public static new CCTransitionZoomFlipAngular Create(float t, CCScene s, tOrientation o) { var pScene = new CCTransitionZoomFlipAngular(); pScene.InitWithDuration(t, s, o); return pScene; }
public static CCTransitionScene transitionWithDuration(float t, CCScene s) { return(CCTransitionZoomFlipAngular.transitionWithDuration(t, s, tOrientation.kOrientationLeftOver)); }