElement(CAD_ELEM_TYPE.EDGE, res1.id_e_add);
                        cad2d.RemoveElement(CAD_ELEM_TYPE.EDGE, res3.id_e_add);
                        using (CCadObj2D cad2dtmp = cad2d.Clone()) // コピーのテスト
                        {
                            // export to the file
                            using (CSerializer fout = new CSerializer("hoge.txt", false))
                            {
                                cad2dtmp.Serialize(fout);
                            }
                        }
                        // import form the file
                        cad2d.Clear();
                        using (CSerializer fin = new CSerializer("hoge.txt", true))
                        {
                            cad2d.Serialize(fin);
                        }
                        DrawerAry.Clear();
                        DrawerAry.PushBack(new CDrawer_Cad2D(cad2d));
                        DrawerAry.InitTrans(Camera);
                    }
                    else if (ProbNo == 2)
                    {
                        uint id_l0;
                        {    // Make model
                            IList<CVector2D> pts = new List<CVector2D>();
                            pts.Add(new CVector2D(0.0, 0.0));
                            pts.Add(new CVector2D(1.0, 0.0));
                            pts.Add(new CVector2D(1.0, 0.4));
                            pts.Add(new CVector2D(0.0, 0.4));
                            id_l0 = cad2d.AddPolygon(pts).id_l_add;
                        }
                        //cad2d.SetCurve_Arc(1,true,-0.2);
                        //cad2d.SetCurve_Arc(2,true, -0.5);
                        cad2d.SetCurve_Arc(3, false, 0);
                        //cad2d.SetCurve_Arc(4,true, -0.5);
                        DrawerAry.Clear();
                        DrawerAry.PushBack(new CDrawer_Cad2D(cad2d));
                        DrawerAry.InitTrans(Camera);
                    }
                    else if (ProbNo == 3)
                    {
                        uint id_v1 = cad2d.AddVertex(CAD_ELEM_TYPE.NOT_SET, 0, new CVector2D(0, 0)).id_v_add;
                        uint id_v2 = cad2d.AddVertex(CAD_ELEM_TYPE.NOT_SET, 0, new CVector2D(1, 0)).id_v_add;
                        cad2d.ConnectVertex_Line(id_v1, id_v2);
                        uint id_v3 = cad2d.AddVertex(CAD_ELEM_TYPE.NOT_SET, 0, new CVector2D(1, 1)).id_v_add;
                        cad2d.ConnectVertex_Line(id_v2, id_v3);
                        uint id_v4 = cad2d.AddVertex(CAD_ELEM_TYPE.NOT_SET, 0, new CVector2D(0, 1)).id_v_add;
                        cad2d.ConnectVertex_Line(id_v4, id_v3);
                        uint id_v5 = cad2d.AddVertex(CAD_ELEM_TYPE.EDGE, 2, new CVector2D(1, 0.5)).id_v_add;
                        uint id_v7 = cad2d.AddVertex(CAD_ELEM_TYPE.NOT_SET, 0, new CVector2D(0.5, 0.5)).id_v_add;
                        cad2d.ConnectVertex_Line(id_v5, id_v7);
                        uint id_v6 = cad2d.AddVertex(CAD_ELEM_TYPE.NOT_SET, 0, new CVector2D(1.5, 0.5)).id_v_add;
                        cad2d.ConnectVertex_Line(id_v5, id_v6);
                        cad2d.ConnectVertex_Line(id_v4, id_v1);
                        DrawerAry.Clear();
                        DrawerAry.PushBack(new CDrawer_Cad2D(cad2d));
                        DrawerAry.InitTrans(Camera);
                    }
                    else if (ProbNo == 4)
                    {
                        uint id_l0;
                        {    // define shape
                            IList<CVector2D> pts = new List<CVector2D>();
                            pts.Add(new CVector2D(0.0, 0.0));
                            pts.Add(new CVector2D(1.0, 0.0));
                            pts.Add(new CVector2D(1.0, 1.0));
                            pts.Add(new CVector2D(0.0, 1.0));
                            id_l0 = cad2d.AddPolygon(pts).id_l_add;
                        }
                        //uint id_v1 = cad2d.AddVertex(CAD_ELEM_TYPE.LOOP,id_l0,new CVector2D(0.5,0.5));
                        uint id_v2 = cad2d.AddVertex(CAD_ELEM_TYPE.LOOP, id_l0, new CVector2D(0.5, 0.2)).id_v_add;
                        uint id_v3 = cad2d.AddVertex(CAD_ELEM_TYPE.LOOP, id_l0, new CVector2D(0.8, 0.5)).id_v_add;
                        uint id_v4 = cad2d.AddVertex(CAD_ELEM_TYPE.LOOP, id_l0, new CVector2D(0.5, 0.8)).id_v_add;
                        uint id_v5 = cad2d.AddVertex(CAD_ELEM_TYPE.LOOP, id_l0, new CVector2D(0.2, 0.5)).id_v_add;
                        cad2d.ConnectVertex_Line(id_v2, id_v3);
                        cad2d.ConnectVertex_Line(id_v3, id_v4);
                        cad2d.ConnectVertex_Line(id_v4, id_v5);
                        uint id_e1 = cad2d.ConnectVertex_Line(id_v5, id_v2).id_e_add;
                        cad2d.RemoveElement(CAD_ELEM_TYPE.EDGE, id_e1);
                        cad2d.ConnectVertex_Line(id_v5, id_v2);
                        DrawerAry.Clear();
                        DrawerAry.PushBack(new CDrawer_Cad2D(cad2d));
                        DrawerAry.InitTrans(Camera);
                    }
                    else if (ProbNo == 5)
                    {
                        uint id_l0;
                        {    // define shape
                            IList<CVector2D> pts = new List<CVector2D>();
                            pts.Add(new CVector2D(0.0, 0.0));
                            pts.Add(new CVector2D(0.0, 1.0));
                            pts.Add(new CVector2D(1.0, 1.0));
                            pts.Add(new CVector2D(1.0, 0.0));
                            id_l0 = cad2d.AddPolygon(pts).id_l_add;
                        }
                        DrawerAry.Clear();
                        DrawerAry.PushBack(new CDrawer_Cad2D(cad2d));
                        DrawerAry.InitTrans(Camera);
                    }
                    else if (ProbNo == 6)
                    {
                        uint id_l0;
                        {    // define initial loop
                            IList<CVector2D> pts = new List<CVector2D>();
                            pts.Add(new CVector2D(0.0, 0.0));
                            pts.Add(new CVector2D(1.0, 0.0));
                            pts.Add(new CVector2D(1.0, 1.0));
                            pts.Add(new CVector2D(0.0, 1.0));
                            id_l0 = cad2d.AddPolygon(pts).id_l_add;
                        }
                        {
                            IList<CVector2D> pts = new List<CVector2D>();
                            pts.Add(new CVector2D(0.3, 0.1));
                            pts.Add(new CVector2D(0.9, 0.1));
                            pts.Add(new CVector2D(0.9, 0.7));
                            cad2d.AddPolygon(pts, id_l0);
                        }
                        {
                            IList<CVector2D> pts = new List<CVector2D>();
                            pts.Add(new CVector2D(0.1, 0.9));
                            pts.Add(new CVector2D(0.7, 0.9));
                            pts.Add(new CVector2D(0.1, 0.3));
                            cad2d.AddPolygon(pts, id_l0);
                        }
                        uint id_e0 = cad2d.ConnectVertex_Line(1, 3).id_e_add;
                        cad2d.RemoveElement(CAD_ELEM_TYPE.EDGE, id_e0);
                        DrawerAry.Clear();
                        DrawerAry.PushBack(new CDrawer_Cad2D(cad2d));
                        DrawerAry.InitTrans(Camera);
                    }
                    else if (ProbNo == 7)
                    {
                        uint id_l0;
                        {    // define shape
                            IList<CVector2D> pts = new List<CVector2D>();
                            pts.Add(new CVector2D(0.0, 0.0));
                            pts.Add(new CVector2D(1.0, 0.0));
                            pts.Add(new CVector2D(1.0, 1.0));
                            pts.Add(new CVector2D(0.0, 1.0));
                            id_l0 = cad2d.AddPolygon(pts).id_l_add;
                        }
                        uint id_v1 = cad2d.AddVertex(CAD_ELEM_TYPE.LOOP, id_l0, new CVector2D(0.9, 0.7)).id_v_add;
                        uint id_v2 = cad2d.AddVertex(CAD_ELEM_TYPE.LOOP, id_l0, new CVector2D(0.9, 0.1)).id_v_add;
                        uint id_v3 = cad2d.AddVertex(CAD_ELEM_TYPE.LOOP, id_l0, new CVector2D(0.3, 0.1)).id_v_add;
                        cad2d.ConnectVertex_Line(id_v1, id_v2);
                        cad2d.ConnectVertex_Line(id_v2, id_v3);
                        cad2d.ConnectVertex_Line(id_v3, id_v1);
                        {
                            uint id_e0 = cad2d.ConnectVertex_Line(id_v2, 2).id_e_add;
                            cad2d.RemoveElement(CAD_ELEM_TYPE.EDGE, id_e0);
                        }
                        {
                            uint id_e0 = cad2d.ConnectVertex_Line(2, id_v2).id_e_add;
                            cad2d.RemoveElement(CAD_ELEM_TYPE.EDGE, id_e0);
                        }
                        DrawerAry.Clear();
                        DrawerAry.PushBack(new CDrawer_Cad2D(cad2d));
                        DrawerAry.InitTrans(Camera);
                    }
                    else if (ProbNo == 8)
                    {
                        uint id_e3, id_e4;
                        {
                            IList<CVector2D> pts = new List<CVector2D>();
                            pts.Add(new CVector2D(0.0, 0.0));    // 1
                            pts.Add(new CVector2D(1.0, 0.0));    // 2
                            pts.Add(new CVector2D(1.5, 0.0));    // 3
                            pts.Add(new CVector2D(2.0, 0.0));    // 4
                            pts.Add(new CVector2D(2.0, 1.0));    // 5
                            pts.Add(new CVector2D(1.5, 1.0));    // 6
                            pts.Add(new CVector2D(1.0, 1.0));    // 7
                            pts.Add(new CVector2D(0.0, 1.0));    // 8
                            uint id_l0 = cad2d.AddPolygon(pts).id_l_add;
                            uint id_v1 = cad2d.AddVertex(CAD_ELEM_TYPE.LOOP, id_l0, new CVector2D(0.5, 0.5)).id_v_add;
                            uint id_e1 = cad2d.ConnectVertex_Line(2, 7).id_e_add;
                            uint id_e2 = cad2d.ConnectVertex_Line(3, 6).id_e_add;
                            uint id_v2 = cad2d.AddVertex(CAD_ELEM_TYPE.EDGE, id_e1, new CVector2D(1.0, 0.5)).id_v_add;
                            uint id_v3 = cad2d.AddVertex(CAD_ELEM_TYPE.EDGE, 1, new CVector2D(0.5, 0.0)).id_v_add;
                            id_e3 = cad2d.ConnectVertex_Line(id_v1, id_v2).id_e_add;
                            id_e4 = cad2d.ConnectVertex_Line(id_v1, id_v3).id_e_add;
                        }
                        DrawerAry.Clear();
                        DrawerAry.PushBack(new CDrawer_Cad2D(cad2d));
                        DrawerAry.InitTrans(Camera);
                    }
                    else if (ProbNo == 9)
                    {
                        uint id_l0;
                        {    // define shape
                            IList<CVector2D> pts = new List<CVector2D>();
                            pts.Add(new CVector2D(0.0, 0.0));
                            pts.Add(new CVector2D(1.0, 0.0));
                            pts.Add(new CVector2D(1.0, 1.0));
                            pts.Add(new CVector2D(0.0, 1.0));
                            id_l0 = cad2d.AddPolygon(pts).id_l_add;
                        }
                        uint id_v1 = cad2d.AddVertex(CAD_ELEM_TYPE.LOOP, id_l0, new CVector2D(0.2, 0.7)).id_v_add;
                        uint id_v2 = cad2d.AddVertex(CAD_ELEM_TYPE.LOOP, id_l0, new CVector2D(0.2, 0.3)).id_v_add;
                        uint id_e0 = cad2d.ConnectVertex_Line(id_v1, id_v2).id_e_add;
                        uint id_v3 = cad2d.AddVertex(CAD_ELEM_TYPE.EDGE, id_e0, new CVector2D(0.2, 0.5)).id_v_add;
                        uint id_v4 = cad2d.AddVertex(CAD_ELEM_TYPE.LOOP, id_l0, new CVector2D(0.5, 0.5)).id_v_add;
                        uint id_v5 = cad2d.AddVertex(CAD_ELEM_TYPE.LOOP, id_l0, new CVector2D(0.7, 0.5)).id_v_add;
                        uint id_e1 = cad2d.ConnectVertex_Line(id_v3, id_v4).id_e_add;
                        uint id_e2 = cad2d.ConnectVertex_Line(id_v4, id_v5).id_e_add;
                        cad2d.RemoveElement(CAD_ELEM_TYPE.EDGE, id_e1);
                        DrawerAry.Clear();
                        DrawerAry.PushBack(new CDrawer_Cad2D(cad2d));
                        DrawerAry.InitTrans(Camera);
                    }
                    else if (ProbNo == 10)
                    {
                        uint id_l0;
                        {    // define shape
                            IList<CVector2D> pts = new List<CVector2D>();
                            pts.Add(new CVector2D(0.0, 0.0));
                            pts.Add(new CVector2D(1.0, 0.0));
                            pts.Add(new CVector2D(1.0, 1.0));
                            pts.Add(new CVector2D(0.0, 1.0));
                            id_l0 = cad2d.AddPolygon(pts).id_l_add;
                        }
                        uint id_v1 = cad2d.AddVertex(CAD_ELEM_TYPE.LOOP, 0, new CVector2D(1.1, 0)).id_v_add;
                        cad2d.RemoveElement(CAD_ELEM_TYPE.VERTEX, id_v1);
                        DrawerAry.Clear();
                        DrawerAry.PushBack(new CDrawer_Cad2D(cad2d));
                        DrawerAry.InitTrans(Camera);
                    }
                    else if (ProbNo == 11)
                    {
                        {    // define initial loop
                            IList<CVector2D> pts = new List<CVector2D>();
                            pts.Add(new CVector2D(0.0, 0.0));
                            pts.Add(new CVector2D(1.0, 0.0));
                            pts.Add(new CVector2D(1.0, 1.0));
                            pts.Add(new CVector2D(0.0, 1.0));
                            pts.Add(new CVector2D(0.0, 0.5));
                            cad2d.AddPolygon(pts);
                        }
                        /*
                        {
                            IList<CVector2D> aRelCo = new List<CVector2D>();
                            aRelCo.Add(new CVector2D(0.25, -0.1));
                            aRelCo.Add(new CVector2D(0.5, -0.0));
                            aRelCo.Add(new CVector2D(0.75, -0.1));
                            cad2d.SetCurve_Polyline(1, aRelCo);
                        }
                        cad2d.SetCurve_Arc(2, true, -1);
                        {
                            IList<CVector2D> aRelCo = new List<CVector2D>();
                            aRelCo.Add(new CVector2D(+0.01, 0.35));
                            aRelCo.Add(new CVector2D(-0.05, 0.25));
                            aRelCo.Add(new CVector2D(+0.01, 0.15));
                            cad2d.SetCurve_Polyline(5, aRelCo);
                        }
                         */
                        cad2d.RemoveElement(CAD_ELEM_TYPE.VERTEX, 1);  // removing this point marges 2 polylines
                        cad2d.SetCurve_Bezier(3, 0.2, +0.5, 0.8, -0.5);
                        //cad2d.SetCurve_Bezier(4, 0.0,-1.0, 0.3,+1.0);
                        //cad2d.SetCurve_Bezier(5, 0.0,-1.0, 0.3,-1.0);
                        Console.WriteLine("area : {0}", cad2d.GetArea_Loop(1));
                        cad2d.WriteToFile_dxf("hoge.dxf", 1);
                        DrawerAry.Clear();
                        DrawerAry.PushBack(new CDrawer_Cad2D(cad2d));
                        DrawerAry.InitTrans(Camera);
                    }
                    else if (ProbNo == 12)
                    {
                        string svgfname = "../../../input_file/shape2d_0.svg";
                        CCadObj2D cad2dtmp = null;
                        if (File.Exists(svgfname))
                        {
                            DelFEM4NetCad.CCadSVG.ReadSVG_AddLoopCad(svgfname, out cad2dtmp);
                            // export to the file
                            using (CSerializer fout = new CSerializer("hoge.txt", false))
                            {
                                cad2dtmp.Serialize(fout);
                            }
                            cad2dtmp.Dispose();
                            // import form the file
                            cad2d.Clear();
                            using (CSerializer fin = new CSerializer("hoge.txt", true))
                            {
                                cad2d.Serialize(fin);
                            }
                            DrawerAry.Clear();
                            DrawerAry.PushBack(new CDrawer_Cad2D(cad2d));
                            DrawerAry.InitTrans(Camera);
                        }
                        else
                        {
                            MessageBox.Show("SVGファイルがありません");
                        }
                    }
                } // using cad2d
                success = true;
            }
            catch (Exception exception)
            {
                Console.WriteLine(exception.Message + " " + exception.StackTrace);
            }

            Gl.glMatrixMode(Gl.GL_PROJECTION);
            Gl.glLoadIdentity();
            DrawerGlUtility.SetProjectionTransform(Camera);
            Glut.glutPostRedisplay();
            ProbNo++;
            if (ProbNo == ProbCnt) ProbNo = 0;
            return success;
        }