internal override void SetupFeatureLoaded() { base.SetupFeatureLoaded(); Validator.HardpointValidator = HardpointValidator; var ccValidator = new CCValidationAdapter(this); Validator.RegisterMechValidator(ccValidator.ValidateMech, ccValidator.ValidateMechCanBeFielded); Validator.RegisterDropValidator(check: ccValidator.ValidateDrop); }
internal EngineValidation() { CCValidation = new CCValidationAdapter(this); }
private DynamicSlotFeature() { CCValidation = new CCValidationAdapter(this); }